D-day is a World War 2 total conversion mod for Red Alert 2, featuring thirteen different countries equipped with over a thousand new units spread across multiple game modes.

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Generic Defences
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Tleno
Tleno

So there will be both placeable and preplaced trenches? That's neat būt how do they work? Ate these Just structures, like bunkers? How will they look like when occupied?

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Fohom
Fohom

From what I've read from Ares DLL's docs trenches work just like buildings which you can occupy with infantry, but instead of just the building taking damage, the infantry inside takes a percentage of that damage too. And i guess they gonna have different art for empty/occupied trenches.

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Mig_Eater Author
Mig_Eater

Fohom is correct, they are buildings like the soviet battle bunker, except that the infantry inside will take some damage.

The pre-placed trenches use 21 different buildings, witch need to be placed in a specific order to work correctly. The buildable versions are simplified into just 2 buildings.

The trenches in the above screenshot are occupied, as denoted by the sandbags along the edges. I'm currently in the process of making new infantry gfx, once I've finished I will go back to these trenches & add visible infantry standing inside them.

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FortressMaximus
FortressMaximus

Excellent, new defensive strategies are available.

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ByzantineCataphract
ByzantineCataphract

Truly amazing work, the amount of detail you put into this is amazing!

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HokanPL
HokanPL

POLAND! YES! :D

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Description

Here is a set of generic defences that can be built by all sides in D-day: Barbed wire, sandbags, gates & trenches.

These trenches can only be built in short lines & not a complex network as shown in a previous screen shot.

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