In an alternative twist of history. Germany was not defeated in WW2. The world has changed. See description for more info, and backstory.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media Standard Tactical Defense (STD) Emplacement (view original)
Standard Tactical Defense (STD) Emplacement
embed
share
view next
 
Post comment Comments
rkraptor70
rkraptor70 Mar 10 2014, 2:56pm says:

Niiiice, this one looks really good.

That being said, why there isn't any Nebelwerfer or sFH 18 systems?

+3 votes     reply to comment
Kalga
Kalga Mar 10 2014, 3:39pm replied:

In game reason: last thing we want is to give the ability for the player to camp out at his base playing the German faction. I believe that we plan for either the Chinese or the PAC faction to be more of a turtle faction.

Lore reason: Interservice rivalry led to the underdevelopment of static artillery. (because if the Luftwaffe can take care of the role of the "flying artillery" then why bother with old fashion static artillery? Or so the line of thinking goes...)

+2 votes     reply to comment
rkraptor70
rkraptor70 Mar 10 2014, 3:54pm replied:

The Lore doesn't really make sense. One thing German military are/were extremely proud about is their field artillery's. Hitler himself had a knack for giant guns, hence the reson giants like the Dora and Gustav was built. He would never allow this to happen.

+2 votes     reply to comment
Kalga
Kalga Mar 10 2014, 4:19pm replied:

Well... first thing, Hitler & the Nazis are nothing more than a rightwing fringe party in this timeline (though some of their rank and file troopers did have their uses...). Secondly, each of the branches of the Wehrmacht was specialized/deficient in some aspect to ensure their loyalty/make them easier to control/force them to corporate/make them ****** off at one another...

In a sense you're are right. It doesn't make any sense at all, given the [effectively] limitless production capability of the military industrial complex.

Now the question is: when would the characters themselves figure out?

+2 votes     reply to comment
Kalga
Kalga Mar 10 2014, 9:11pm replied:

Another thing, the Heer still has a lot of artillery... just that most of them won't be in in-game units (possible general powers and such).

+1 vote     reply to comment
Reborn:X
Reborn:X Mar 10 2014, 3:51pm says:

How about an original German name now?

+1 vote     reply to comment
InsurgentCeLL
InsurgentCeLL Mar 10 2014, 3:57pm replied:

We skimped out on an original german name here for comical reasons.

+3 votes     reply to comment
Kalga
Kalga Mar 10 2014, 3:58pm replied:

Also no one on the team speak a lick of German...

+2 votes     reply to comment
rkraptor70
rkraptor70 Mar 10 2014, 3:58pm replied:

Agreed. They should be called Panzerturm.

+2 votes     reply to comment
Reborn:X
Reborn:X Mar 10 2014, 4:09pm replied:

I thought Panzerturms were immobile damaged tanks turned into static turrets due to defense needs or because of lack of material not specially built defensive emplacements.

Standard taktischen Verteidigung would be the quite literal translation of that name into German language and it does still sound kind of... unfitting. Sounds like a name for a modern US battle machine.

+1 vote     reply to comment
rkraptor70
rkraptor70 Mar 10 2014, 4:17pm replied:

Nope. The original Panzerturm were the reinforced MG emplacement used in the Siegfried Line. Built in 1938. ( Upload.wikimedia.org )

The one you're speaking about are akin to Pantherturm I (Stahluntersatz) which were Panther turrets mounted on a welded steel base in which the ammunition was stored. This base was in turn bolted on to the top of a steel box which housed the crew living quarters, stove and electric generator equipment. Although some normal Pz.Kpfw.Panther turrets had been used for these fixed fortifications on the Hitler Line south of Cassino, the majority, such as this one on the Gothic Line, were specially designed and produced for this purpose. The roof armour was increased to 40mm to withstand direct hits from 150mm artillery shells, and the cupola was replaced by a flat hatch with a rotating periscope.

Pantherturm I: Media.moddb.com

+2 votes     reply to comment
Reborn:X
Reborn:X Mar 10 2014, 4:20pm replied:

Alright.

+1 vote     reply to comment
Thelord444
Thelord444 Mar 11 2014, 7:36am says:

Question, What's the tactic for Germany? Hit and run? Turtle? Steamroll?

+1 vote     reply to comment
jfpoliveira12
jfpoliveira12 Mar 11 2014, 2:37pm replied:

I would go with steamroll, its more fitting for the lore they gave it, tireless death machines and all that.

+2 votes     reply to comment
ThePaladin
ThePaladin Mar 22 2014, 11:51am says:

guys please don't call it std... it sounds catchy... if you know what I mean :D

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

Standard Tactical Defense (STD) Emplacement: In modern times almost all of the Wehrmacht’s defenses for forward field bases rely on these simply emplacements. While the basic emplacement appears to be little more than a reinforced concrete foundation, underneath the structure lies a 4.5 generation MPK assisted computer, which can be connected to various different weapon systems. This system allows for the rapid construction and deployment of a variety of defenses for complete defense against modern combine arms tactics.
–Anti-infantry turret mount: Armed with two MG42 7.9mm machineguns, the Anti-infantry turret can shred mass concentrations of infantry in a matter of minutes. However, the weapon is near useless against most armored vehicles and cannot target aircraft effectively due to its light frame and mounting, as well as the lack of advance guidance systems.
– 8.8cm Anti-vehicle/anti-air turret mount: composed of an update of the fabled 8.8cm FlaK cannon fitted with autoloader and advance range finding equipment, the Anti-vehicle/anti-air turret can dispatch most vehicles and aircrafts with ease. Be advised, due to the nature of the autoloader and the types of ammunition involved, the turret cannot engage both aircraft and ground targets at the same setting. Switching between anti-air/anti-ground settings takes approximately five seconds, during which the turret cannot fire at any targets.
-12.8cm Anti-vehicle/anti-air turret mount: Similar to the 8.8cm FlaK turret, with the main difference in the mounting of a modernized 12.8 cm FlaK 40. The 12.8 cm FlaK 40 can destroy the heaviest bombers and tanks with ease. The 12.8cm FlaK 40 turret has the same disadvantage as its lighter counterpart, mainly the amount of time (seven seconds) it takes to switch between anti-air/anti-ground roles.
Model and skin by CoLT

Image Details
Type
Entertainment
Date
Mar 10th, 2014
Size
800×600
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only