Citizen: Code 647E
First Person ShooterCitizen: Code 647E is a mod im developing now ,its about a citizen and down fall of one of the cities from a combine occupation Feel free to help me with...
Remember Adrian? This is a complete remake of the game Half-Life: Opposing Force using the Black Mesa assets.
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Citizen: Code 647E is a mod im developing now ,its about a citizen and down fall of one of the cities from a combine occupation Feel free to help me with...
Since the 2020 Retail launch the 2011 release was renamed to: G STRING - BETA and in the future the G STRING - ULTIMATE EDITION is coming. Also don't...
Project Lambda is a remake of Half-Life Alpha 0.52, released some months ago, on this Mod you will can play the same maps, with alpha enemies like Mr.Friendly...
Já pensou em jogar Half-Life de forma imersiva em português? Conheça agora mais novo projeto: Half-Life 2 dublado PT-BR, feito por profissionais capacitados...
Missing Information aims to recreate Valve's original Half-Life 2 storyline found in Raising the Bar.
Run. Think. Shoot. Live. Source. Black Mesa is the Half-Life 2 total conversion of the original Half-Life game. Utilizing the Source engine and its endless...
This Mod Aims To Make The Unrelased Episode 3 Will Have A Lot Of Stuff Possible Release Date?!, April 11th 2023 Some Models and Textures by Crowbar Collective...
Conundrums mixed within the deteriorating setting of one of Earth's last thriving cities - City 17. Explore a hidden story twist in the climax of the...
This mod is sequel to already done and released mod for HL2 - Ravenholm, where you find yout something about John's story.
This pack aims to remove post-Orange Box cosmetic and gameplay changes in Half-Life 2. Works as a sourcemod for Half-Life 2.
Set in and around City 17, "The Citizen Part Two" contains the next three chapters of our citizen's story. After the events of the previous two chapters...
Half-Life: Source 2004 is the mod, that aims to fully fix the original Half-Life: Source, that is based on Source SDK 2013. As a reference I am using...