This is a recreation of the original Command & Conquer that was made over a decade ago that launched the whole C&C game franchise! All of the original units and themes have been recreated while some of the campaign missions have also been remade, currently there are nine missions available for GDI and Nod, please stand by as more of the original missions will become available once they are completed! Re-discover this classic game on the SAGE 3D Game Engine that C&C Generals Zero Hour is using! Plus you can explore events that occurred after the war ended when Kane was presumed dead by also exploring some new units that were developed and tested by both sides!

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Media RSS Feed Report media New Water Transparancy/Reflection Optimization (view original)
Comments
Nathanius
Nathanius Nov 4 2009, 1:02am says:

purdy

+4 votes     reply to comment
GunShip05
GunShip05 Nov 4 2009, 1:03am says:

WoW!

+3 votes     reply to comment
ƦƲƁƔףּƻ
ƦƲƁƔףּƻ Nov 4 2009, 3:15am says:

my eyes are delighted O.o

+3 votes     reply to comment
timemastercronos35
timemastercronos35 Nov 4 2009, 4:19am says:

my eyes are growing healthier.

+3 votes     reply to comment
Feillyne
Feillyne Nov 4 2009, 4:38am says: Online

More realistic and fitting...

+2 votes     reply to comment
jonathan9066
jonathan9066 Nov 4 2009, 6:40am says:

Awesome

+3 votes     reply to comment
The-Light
The-Light Nov 4 2009, 9:01am says:

Very nice.

+2 votes     reply to comment
rodrigonuke
rodrigonuke Nov 4 2009, 10:27am says:

cool!

+1 vote     reply to comment
BigCheese256
BigCheese256 Nov 4 2009, 10:59am says:

Nais. :)

+1 vote     reply to comment
PathfinderGI
PathfinderGI Nov 4 2009, 12:04pm says:

Haha trees finally out sizes tanks!

Great work!

+2 votes     reply to comment
xonone
xonone Nov 4 2009, 2:44pm says:

damn! nice work.

+1 vote     reply to comment
RedBasilisk
RedBasilisk Nov 4 2009, 10:55pm says:

DAmn!
Its swimming time! :p

+1 vote     reply to comment
Lukson
Lukson Nov 27 2009, 11:46am says:

Pretty Good.

+1 vote     reply to comment
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Description

From the updated Zero Hour Map "Lone Eagle" I have managed to use some updated textures while utilizing tricks with alpha channeling to make the water textures and reflection effects more transparent and less rigid on both the surface and shorelines to better fit in with the original ZH water plane appearance. I have also optimized and updated some of the terrain textures. (note the cliffs)

Image Details
Type
Demonstration
Date
Nov 4th, 2009
Size
1152×864
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