Reborn on the RNA engine, the RA2 and YR story will be relived with real time 3d graphics. We of the ConRed team are aiming to recreate the gameplay of Red Alert 2: Yuri's Revenge on the Red Alert 3 engine, with a new Yuri Campaign. Later on, we will be working on a mod that is an expansion to this one; Condition Red: Rise to Power. The setting of the mod will take place after the events of YR, with Yuri in the psyonic prison. This allows us the create a whole new story continuation, with a lot of new content.
Walls are passive defence system designed to stop enemy infantry and vehicles. Multiple pieces of wall section can be placed at once for quick building.
Excellent!
Isn't the dome on top of the wall supposed to be silver?
Anyway looks awesome!
Nope, it might have appeared that way do to the way it was highlighted for lighting in RA2.
(buried)
Headshot
what (o.O) ?
He could mean to the Allied "Eagle" 'hiding behind said concrete wall'... Which would make sense and is kind of funny. Oblivious people indeed >.>
pure awesome!
Looks great.
CHIO.
Chio stands for Pretty in hokkien dialect.
Shouldn't the corners just be round without the unfinished wall bits sticking out?
Too late to edit my comment but here:
Cnc.wikia.com
Cnc.wikia.com
Except in RA3, you can't have just the needed hub connections.
It's not dynamic like in RA2, just a static model.
Wouldn't it be possible to just extend the model of the regular wall so it merges with the hub? The only downside would be that once the hub is destroyed, some of the wall would sitck out of the "tiles" (If it is possible to make an "oversized" model)