Adventure in the East is a historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.

Current features include:

- Story campaign

- 9 starting factions : Roman Empire, Rashidun Caliphate, Sassanid Empire, Avar Khaganate, Bulgar Khanate, Satrapy of the Alans, Kingdom of Aksum, Kingdom of Makuria and Western Gökturks.

- Rebels can create Armenia and Judea if they manage to capture settlements

- Small tribes can establish minor kingdoms

- Many historical lords and other characters

- A lot features reworked and added such as dueling which gives the player the ability to face enemies in single combat

- Large battles

- New quests

- Random events

- Bandits and rebels can raid villages

- New RPG elements (for example, Persuasion skill is now useful and can be used to negotiate with characters)

- New graphics and music which creates an immersive atmosphere

- A detailed map

- Diplomacy 4.2, Motomataru's Campaign AI Fixes and Tweaks, Freelancer 1.5 (bug fixed) and FormAI mods integrated


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If you have a problem with text not showing up in "Adventure in the East" or other Warband mods, the problem is probably the font not being supported by your OS.

Try this to fix the problem:

1. Go to your mod folder.

2. There, delete "font.dds" in Textures folder and "font_data.xml" in Data folder.

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Adventure in the East 6.1 (EN)

Adventure in the East 6.1 (EN)

Full Version 5 comments

Adventure in the East 6.1 is a semi-historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.

Adventure in the East 6.0 (EN)

Adventure in the East 6.0 (EN)

Full Version

Adventure in the East 6.0 is a semi-historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.

Adventure in the East 5.9 (EN)

Adventure in the East 5.9 (EN)

Full Version

Adventure in the East 5.9 is a semi-historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.

Adventure in the East 5.8 (EN)

Adventure in the East 5.8 (EN)

Full Version 3 comments

Adventure in the East 5.8 is a semi-historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.

Adventure in the East 5.7 (EN)

Adventure in the East 5.7 (EN)

Full Version 6 comments

Adventure in the East 5.7 is a semi-historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.

Adventure in the East 5.6 (EN)

Adventure in the East 5.6 (EN)

Full Version 6 comments

Adventure in the East 5.6 is a semi-historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.

Post comment Comments  (0 - 10 of 136)
Guest
Guest - - 689,773 comments

Could you please add custom troops to this mod?

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Loren_Sharara
Loren_Sharara - - 1 comments

Hello dude , this mod is very awesome l like that kind of story campaign ❤️❤️🤍 and also the gameplay is amazing , i have just tell you something important and i know you don't know that , the character's names is not just historical characters, its kinda in religion and we should not write the same name respectly the islam or any religion, If you agree to that I will be very grateful to you 🙏💖

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Guest
Guest - - 689,773 comments

Когда добавят русификатор?

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Guest
Guest - - 689,773 comments

Can someone help me with the quest "poison on the menu"?

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Guest
Guest - - 689,773 comments

when playing this game don't cheat so that it will not cause bugs lol so far i have no problem

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mumar3
mumar3 - - 1 comments

I've completed chapter 3 and destroyed Roman Faction,what happens next? Does Caliph Umar die? Where does the story ends?

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Guest
Guest - - 689,773 comments

can you help me with the poison on the menu quest

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Matt2010
Matt2010 - - 30 comments

Hello, in version 6.1 the game crashes in every battle with more than 100 troops.
That never happen in the previus versions or other mods.
Is there something i can do to fix it?

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Matt2010
Matt2010 - - 30 comments

Hello again! i have a problem with the city of Maghas:
I created my own kingdom and captured it. It said it belong to my kingdom. So far everything ok. But when the arabs took the castle of Gaza, my city change color (from red to green) and it said it belong to the arabs. At that moment i'm at peace with them and i have no problem in enter the city. But when the romans recaptured Gaza, my city change once again and now it said it belong to the romans, and because i'm at war with them i can no longer enter the city.
This shouldn't happen right?

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madscienceds Creator
madscienceds - - 118 comments

Thanks for the bug report. I'll look into it.

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Matt2010
Matt2010 - - 30 comments

a similar bug affected Thessalonik castle when the facctions capture Memphis city.
Thanks

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madscienceds Creator
madscienceds - - 118 comments

Are you plaing version 6.1?

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Matt2010
Matt2010 - - 30 comments

no, i'm still using the 6.0 version.

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