This mod is for all the players frustrated with the cartoony nature of Zero Hour units and buildings. We intend to replace every fanciful unit in Zero Hour with its closest possible real world equivalent, without changing the unit's capabilities.

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RSS feed Report content HQ Building - USA Forward Operating Base (view original)
HQ Building - USA Forward Operating Base
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ʇɐuʞɐʇǝp
ʇɐuʞɐʇǝp

Nice! Real nice! How many poly?

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dhd Author
dhd

2869

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dhd Author
dhd

Funny thing. As it turns out 3ds max was giving me double polycount readings on everything, so this one ends up being about 1450.

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X1Destroy
X1Destroy

I hope it will not be too much.

Well, nice model you got there.

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DEathgod65
DEathgod65

Offtopic - Is your avatar the insignia of the ARVN Rangers?
On topic - The FOB looks great :D

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thejafhar
thejafhar

doesn't look like much poly...
however looking nice

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VectorIV
VectorIV

"Visual Reality"

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Zeke_Dlyoung
Zeke_Dlyoung

very nice indeed

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Sgt
Sgt

making a building must be tough :/
so great job :D

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mba
mba

good job

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DukeOfJudea
DukeOfJudea

LOOKS GREAT!

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StrykerCraft
StrykerCraft

shouldn't it have a radar dish and a communications antenna? Just seems odd without either. It looks great otherwise.

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Keksz Creator
Keksz

I agree it should get a small satellite dish for a uplink to radar.

@Nick: Think about adding a dish and then resend the model to me

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AlexZH
AlexZH

Liked :D!

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X1Destroy
X1Destroy

Deathgod: Well, yes it is.

On Topic: Yeah, a radar would be much better.

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Acilius
Acilius

Great job guys

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MegaDelta35
MegaDelta35

I thought you said that you were not going to change building, just changing the vehicles, and some skins for the soldiers

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Keksz Creator
Keksz

Problem? *trollface* :D

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atcce
atcce

cooooooool keep it up doc.

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Description

This will be the replacement for the USA HQ building, it is made up of the most prevalent elements found in a real FOB.

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