Crybusters - Mission I - A Crystmas Carol, a prequal of Crybusters
Finally after 2.5 years of development we can proudly present you the total conversation: Crybusters - Mission I - A Crystmas Carol Crybusters Dev Team wish you a Merry Christmas and a happy New Year 2009 As a special gift to you we thought it would be cool to make a little christmas contest
Posted by ---___db___--- on Dec 23rd, 2008
Proudly made on Earth:
Finally after 2.5 years of development we can proudly present you the total conversation: Crybusters - Mission I - A Crystmas Carol
Crybusters Dev Team wish you a Merry Christmas and a happy New Year 2009
As a special gift to you we thought it would be cool to make a little Christmas contest. There are a lot of verdicts hidden in the mod. Each verdict has a identifier. You can send in the numbers you find and win really cool prices, provided by EACT. Everyone is allowed to participate. Just send all the verdicts numbers you find until 26th of December to David-Berger@gmx.net , mention your name/address and wait until the winners will be announced! If there more than 3 people findingall verdicts the winners will be decided by drawing lots.
Attention! - incoming transmission!
R.E.A.C.T.O.R 1, the communications system of Crybusters broadcast a warning and the Crybusters starts off their machines. Markus, Lucas, Mia and Nasha are awaiting the status report of R.E.A.K.T.O.R 1. It finally informs them that the submitter has the same communication sequence as the submitter from mission I, which was 20 years ago. "Load mission I", Lucas commanded.
Loading Mission I:
Mission I - A Crystmas Story
Christmas Eve, a distress call was received from the Cryham Orphanage by R.E.A.C.T.O.R 1.
The caretaker of the orphanage had called the Crybusters. "The house is a lie! It kills us all!", he had screamed before the connection broke.
Our heroes; Lucas, Markus and Mia are now on their way to find out what has happened...
What will they have to expect? Let's find out!
(if not existing please create the mods folder inside your Crysis root folder)
(additionally you can use the start64.bat/start32.bat files in the Crybusters folder to start the game)
NOTE:You can use this mod only with Crysis Version 1.2 and above.
NOTE:If you have messed up textures disable texture streaming: When you are ingame open the console with "^" and enter the command "r_texturesstreaming 0" (commands without "")
Crybusters MOD Lead,