With the impending collapse of the Citadel, two members of the Resistance are tasked with evacuating any citizens remaining. Little do they know that their mission sees them gaining critical information that puts the early fate of White Forest in their hands.

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January Media Release
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Xylemon
Xylemon Jan 20 2010, 9:31am says:

Ohh, I really like this. It has a certain mood that fits well.

+2 votes     reply to comment
damagefilter
damagefilter Jan 20 2010, 10:45am says:

Oh that's awesome.
Although I'm no friend of light ents ...
I would probably have used light_spots only and let the reflected light enlighten the ceiling.
But that's just me.
Verygood work.

+2 votes     reply to comment
MrtwovideoCards
MrtwovideoCards Jan 20 2010, 3:15pm replied:

Source only bounces light, sadly not reflect light off of water surfaces. A light bulb in that kind of scene is circumferential anyways, and would cast a light in that manner.

+1 vote     reply to comment
jjawinte
jjawinte Jan 21 2010, 10:32pm says:

Looks fantastic ! Looks like you really thought this area through.

+1 vote     reply to comment
Maury
Maury Jun 1 2010, 9:13am says:

Totally Awesome.

+1 vote     reply to comment
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The shadows featured in this screenshot are 100% dynamic.

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Promotional
Date
Jan 20th, 2010
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