Story:
Attention! - incomming transmission!
R.E.A.C.T.O.R 1, the communications system of Crybusters broadcast a warning and the Crybusters starts off their machines. Markus, Lucas, Mia and Nasha are awaiting the status report of R.E.A.K.T.O.R 1.
It finnaly informs them that the submitter has the same communication sequence as the submitter from mission I, which was 20 years ago. "Load mission I", Lucas commanded.
Loading Mission I:

 

Mission I - A Crystmas Story
Christmas Eve, a distress call was reaceived from the Cryham Orphanage by R.E.A.C.T.O.R 1.
The caretaker of the orphanage had called the Crybusters. "The house is a lie! It kills us all!", he had screamed before the connection broke.
Our heros; Lucas, Markus and Mia are now on their way to find out what has happened...

What will they have to expect? Let's find out!

Changelog V1.1.0:

  • Quicksave only allowed in sewer champer
  • Ttexturesstreaming is not allowed anymore (Resolves the texture problems with totally messed up textures on 32Bit machines)
  • .cry file and terraintextures.pak files added (For mapper and modders)
  • Intro Sequence is skippable
  • You can't go throught snowman anymore
  • Changed Savepointoptions
  • Custom profil will be loaded (For custom key settings)
  • Some sounds got a new soundlevels
  • Doubletriggering of some trigger is not possible anymore
  • Low spec player can enter the house without problems by finding a secret grave instead of destroying lights

Features:

  • Total converstaion mod
  • New Menues
  • New HUD
  • New Weapons X900
  • New Enemies
  • Totally crazy story
  • Custom Music.
  • Design for Very High settings on lower machines

Installation guide:
 

  • Go to your Crysis root folder: -> Electronic Arts/Crytek/Crysis/Mods.
  • (if not existing please create the mods folder inside your Crysis root folder)

  • Eventually backup an existing Crybusters folder with the same name.
  • Extract the Crybusters folder from the downloaded archive if necessary by using an extracter such as 7-zip.
  • Copy the downloaded Crybusters folder into the mods folder.
  • Start Crysis, use the ingame mod loader to load the mod.
  • (additionally you can use the start64.bat/start32.bat files in the Crybusters folder to start the game)

    NOTE:You can use this mod only with Crysis Version 1.2 and above.
    NOTE:If you have messsed up textures dissable texture streaming: When you are ingame open the console with "^" and enter the command "r_texturesstreaming 0" (commands without "")

    Download Mirrors:

    - moddb.com
    - Crysisskins.de

    Related Links:

    - Mission I - HELP
    - Crybusters - Mission I - A Crystmas Carol - Crymod.com [HELP]
    - Original news on Crymod.com

    Image RSS Feed Latest Screens
    rescue_nasha fear Cryham Office
    Blog RSS Feed Report abuse Latest News: [Release] Crybusters - Mission 1 - A Crystmas Carol

    2 comments by ---___db___--- on Dec 23rd, 2008

    User Posted Image


    Proudly made on Earth:

    Finally after 2.5 years of development we can proudly present you the total conversation:  Crybusters - Mission I - A Crystmas Carol

    User Posted Image

    Crybusters Dev Team wish you a Merry Christmas and a happy New Year 2009
    As a special gift to you we thought it would be cool to make a little Christmas contest. There are a lot of verdicts hidden in the mod. Each verdict has a identifier. You can send in the numbers you find and win really cool prices, provided by  EACT. Everyone is allowed to participate. Just send all the verdicts numbers you find until 26th of December to David-Berger@gmx.net , mention your name/address and wait until the winners will be announced! If there more than 3 people findingall verdicts the winners will be decided by drawing lots. 

    User Posted Image

    This is a typical verdict and has the identifier: yu

    Prizes:

    1st place:

    User Posted Image User Posted Image User Posted Image

    2nd place:

    User Posted Image User Posted Image + a coffee cup

    3rd place:

    User Posted Image User Posted Image


    Story:
    Attention! - incoming transmission!
    R.E.A.C.T.O.R 1, the communications system of Crybusters broadcast a warning and the Crybusters starts off their machines. Markus, Lucas, Mia and Nasha are awaiting the status report of R.E.A.K.T.O.R 1. It finally informs them that the submitter has the same communication sequence as the submitter from mission I, which was 20 years ago. "Load mission I", Lucas commanded.
    Loading Mission I:

    Mission I - A Crystmas Story
    Christmas Eve, a distress call was received from the Cryham Orphanage by R.E.A.C.T.O.R 1.
    The caretaker of the orphanage had called the Crybusters. "The house is a lie! It kills us all!", he had screamed before the connection broke.
    Our heroes; Lucas, Markus and Mia are now on their way to find out what has happened...

    What will they have to expect? Let's find out!

    Features:

    • Total Conversion mod
    • New Menus
    • New HUD
    • New Weapons
    • New Enemies
    • Totally crazy story
    • Custom Music.
    • Design for Very High settings on lower machines

    Installation guide:
     

  • Go to your Crysis root folder: -> Electronic Arts/Crytek/Crysis/Mods.
  • (if not existing please create the mods folder inside your Crysis root folder)

  • Eventually backup an existing Crybusters folder with the same name.
  • Extract the Crybusters folder from the downloaded archive if necessary by using an extracter such as 7-zip.
  • Copy the downloaded Crybusters folder into the mods folder.
  • Start Crysis, use the ingame mod loader to load the mod.
  • (additionally you can use the start64.bat/start32.bat files in the Crybusters folder to start the game)

    NOTE:You can use this mod only with Crysis Version 1.2 and above.
    NOTE:If you have messed up textures disable texture streaming: When you are ingame open the console with "^" and enter the command "r_texturesstreaming 0" (commands without "")

    Download Mirrors:

     - Crybusters - Mission I -  A Crystmas Carol

    Related Links:

    - Mission I - HELP
    - Crybusters - Mission I - A Crystmas Carol - Crymod.com [HELP]
    - Original news on Crymod.com

    Crybusters MOD Lead,

    ---___db___---

    Downloads RSS Feed Latest Downloads
    Crybusters - Mission I - A Crystmas Carol

    Crybusters - Mission I - A Crystmas Carol

    Dec 23, 2008 Full Version 1 comment

    Crybusters - Mission I - A Crystmas Carol, a prequel of Crybusters

    Post comment Comments  (0 - 10 of 29)
    ripamoramee1
    ripamoramee1 Feb 27 2013, 7:11am says:

    How about 'Crysis: Infestation' (a Crysis mod - you side with Xenomorphs or Colonial Marines and kill survivors as xenos or survive the infestation. + an interesting story)

    +1 vote     reply to comment
    EvilAngel
    EvilAngel Jan 30 2011, 5:25pm says:

    Um....I cant see when I load it...I can see some random lights and that circle thing but everything is ****** up D:

    +2 votes     reply to comment
    Emil_4444
    Emil_4444 Jun 21 2009, 9:15am says:

    Hey if you only have " Crysis warhead " do Crysis mods work too then ? or i can only have crysis warhead mods .. ?

    +1 vote     reply to comment
    ---___db___---
    ---___db___--- Jun 22 2009, 2:20am replied:

    Well there is no mod support for Crysis Warhead, so you won't get any good mod which is really playable. But when you bought Crysis Warhead you also own Crysis Wars and they enabled the SP options in the game with patch 1.5! So just download e.g. Crybusters Mission I Crysis Wars and you can play it in Crysisi Wars, but it won't run in Crysis Warhead.

    +1 vote     reply to comment
    Emil_4444
    Emil_4444 Jun 22 2009, 1:12pm replied:

    Okey thanks , i got crysis 1 too just not installed . '
    But i'll install it again and try this mod out ;) looks good

    +1 vote     reply to comment
    ---___db___---
    ---___db___--- Jun 21 2009, 8:02am says:

    Crybusters Mission I is now released for Crysis Wars too, so check it out in the Crysis Wars sektion of moddb.com

    +1 vote     reply to comment
    robotbrain
    robotbrain Mar 14 2009, 7:10pm says:

    am i retarded? i cant even get into the house i shoot the damn lights and nothing happens it says destroy them.. so i shoot them try to melee but melee doesnt work.. someone tell me how to even get into the house? past the force field?

    +1 vote     reply to comment
    ---___db___---
    ---___db___--- Apr 26 2009, 4:48am replied:

    you can also seach for a grave where you may find a button to open the door. You can not destroy the lamps if you play with low settings.

    +1 vote     reply to comment
    razorkid
    razorkid Jan 6 2009, 4:33pm says:

    Seriously guys, not wanting to cause any offence but the dialogue in that game was horrible and using futurama jokes isn't all that funny. I recommend hiring a translator instead of using internet translators.

    +2 votes     reply to comment
    ---___db___---
    ---___db___--- Jan 7 2009, 2:25pm replied:

    Internet translator ? JK I never use internet translators, I think you never have read a machine translated text. But if you like a will create all future levels and mods in german, which will not waste so much time and you won't understand anything.

    btw. once you make a better mod, show it to me and I will talk to you again.

    +1 vote     reply to comment
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    ---___db___---
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    Release Date
    Released Dec 23, 2008
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