Reborn on the SAGE engine, the RA2 and YR story will be relived with real time 3d graphics. We of the ConRed team are not only trying to create the RA2 experience, we are also going to enhance it with new features. New factions. New units and structures on the original sides. And, a Yuri campaign. To keep the authenticity of the RA2 universe, the new technologies will not be available in the campaign modes.
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Just a demonstration of the Weather Storm Super power ingame.
Note: There has been slight modifications sice this vid was made.
Awesome!
Well that base got owned....
You will add a button to this - like the normal superweapons wont you?
It should allready be there
Wow... even too good to be real.
Holy... O.O
Awesome, but it would be cooler if the clouds piled up like real life thunderheads. ;)
Cool!
However, I don't think it should destroy the super reactor.
It need to be a bit less powerfull
I'm loving the new HUD. Are you guys gonna change the part at the bottom (where it shows the unit info)?
yes
Epic as hell, but the other superweapon(s) should be about as strong too or it would be unbalanced.
KICKARSE.
pure awesomness, keep up the good work!
Thats some GREAT FX!! The soviets are @!$# UP with weather storm!! XD
Not bad, but two things disturbing me:
1. it's very laggy (or is it just your system in general?)
2. all the lightnings directly attack a building instead of randomly go down here and there. Maybe you should make it so, that only ~25% or ~33% of all lightnings directly hit a target while the others scatter around with some splash damage
1. Fraps always causes lag when recording.
2. I've yet to find a way to do this.
if you do that,WCD would be much more weaker than other superweapons which have a big AOE and damage everything in their AOE
the old one scattered and i think it was the best supa weapon in RA
Hey, the reactor will be nuclear?
I noticed how this thinderstorm hit buildings directly, Im surprised at how well it worked, but if this is a complete clone of ra2, the thunderstorm should randomly hit, but i spose that isnt possible in ra3, dont take me as not likeing this mod, im just saying cuz im a ra2-3 geek=)
Edit
sorry bout repeat
I noticed this 30 seconds after i posted:
Dibelius Jul 5 2009, 5:41am says:
Not bad, but two things disturbing me:
1. it's very laggy (or is it just your system in general?)
2. all the lightnings directly attack a building instead of randomly go down here and there. Maybe you should make it so, that only ~25% or ~33% of all lightnings directly hit a target while the others scatter around with some splash damage