This mod is for all the players frustrated with the cartoony nature of Zero Hour units and buildings. We intend to replace every fanciful unit in Zero Hour with its closest possible real world equivalent, without changing the unit's capabilities.
Sandbags are still missing. Model: Sittingduck, Skin: Keksz
nice
1 word PERFECTION
OMG REALISTIC
mhh looks really nice. btw if you zoom in you can even see the details inside the com room :P
It's perfect!
nice one
Oooo! I like it!
love it much better than the normal generals ZH
(but where are the men who enter it as bunker?
where do they go? :P)
They stand in the 4 rough corners, partly shielded by the dirt/barbed wire.
Perfect, so... realistic...
What is that for artillery piece. Never seen that one before...
Based on blueprints of some light US howitzer like M119A1
you should look at using a m777 instead since thats what we use for our artillery
Kawaii.
nice but kinda small compare to the humvee
Both the unit and the building are the exact same size as they were originally. To change the footprint of the structure would be a GAMEPLAY CHANGE.
THIS IS TO ALL ZERO HOUR LOVERS , espacially this mod :
Units should have MUUUUUCH more firing range than ZH , i cant beleive no one has posted about this so fare .....|
Please make units fire from longer distances . Thk you
Read the mod description before posting.
"i cant beleive no one has posted about this so fare .....|"
Well everyone else can read.
This is to all retards raging AT REALISM ! Next time you suggest realism (without reading **** first), think of it like this. It's not just firing ranges and tanks vs infantry dmg, it's also about vehicles having fuken fuel, infantry being limited and requiring years to grow children into soldiers or a single fukin nuke destroying the whole damn map. Now how about that ...
Everybody please don't forget to remember the fallen on September 11, and great work!
Any news on how this is going my friends?
It is in game and working.
exellent work very nice defense model