This is a crazy version of Serious Sam 3: BFE.
This mod features modified weapons and enemies. Now with new skins!
If you felt lack of action in SS3 - you definitely should check it out.
MAIN PROGRESS = 100.00%
Rocketman = +15 DMG, +5 HP, +0.025 stretch, new gun, new sound, new skin.
Soldier = +14 DMG, +9 HP, new gun, new sound, new skin.
Soldier RifleMan = +9 DMG, +9 HP, new gun, new sound, new skin.
Spider Small = +4 HP, +7 DMG, +2 Melee DMG, -0.05 stretch, 2x speed, new projectille, new sound, new skin.
Arachnoid Soldier = +60 HP, 2X DMG, 2x speed, +0.6 stretch, new gun, new sound, new skin.
Arachnoid General = +50 HP, +4 DMG, -0.55 stretch, new projectille, new sound, new skin.
Gnaar = +60 HP, +10.5 DMG, +0.4 stretch, +4.8 speed, 2x kick impulse, new skin.
Kamikaze = +31 HP, +0.425 stretch, new sound, new skin.
Khnum = +500 HP, +30 DMG, new projectille, new skin.
CaveDemon = +14 HP, +4 DMG, +0.5 stretch, new skin.
Harpy = x10 DMG (BOMBS), +25 HP, +0.06 stetch, new projectille, new skin.
Kleer = 2X DMG, +25 HP, new projectille, new skin.
PsyKick = Just 2x stretch, new skin.
ScrapJack = +10 DMG, +250 HP, +0.5 stretch, new projectille, new sound, new skin.
Spider = +10 DMG, +20 HP, new projectille, new skin.
Walker Blue = +50 HP, new projectille, new sound, new skin.
Walker Red = +250 HP, +0.2 stretch, new projectille, new sound, new skin.
Werebull = +150 HP, +0.3 stretch, a bit faster, new skin.
Technopolip = +15 DMG, new projectille, new skin.
Ughzan = New skin.
Pistol (Uzi :D) = Auto fire, -0.09 recoil time, 2x ammo, new sound.
AssaultRifle = Physical bullets, 2x DMG, +0.02 recoil time, -10 ammo new sound.
SingleShotgun = Electro Bullets, +17 DMG, -4 ammo, new sound.
Minigun = Physical bullet, 2x DMG, 2x fire speed, increased bullet speed, new sound.
DoubleShotgun = +4 bullet, it now BOOM STICK!, new sound.
RocketLauncher = +25 DMG, new projectille, new sound.
Cannon = 2X DMG, new projectille, new sound.
StickyBomb = MoreDamage
AutoShotgun = +74 DMG, new projectile, new sound.
Sniper = +600 DMG (LIKE A RAILGUN), 12x zoom, new sound.
Laser = +90 DMG, new projectille, new sound.
Hi all. Today a new version of my mod was released. The main feature is a new campaign "Prehistory of the Serious Sam". So, a few words about the campaign and it's development.
In the beginning of creating levels I hadn't main plot of the campaign. Time was running... the first level was almost done... then second. And only then I seriously thought about the plot. And when I thought, everything (to my surprise) stepped in logical sequence. And because of that I called my campaign "The prehistory of Serious Sam" (truly there nothing is said about how Nectrisa was implanted in Sam).
I wanna warn you: campaign levels are in "CRAZY" category. (I didn't mind about new category with campaign level, but I will fix it in next versions of mod)
So, what are you waiting for? Go and download this new version of the CRAZY Serious Sam 3: BFE Mod!
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