Historically accurate equipment displays the benefits and failings of their real counterparts. Features such as multi-role APCs and improved infantry classes promote team play by making it easier and more beneficial for players to work together. A comprehensively revised damage system allows for a much greater depth of feel without being draconian, one-hit kills are the exception not the rule.

We have gone to great lengths to produce game play that is both balanced and enjoyable. Attention to detail has also become a key aspect of the mod with high quality textures, sounds and models all carefully researched and developed. The result is a mod with approximately 150 tanks, trucks and cars; more than 80 aircraft, over 80 small-arms and over 190 unique maps. These are increasing with each release and represent 13 nations: Australia, Canada, China, Germany, Greece, Hungary, Italy (+ post armistice Italy (1943-45), Japan, The Netherlands, Russia, France (1940), Vichy France and Free French (1940-45), The United Kingdom and The United States.

BattleGroup42 1.8 beta: Mirrors

Install Instructions - System Requirements - Sound Enhancements

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More information can be found on our website and our forum.
This is also the place to ask any further questions you may have about the mod.

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Blog RSS Feed Report abuse Latest News: Big BattleGroup42 model presentation - part three

4 comments by truth_hun on Jun 14th, 2015

Someone who downloaded the first RC of the final BattleGroup42 version might already have met some of those models, but we surely don't want to withhold them from everyone else, since many of those models were often wished for by our fans, and all of them are a welcomed enrichment to the mod. They also help us in equipping our maps even more accurately.


We concluded our last news with the multiple rocket launcher SdKfz. 4/1, therefore we're continuing our presentation with another mobile artillery vehicle: The self-propelled artillery gun "Hummel" was introduced in early 1943, and saw first action on the Eastern Front in June 1943, later also on the Western Front, although in smaller numbers. Until the end of the war 724 pieces had been build, with ten of them being conversions. With its 150mm howitzer, it'll replace the "Wespe" (105mm howitzer) from the original game wherever more firepower is needed. The model features an open-topped fighting compartment and was upgraded with new tracks and wheels taken from our Panzer IV models.





Let's stay with the German forces and take a look at the early battles of WWII in France and the Balkans. Until now, our assortment of tank models for the Wehrmacht for early maps was rather small because the equipment of that time differed greatly from that which was used one and a half year later in Russia and Ukraine. Joining the Panzer I, which was already presented in earlier news, is the Panzer 35(t): This rugged and reliable light tank, armed with a 37mm cannon, was of Czechoslovak-design and used by the Wehrmacht just like its successor, the Panzer 38(t), but in much smaller numbers. It was first used during the invasion of Poland, but half a year later it became clear that the 35(t)'s armor and firepower were vastly inadequate against the well armored French tanks. This led to drastic losses on the Eastern Front: From 160 Panzer 35(t) being available at the beginning of the attack, three months later only 37 were left, which were then withdrawn from the frontline. In BG42 the Panzer 35(t) is used on some maps in the Battle of France scenario.



There, and on many other maps up until the end of 1941, you'll find another new tank: The Panzer III Ausf. E with 37mm cannon replaces all Panzer III variants with 50mm cannon, since they were produced later. This model was upgraded with the same tracks used by our other Panzer III models. There are of course different, scenario based texture variants which were created by Sarge31FR.



This also applies to the final model of this presentation, the Sd.Kfz. 250. This light and versatile half-tracked vehicle was used by the Wehrmacht as troop carrier mostly, but also as weapon platform, reconnaissance and as command vehicle. It became famous as the command vehicle of the "Desert Fox" and commander of the Deutsches Afrika Korps, Field Marshal Erwin Rommel. In BG42 it replaces or supplements the larger Sd.Kfz. 251 on a variety of maps ranging from 1941 to 1944, mostly in Africa, Italy and some Eastern Front scenarios.



That's it for today's news. And, if you believe it or not, we're not even close to the end of our model presentation. There's still enough content for at least a fourth or even fifth part, so stay tuned for more news soon. Like usual on battlegroup42.de as well as on our Facebook site.

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Battlegroup42 Final - RC - part 5 of 5

Battlegroup42 Final - RC - part 5 of 5

Jun 16, 2015 Full Version 0 comments

Battlegroup42 Final - RC. All 5 parts are necessary to download for a successful install.

Battlegroup42 Final - RC - part 4 of 5

Battlegroup42 Final - RC - part 4 of 5

Jun 16, 2015 Full Version 0 comments

Battlegroup42 Final - RC. All 5 parts are necessary to download for a successful install.

Battlegroup42 Final - RC - part 3 of 5

Battlegroup42 Final - RC - part 3 of 5

Jun 16, 2015 Full Version 0 comments

Battlegroup42 Final - RC. All 5 parts are necessary to download for a successful install.

Battlegroup42 Final - RC - part 2 of 5

Battlegroup42 Final - RC - part 2 of 5

Jun 16, 2015 Full Version 0 comments

Battlegroup42 Final - RC. All 5 parts are necessary to download for a successful install.

Battlegroup42 Final - RC - part 1 of 5

Battlegroup42 Final - RC - part 1 of 5

Jun 16, 2015 Full Version 8 comments

Battlegroup42 Final - RC. All 5 parts are necessary to download for a successful install.

Battlegroup42 1.8 Beta: Patch

Battlegroup42 1.8 Beta: Patch

Jan 28, 2012 Patch 7 comments

Here's a for Battlegroup42 1.8 open beta. Fixes some map crash issues in COOP and Online play. Unpack and overwrite the Objects.rfa in your battlegroup42...

Post comment Comments  (0 - 10 of 659)
FakeZapata
FakeZapata Jun 29 2015, 9:36am says:

Tug Argan crashed

+1 vote     reply to comment
Guest
Guest Jun 23 2015, 10:09pm says:

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Qbicle
Qbicle Jun 24 2015, 6:25am replied:

I asked EA support just now. It appears that our best chance is to campaign for a return back to Origin. The guy in customer service told me those who are interested should post in EA's official forum.

Battlelog.battlefield.com

Don't know how much it would help, but maybe it's worth a try.

+2 votes     reply to comment
Edhel
Edhel Jun 24 2015, 9:19am replied:

nice info mate, actually the guest is me. forgot to login lol.
anyways i find in the topic that a free BF1942 is accessible through this link Bf1942f2p.com

Supposed to be the same like origin version and its fully patched, gonna try it out and see if it works.

+1 vote     reply to comment
Qbicle
Qbicle Jun 24 2015, 10:11am replied:

Thanks for the heads up. I also notice there is another download page, but I don't know whether its content is authentic or not.

Battlefield-1942.en.softonic.com

Please do let us know of your result on the link you shared!

+1 vote     reply to comment
Guest
Guest Jun 23 2015, 5:46am says:

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Tomcraft666
Tomcraft666 Jun 24 2015, 7:17am replied:

or Yugoslavia

+1 vote     reply to comment
Qbicle
Qbicle Jun 24 2015, 9:58pm replied:

No Polish army unfortunately, but there is one map for Yugoslavia: 4104-April War. It is modified from The Great Pursuit community map.

+2 votes     reply to comment
Tomcraft666
Tomcraft666 Jun 25 2015, 7:18pm replied:

Thanks yea there are one map....but how to play there are no bots....and where are the servers for this mod!!!

+1 vote     reply to comment
Qbicle
Qbicle Jun 28 2015, 1:13pm replied:

April War has bot support. There is just one server available in Conquest mode only. Due to coding error Co-op mode server is not available. We are waiting for RC2 build to come then, then Co-op servers can then be up for play.

+1 vote     reply to comment
Guest
Guest Jun 25 2015, 4:01am replied:

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Qbicle
Qbicle Jun 25 2015, 10:02am replied:

Integrating a new army involves new uniform (+ new helmet model), voices, weapon models, and vehicles models. If you can help out on these, or know anyone who can help, then sure, please help out. Otherwise it's not possible for the team, which is now around 5 people or fewer, to draw something out of thin air.

+1 vote     reply to comment
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Released Jan 2004
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Highest Rated (9 agree) 10/10

I would like to start by saying 'BattleGroup42' is a well thought out MOD and is an ingenious improvement over Battlefield 1942 itself. The mod has a great level of historical accuracy when it comes down to the battle maps, uniforms, weapons, language, etc. As someone who looks very closely at historical accuracy in games & mods, so that is well appreciated. The list is endless for positive facts and points in 'BattleGroup42'. I give the mod a 10. I have almost no negative things to say about…

Sep 9 2010, 9:45am by Reinhardt1800

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