A
fter I finished my first map The Harbour I'm working now together with Hamers, Pat21 and Jaco_E at the next level.
They'll help me with the FlowGraphs (Hamers), Cutscenes (Pat21) and the AI navigation (Jaco_E).
The four most important features are the story, the rain scenario, the teamfights and the different gameplay parts.
I have written about 11 pages of dialogs an they all will be synchronised, but only in german with english subtitles.
By comparison - the harbour has only one page.
The map will be played in a big valley with banana plantations in the centre. You start in a cave, before a huge waterfall plunges into the depths of the valley. After leaving the cave, you are in the valley, but you first go separate ways from your team because of a special assignment, but later you regroup in the banana plantations.
You will fight alongside Major Cafferty and the Marines under his command. I think it's important that the player has access to a variety of gameplay situations, so there will be a tank battle, and a short stealth mission too.
R
ainy Days will not be like a normal singleplayer map, (Which is basically running across the island and killing all the enemies), it would be more like my first map ''The Harbour''.
It should include something special with the team battles and the rain scenario. There will be nice level design and very good gameplay, unlike other maps where is an awesome amount of Level design, but it does not have any exciting gameplay situations.
M
onths ago we started an alpha test with a few people from Crymod.com and Crysis-hq.de
Most of them are enthused and we got some great feedback to improve the level and fix the bugs.
quote: Originally posted by VengenceBot
definitly worth the wait! the level design is superb!
quote: Originally posted by Jodob
It's ingenious how they create such an absorbing atmosphere by using the normal assests like palms or banana plantages... The interaction with the NPC's and the world is very dynamically...
quote: Originally posted by Dxslayer
... you guys really did make the atmosphere depressing, especially after that one scene
I'm always be happy about feedback. ;D
0 comments by CaptainChris on Nov 7th, 2009 digg this super bookmark
Hello and welcome to our first media update on Mod DB and maybe the last one before the release. As you may know, Rainy Days is a mod from a few members are loving Crysis and wants to see their ideas in the game. It's not a total conversation or something you maybe think of, if you hear the word "mod", cause we are using the original assets only. But it's a very ambitious project and my plan was to make more than just another "run across the island and kill all enemy's" map. The "features" could be read in our mod summary so please check out the newest game play screenshots and tell me what you think about this mod. ;D
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
There are chickens and plovers, but maybe I should build a little turtle cage as an easteregg. ;D
Then I'll give you 10/10 :D
It definitely needs more turtles... xD
looks really cool :D Keep it up
Thanks ;D
I want story info. I want long & nice story.
Sorry, but I can't tell you more about the story than the basic plot.
The americans noticed via satellite a large frozen area around one carribiean island. They sent out a few marines to get informations about that from the positioned koreans.
The problem was, that I didn't want to create an interesting story with my first map, it was just little bit fun to play around with the editor. So maybe the sequel wasn't the best idea in thoughts of the story, but I try to push up the quality with every map and with Rainy Days, I started to create a very exiting production. ;D
Release! Hurry!! :D
Yay!
Nice to see this project here ;)
Waiting for this one...
Sebi :P