ATTENTION!!! ВНИМАНИЕ!!! ACHTUNG!!! Patch 1.5.1 release + beta 1.6!!! Rage of Dark Gods. Battle for the Empire Total War (Former "Call of Warhammer") Every Chaos god now has a Champion, who want to unite the North and march to the South and conquer it. Do not forget to vote for Mod ;) There are too many Orcs in the Badlands again, and little space for them, a new WAAAAAAGH! lead by the Big Boss begins. Fenix King sends his expedition to the Old World to help the Empire and Kislev, because if the North unites, they won't have a chance to survive And the Empire and Kislev... they just have to save the world one more time, and stand once again for the South...

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Version 1.5 Released

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Rage of Dark Gods. Battle for the Empire v. 1.5.1+beta 1.6


FULL ver. Call of Warhammer: Total War" МOD v. 1.5.1 + beta 1.6

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A translation into English

Changes of the 1.5 patch:

  • New Faction – Chaos Dwarfs.
  • New provinces on the strategic map.
  • New units, including: the Knights of Origo, Deserters, Anakonda’s Amazons, Golfang Maneater’s Ogres, the Black Mountain Boyz, Notlob's Orc Artillery, Mudat’s Half-Orcs, Dragon Company, Dark Lands Marauders, Shield Maidens, Chaos Ogres, Chaos Trolls, Stone Trolls, Norsca Dwarven Warriors, Norsca Dwarven Crossbows, Forest Goblin Spears, Forest Goblin Archers, Oglah Khan's Wolfboyz, Anvil of Doom, Earthshaker Cannon ,
    Death Rocket, Vidovdan Guard, Cataphracts, Raiders, Triumphalists, Minotaurs, Various Hobgoblins, Chaos Warriors and Marauders reskinned into the colours of their Dark Gods.
  • Slaaneshi Warriors revamped.
  • New battle AI, ReallyBadAI by Germanicu5
  • New settlement strat models
  • New general strat models
  • New unique generals for some factions
  • New scripts, including:
    - Conclave of Light factions cannot fight each other;
    - new scripted battles fol all factions (except Elves and Chaos);
    - new interesting quests with various powerful rewards;
    - AI armies strengthened, boasting more unique and elite units;
    - settlements change names when captured by another faction;
    - scripted alliance between Chaos Dwarfs and Chaos or Orc factions;
    - new mercenaries and unique units scripts.
    - new Crom invasion script, closer to fluff.
  • Tons of new videos – new mercenaries, unique troops and events.
  • New and expanded texts and descriptions.
  • New units cards and info pictures for some factions.

    BEFORE INSTALL AND PLAY (ANY VERSION!!!):1) remove version 1.4.4 (if installed)
    2) Disable UAC and other things if you are Win 7 or Vista user
    3) Run installer and game as administrator, it is absolutely necessary
    4) delete all map.rwm files from data\world\maps\ - do that each time after updating mod files
    5) delete strings.bin files from data\text\ folder - rarely necessary


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Post comment Comments  (70 - 80 of 2,422)
Wilkopotamus
Wilkopotamus

is there Lizardmen in this mod or will there be? :)

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DwatchRazgriz
DwatchRazgriz

I have the 1.6 version off the TW forum, and it keeps crashing when I try to play campaign...And most of the new factions and units still are in Russian...Anyway I can fix this?

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Templar27G
Templar27G

I am having the same issues, mate. Haven't been able to find any help online. I thought that maybe the 1.6 patch files might be responsible, so I just installed the 1.6 beta by itself. The campaign launches now, but the cursor permanently turns into an hourglass and refuses to let you click on anything. I am guessing I'll just have to stick to 1.5 till the next patch or something.

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Dwarfbeard
Dwarfbeard

To be honest, i would wait for the End Times Submod.. That mod looks hot as ****..

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MatteXDeath
MatteXDeath

Yep. I've got the same issue

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DwatchRazgriz
DwatchRazgriz

At least I'm not the only one.

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SnakyCake
SnakyCake

Please PLEASE PLEEEASE Add Bretonnia in :)

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Wesleyh7
Wesleyh7

Hello i need help when the doom diver catapults are slinging the goblins at the enemy and when some of the chaos dwarf artillery fires the game crashes anything you guys can tell me how to fix it would be appreciated P.S. iv already looked on the total war forums and it said something about changing the directive if you could tell me how to do that that would also be great.

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[RPPK]Viking171986
[RPPK]Viking171986

I am a fan of the mod and I was just wondering if there are any plans on fixings/finishing the mod? The reason why I ask is that in the unfinished state this mod is in is already going to be better than the impending **** show of a game total war warhammer.

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kylestyle147
kylestyle147

Why is there no wood elf army in my game yet loads of screen shots for them?

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Medieval II: Total War: Kingdoms
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Highest Rated (55 agree) 9/10

This mod might have more dl. if they upload the mod on moddb

Jul 12 2011 by Fridgemaster

Lowest Rated (28 agree) 1/10

Having to pay to download it? Nope.

Make a completely new game, then I'll think about paying for it, lol.

Aug 5 2012 by Freke

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