Run. Think. Shoot. Live. Source. Black Mesa is the Half-Life 2 total conversion of the original Half-Life game. Utilizing the Source engine and its endless array of possibilities and powers, Black Mesa will throw you into the world that started the Half-Life continuum and introduced Gordon Freeman to the world as a gun-toting, bullet-dodging Ph.D. in Theoretical Physics.
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Those shadows are fantastic.
I cant find the proper word... sweat.
There is a scentist there or what? (It looks like a scared scientist)
above the image there is a link for "view original", to see the large versions of these. that particular NPC is a zombie-scientist.
Now I know why this mod isn't coming out for so long... the compile times of these maps are monstrous!!! :P
I didn't think ninety minutes was unreasonable.
Hmm... There's something about this that doesn't look quite right. Not too sure... I think it may be that most of the lit area seems to be wasted on being below the level of the bridge. If it was above the bridge you would be able to look up and go "ooooh, wow, it's tall, etc.".
I don't know about U guys ,but i kinda missed the ''Green'' Lights from the Bio-Hazard downstairs O_O, Or am i just saying that coz i love Big-Coloured-Effects again?? ,Oooh yea the shadows are nice ,but plz allso make it Light-Green-Ish from Below ,plz >_<.
Nice though, offcourse!
"Go away, this is my hiding place!"
In short...
I love what you've done with the place.
=P
Has that darker feeling than the original and well i like it however the shadows under the bridge looks weird and less lights above(something like CrowbarSka said) :?
"...Bridge blows and zombie,houndeye ragdolls and high-detail debris will fly,sweet said gordon"
Gordon dosen't speak =P.
I wonder how the tentacle is going to look like