ATTENTION!!! ВНИМАНИЕ!!! ACHTUNG!!! Patch 1.5.1 release!!!!! Rage of Dark Gods. Battle for the Empire Total War (Former "Call of Warhammer") Every Chaos god now has a Champion, who want to unite the North and march to the South and conquer it. Do not forget to vote for Mod ;) There are too many Orcs in the Badlands again, and little space for them, a new WAAAAAAGH! lead by the Big Boss begins. Fenix King sends his expedition to the Old World to help the Empire and Kislev, because if the North unites, they won't have a chance to survive And the Empire and Kislev... they just have to save the world one more time, and stand once again for the South...

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0 comments by SHREDDER_OiM on Dec 29th, 2011

Rage of Dark Gods. Battle for the Empire v. 1.5.1


FULL ver. Call of Warhammer: Total War" МOD v. 1.5  


A translation into English

Changes of the 1.5 patch:

  • New Faction – Chaos Dwarfs.
  • New provinces on the strategic map.
  • New units, including: the Knights of Origo, Deserters, Anakonda’s Amazons, Golfang Maneater’s Ogres, the Black Mountain Boyz, Notlob's Orc Artillery, Mudat’s Half-Orcs, Dragon Company, Dark Lands Marauders, Shield Maidens, Chaos Ogres, Chaos Trolls, Stone Trolls, Norsca Dwarven Warriors, Norsca Dwarven Crossbows, Forest Goblin Spears, Forest Goblin Archers, Oglah Khan's Wolfboyz, Anvil of Doom, Earthshaker Cannon ,
    Death Rocket, Vidovdan Guard, Cataphracts, Raiders, Triumphalists, Minotaurs, Various Hobgoblins, Chaos Warriors and Marauders reskinned into the colours of their Dark Gods.
  • Slaaneshi Warriors revamped.
  • New battle AI, ReallyBadAI by Germanicu5
  • New settlement strat models
  • New general strat models
  • New unique generals for some factions
  • New scripts, including:
    - Conclave of Light factions cannot fight each other;
    - new scripted battles fol all factions (except Elves and Chaos);
    - new interesting quests with various powerful rewards;
    - AI armies strengthened, boasting more unique and elite units;
    - settlements change names when captured by another faction;
    - scripted alliance between Chaos Dwarfs and Chaos or Orc factions;
    - new mercenaries and unique units scripts.
     - new Crom invasion script, closer to fluff.
  • Tons of new videos – new mercenaries, unique troops and events.
  • New and expanded texts and descriptions.
  • New units cards and info pictures for some factions.

    BEFORE INSTALL AND PLAY (ANY VERSION!!!):1) remove version 1.4.4 (if installed)
    2) Disable UAC and other things if you are Win 7 or Vista user 
    3) Run installer and game as administrator, it is absolutely necessary 
    4) delete all map.rwm files from data\world\maps\ - do that each time after updating mod files
    5) delete strings.bin files from data\text\ folder - rarely necessary

Release patch 1.5.1

Description of changes and download links

Fix for 1.5.1

Steam Tool
Having Trouble with Siege battles?

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Post comment Comments  (10 - 20 of 2,071)
goldfang17 Oct 12 2014, 6:40pm says:


i got the mod. and the patch and the english fix. and im using steam, the squid app is not working for me because apparently i have to install and run mtw 2 kingdoms, which i have and did

so i installed the mod as admin. it made the call ofw arhammer folder in mods. i put all the patches in it in order. but when i click on play, in steam. i dont get the call of warhammer thing.

i dont know waht to do. when i open it fro mthe folder. it goes straight to the game instead of me being able to choose waht i want to play

pls help

+1 vote     reply to comment
ele975 Oct 13 2014, 1:21am replied:

Go to "Steam Library > Medieval II Total War Kingdoms > Properties > Set Launch Options" Then add: --features.mod=mods/Call_of_Warhammer

+1 vote     reply to comment
goldfang17 Oct 13 2014, 5:23am replied:

you better pucker up cuz im gonna kiss you

thank you lots

+1 vote     reply to comment
ele975 Oct 13 2014, 11:03am replied:

Np dude :)

+1 vote     reply to comment
goldfang17 Sep 7 2014, 3:04pm says:

okay i'll take the hint :c

+1 vote     reply to comment
garde Sep 6 2014, 4:32pm says:

I finally got it to work and....... WOW!!!
It is so great!

+1 vote     reply to comment
Ungarn Sep 1 2014, 7:34am says:

Helo somebody could send me a good (and not dead) link about Renaissance Total War the newst version with English subtitles and not Russian? I can't this mod (in this page the mod dead) but this very I am in very instresting! Thanks!

-4 votes     reply to comment
AndresTheGreat Aug 24 2014, 10:40pm says:

I absolutely love this mod, but with that being said, there is still a lot of work for it to be truly great. The most important and prevalent that I see is in administration and building. Perhaps fixing the buildings cost and time a bit so a town watch isn't 4 turns and 5100 and a Fletcher 6000 coins, and making battles more important, instead of giving us so many armies and full stacks to deal with since that can be tiring, some small initial battles that are necessary to win to continue developing, similar to Third Age. I propose something progressive, setting back the Storm a bit so that we can prepare and be ready.

+1 vote     reply to comment
Javesh Sep 4 2014, 2:34am replied:

You can change the build time and cost in the Export_Description_Buildings file. It can be found in the Data folder. Just be sure to make a back-up of the file :)

+1 vote     reply to comment
darkelf1 Aug 20 2014, 11:19pm says:

Best TW mod.....

+1 vote     reply to comment
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Released Dec 23, 2009
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387 votes submitted.

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Highest Rated (24 agree) 9/10

This mod might have more dl. if they upload the mod on moddb

Jul 12 2011, 1:11pm by Fridgemaster

Lowest Rated (7 agree) 1/10

Having to pay to download it? Nope.

Make a completely new game, then I'll think about paying for it, lol.

Aug 5 2012, 5:54am by Freke

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