Run. Think. Shoot. Live. Source. Black Mesa is the Half-Life 2 total conversion of the original Half-Life game. Utilizing the Source engine and its endless array of possibilities and powers, Black Mesa will throw you into the world that started the Half-Life continuum and introduced Gordon Freeman to the world as a gun-toting, bullet-dodging Ph.D. in Theoretical Physics.

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Blast Pit Ingame Shot
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jacksonj04 Dec 27 2007 says:

Nice detail in the debris etc, but those shadows just don't look right at all.

-2 votes     reply to comment
tenshi7angel Dec 28 2007 replied:


+3 votes     reply to comment
black-ops Apr 15 2008 replied:

i think that shadows add the effect of gloom and doom i like them XD

+5 votes     reply to comment
Magnussen Dec 7 2009 replied:

They're angled too well, it seems like they're shadowing objects that aren't there, the lighting angle should be adjusted a little to make the shadows look less snapped-to-a-grid

+1 vote     reply to comment
PeacefulPatriot Jun 13 2010 replied:

I thought the same thing, before I found out the light source. The light is backroung left, pointing about 45 degrees onto the grated platform, looking from that angle, the shadows are actually spot on.

Perspective is a bitch.

+1 vote     reply to comment
Bluedrake42 Dec 30 2007 says:

I don't know, I like the shadows.
(Keep em' =P)

+5 votes     reply to comment
DUDER Dec 31 2007 says:

There is nothing wrong whith the shadows=:O .

+2 votes     reply to comment
ThePetCat May 6 2008 replied:

The shadows ARE wrong.
essentially the position of the light does not relate to the position od the shadows. According to the shadows the light source should be further back against the left wall, but that would place it inside the curved wall section. - it has possibly been moved since the shadow positions were generated ?

+1 vote     reply to comment
RancidRandy Jan 15 2008 says:

This really makes the original map design look pathetic. :P
Great job guys!

+1 vote     reply to comment
Tycoon-Master Dec 27 2008 says:

Blow this up and make me a wallpaper out of it!

Damn, that is nice level detailing right there!

+1 vote     reply to comment
thisguy41487 Mar 4 2009 says:

Black Mesa is beginning to feel like a real place....

+1 vote     reply to comment
Kys Apr 11 2009 says:

Nice. Good work!

+1 vote     reply to comment
Callinstead09 Jun 12 2009 says:

Those crates are a bit too common though!

+1 vote     reply to comment
capt.Awesome Aug 22 2009 says:

why is the top part of the ladder black?

+1 vote     reply to comment
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Dec 25th, 2007
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