The background is really nothing more than an excuse for pitched sea battles. I wanted even sides, because to me games are best when both teams have essentially the same things to work with (I reference Halo, Homeworld and Total Annihilation when making this claim) so i settled on a civil war idea. The mod is set in an alternate world, where technology is approximately what it was in 1900. It is set in an ancient island or coastal empire. The empire is so old that national and ethnic identities are things of the past, but the society has slowly been splitting as distaste grows for the old Imperial system. The two factions wish to pull the empire in nationalist and communist directions, respectively, and the tension has finally turned into open war. The Imperials retain some faithful (Loyalists might join the other two factions later, armed with older, but still first-rate ships) and pirates have multiplied in the chaos (yet another possible future faction, with many small, old, cheap ships)...

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