Historically accurate equipment displays the benefits and failings of their real counterparts. Features such as multi-role APCs and improved infantry classes promote team play by making it easier and more beneficial for players to work together. A comprehensively revised damage system allows for a much greater depth of feel without being draconian, one-hit kills are the exception not the rule.

We have gone to great lengths to produce game play that is both balanced and enjoyable. Attention to detail has also become a key aspect of the mod with high quality textures, sounds and models all carefully researched and developed. The result is a mod with approximately 150 tanks, trucks and cars; more than 80 aircraft, over 80 small-arms and over 190 unique maps. These are increasing with each release and represent 13 nations: Australia, Canada, China, Germany, Greece, Hungary, Italy (+ post armistice Italy (1943-45), Japan, The Netherlands, Russia, France (1940), Vichy France and Free French (1940-45), The United Kingdom and The United States.

BattleGroup42 download: Mirrors

Install Instructions - System Requirements - Sound Enhancements

Bug reports - create a new topic if you found something

More information can be found on our Website, our Forum, and Encyclopedia (wiki).
This is also the place to ask any further questions you may have about the mod.

MOB Server (BG42 Official Server - Battledays Wednesday and Sunday 8pm GMT+1)

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Among the new additions in RC2 are two maps. The first of which is 3912-kunlun_pass. It was inspired by a battle that happened from December 1939 up to January 1940 in Southern China. The Japanese were aiming to disrupt the Chinese supply line along the Vietnam route, something the Chinese had to prevent at all costs. They gathered the majority of their tank units and were able to inflict a devastating defeat upon the Japanese. The base for this scenario was the community map "Operation Rolling Barrage", which itself was based upon the Battlefield Vietnam map "Fall of Lang Vei".



The second new map, 4407-battle_of_ihantala, is about the Soviet summer offensive in Karelia in July of 1944. Despite being numerically superior in every aspect, the Soviets were unable to gain any significant amount of ground against the fierce and lossy Finnish resistance. They eventually broke off the attack and redeployed their troops to the Baltic front. The defenders were supported by Swedish volunteers and a German assault gun unit, which made it possible to realize this map using our German troops. The map is based on the community map "Ihantala" by zara5ustra.



And while we're at it, we're still not finished with our model presentation - some of the models we're showing you today were already in RC1 but didn't get a mention in the news yet. We'd like to make up for that with part five of our big model presentation, as well as some infos for those of you that haven't downloaded a RC yet.

Let's begin with a medium level and torpedo bomber of the Soviet airforce, the Ilyushin Il-4. Used from 1941 to 1945 it distinguished itself with its long range and payload capabilities. But these were bought with a relatively weak defensive armament, resulting in drastic losses especially when operating on low altitude operations without fighter escorts. Nevertheless they successfully fulfilled their duties and were an important part in the Soviet air war strategy. The model, created by ShaneT, was coded for BattleGroup42 by Sarge31FR. It's armed with bombs and features one machine gun in a fully traversable dorsal turret, one machine gun in a ventral holder as well as one in the nose.



Virtually a legend is our next addition - the Republic P-47 Thunderbolt is one of the largest and heaviest single engine fighter plane ever built, and also one of the most capable and rugged too. First designed as a long range escort fighter, it eventually found its role as a feared fighter-bomber: deep behind enemy lines the Thunderbolt squadrons attacked everything that moved with their eight .50cal machine guns, bombs and rockets. Their main targets were trains, army columns and ships, but also train stations, bridges and other infrastructure buildings. Our new, wonderfully detailed model represents a "D" version with "razorback" configuration. It was modeled and textured by RuppDee and replaces our old "bubble canopy" P-47.



With the next presentation for today we're returning to land: A Soviet armored scout car, modeled and textured by Gauranga, expands the Red Army's arsenal. It's the FAI-M, which had been in production since 1935 and was armed with a single 7,62mm machine gun in a traversable turret. The armored car was used on fronts in Europe and the Far East until 1942, some of them even during the Soviet advance in Manchuria in 1945. Its all-terrain capabilities were very poor, and the extremely thin armor only provided protection against shell fragments and small arms fire, but it was popular among the reconnaissance units because of its reliability. In BattleGroup42 the FAI-M can be found on some early maps, were it'll fight Japanese and German counterparts.



Our last presentation for today comes from our naval expert Cabrio - the Ehrenfels! It's a big German cargo ship that was commissioned in 1936. At the beginning of the war the Ehrenfels traveled to the harbor of Goa and stayed there until 1943. Since the British suspected that its crew was sending radio messages about Allied ship traffic back home, a British Commando unit tried to capture the ship. But the Ehrenfels' crew managed to repel the attack and sink the ship themselves. The Ehrenfels had eight sister ships which were used as cargo ships, supply ships and armed merchantmans. All of them but two were sunk. In BattleGroup42 the Ehrenfels will be available in two versions: As cargo ship she replaces the freighter for the German forces. Heavily armed with cannons and torpedoes is the armed merchantman version, which can be found on the objective map 4210-wolfpack for example. In order to use the weapons you'll have to open the hatches first.



That's it for today's news - our next news will probably be about the release of the final BattleGroup42 version. For this we can already promise you a few surprises. So don't miss anything and regularly visit our website at battlegroup42.de!

Big BattleGroup42 model presentation - part four

Big BattleGroup42 model presentation - part four

News 0 comments

With part four the BattleGroup42-team is continuing its extensive new models presentation. Most of these models were created by Gauranga and integrated...

Big BattleGroup42 model presentation - part three

Big BattleGroup42 model presentation - part three

News 4 comments

The BattleGroup42 team is greeting all players and fans with another part of our big model presentation. Once again it's about models made by Gauranga...

BattleGroup42 - Important info on bug reports etc.

BattleGroup42 - Important info on bug reports etc.

News 2 comments

Dear BG42 fans and testers, in order to make bugfixing etc. a little easier for us, i beg you to please read and remember the proper procedures that will...

BattleGroup42 Final - Release Candidate now available

BattleGroup42 Final - Release Candidate now available

News 0 comments

Dear BattleGroup42 fans, as promised in the last news update, we're presenting you the Release Candidate build of the "Final" version of BG42 today. After...

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Battlegroup42 Final - RC2 - part 1 of 5

Battlegroup42 Final - RC2 - part 1 of 5

Full Version 25 comments

Battlegroup42 Final - RC2. All 5 parts are necessary to download for a successful install.

Battlegroup42 Final - RC2 - part 2 of 5

Battlegroup42 Final - RC2 - part 2 of 5

Full Version 0 comments

Battlegroup42 Final - RC2. All 5 parts are necessary to download for a successful install.

Battlegroup42 Final - RC2 - part 3 of 5

Battlegroup42 Final - RC2 - part 3 of 5

Full Version 0 comments

Battlegroup42 Final - RC2. All 5 parts are necessary to download for a successful install.

Battlegroup42 Final - RC2 - part 4 of 5

Battlegroup42 Final - RC2 - part 4 of 5

Full Version 1 comment

Battlegroup42 Final - RC2. All 5 parts are necessary to download for a successful install.

Battlegroup42 Final - RC2 - part 5 of 5

Battlegroup42 Final - RC2 - part 5 of 5

Full Version 0 comments

Battlegroup42 Final - RC2. All 5 parts are necessary to download for a successful install.

Battlegroup42 Final - RC1 - part 5 of 5

Battlegroup42 Final - RC1 - part 5 of 5

Full Version 3 comments

Battlegroup42 Final - RC1. All 5 parts are necessary to download for a successful install.

Comments  (0 - 10 of 712)
Mehnrues
Mehnrues

Excellent mod keep it up.

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lolfr
lolfr

i hope you guys know about the youtuber bluedrake42 and how hes making a battlefield 1942 community thing.

and he wants to do stuff with your mod...

Youtube.com

here is proof

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al13326
al13326

If he really want to help to boost the Battlefield 1942 community, it is better for him to help how to unlock the CPU usage (make it multi-core processor friendly) and removing the OS compatibility issue/s of this 2002 first-person shooter game.

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PilotMax
PilotMax

i know him he made pr 1942 but why is the pr 1942 server mixed with gc mod bro. and why does no one play pr 1942 only when hes streaming they play pr

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IncanMan
IncanMan

Could the campaign be updated with the new maps and historical background information(and be put in chronological order of course). It would really make the mod complete.

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QDZEDX
QDZEDX

Does not work for windows 10 even with the bf1942 patch to windows 10. Just freezes when loading a map

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TE5LA
TE5LA

It works fine for me on Windows 10.

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CmdrDeck
CmdrDeck

What File contains maps such gella beach and operation citidel? When trying to install i get the error that the source file has been corrupted and i do not want to re download all of the files.

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al13326
al13326

I can't tell what .bin file/s contain those maps, but you might check the file integrity of 1x .exe and 4x .bin files with these:
Battlegroup42.de
Then use "hash my files" from Nirsoft to verify each files:
Nirsoft.net

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modmakin
modmakin

There are so many Finals, that I don't think the mod will make the 'final move' anyway.

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al13326
al13326

I don't think so. Despite the lack of beta-testers and handicap in terms of number of mod development members (only two of them active AFAIK), they're trying their best to release the third and final version.

But without the help from the community in general, there can be no progress. So if you already have BG42 FINAL RC2 installed, help them by finding bugs and report it to RC2 bug report thread here:
Battlegroup42.de

Regards.

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modmakin
modmakin

Oh, now I get it. I have downloaded and installed BG42 FINAL RC2, but it seems like the mod (and probably other BF1942 mods) actually requires processor power to run smoothly. As the laptop I have now which has better RAM and Graphic Card can't run BG42 smoother than my previous 'office PC', which has a better processor instead.

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Highest Rated (11 agree) 10/10

My second favorite WWII bf1942 mod. This one has much more content then my favorite though. The graphics are AWESOME!! It's historically accurate (always a plus in my book) there are MANY maps with bot support. Huge diversity of content (vehicles that appear in one map) etc. One of my favorite mods!

May 17 2011 by Woozle

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