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Battlefield Commander is a Total Conversion mod for C&C 3 Tiberium Wars, bringing Battlefield 2, the First Person Shooter, into a RTS engine. We plan to make this mod work as close to Battlefield 2 as possible, while still keeping the feeling that you are playing a RTS.

In this mod, you will play the roll of a commander, passing various different commands to your team from attacking an enemy, to capturing ground. One of the main roles of commander in Battlefield 2 was calling in support weaponry, such as UAVs or Artillery Strikes, this is something that will not be missing from BFC. The mod will also feature a vehicle system in the same way as BF2, where as you put infantry in to control them and then the infantry can leave the vehicles at any time, all vehicles will automatically spawn onto the battlefield in the same way as the original game, thus meaning you only build infantry. Hopefully this way, the mod will move away from the generic tank spamming and such that you get in most RTS's, and will introduce a more tactical method of play, allowing you to manage your units separatly, with things such as using grenades with infantry, or changing weapons to better suit the situation.

We will also be creating two campaign modes to fit into the game, this is something that was never added to Battlefield 2, but with Battlefield Commander we hope to put more of an emphasis on single player and not just multiplayer. We will also be remaking many of the classic BF2 maps for you to play in BFC, such as the old favourite, Gulf of Oman, these maps will not only be available for online and skirmish play, but will be featured in the single player campaign.

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0 comments by IHM on Jan 9th, 2007

We, the Battlefield Commander team have decided that we are going to put the mod on hold until the release of C&C 3. At present we havent got the time to dedicate to the mod to get it to a playable point before C&C 3 comes out, so we have decided to wait until C&C 3 comes out and use it instead, this will allow us to do a lot of things we wanted to do, for example, picking up weapons, turrets that have locked angles (The Blackhawk for instance) and many other things.

So the moddb profile will probably be shut down soon along side with the website and will be re-oppened in a few months time.

Comments  (0 - 10 of 86)
fastr5
fastr5 Feb 26 2011, 10:46am says:

pls dont be dead because i wabt to play that mod

+1 vote     reply to comment
sandsmann
sandsmann Dec 3 2010, 9:35pm says:

i agree. this will be a kik *** mod for renegade. if it can be played online

+1 vote     reply to comment
sandsmann
sandsmann Nov 23 2010, 1:49pm says:

they should make this mod for renegade

+1 vote     reply to comment
benjaminsnell
benjaminsnell Oct 24 2010, 10:34am says:

is this mod actually dead

+1 vote     reply to comment
WalkerMK.IV
WalkerMK.IV Feb 3 2010, 2:04am says:

Please don't dead!

+1 vote     reply to comment
ComradeWinston
ComradeWinston Aug 16 2009, 9:15pm says:

Another dead mod

+1 vote     reply to comment
FelipeFR
FelipeFR Jun 18 2009, 6:02pm says:

DIED!

+1 vote     reply to comment
aidas2
aidas2 May 24 2009, 1:11pm says:

Its not dead they say that they will redo it on CnC3, but no news or anything :(

+1 vote     reply to comment
GhostProduktions
GhostProduktions Feb 1 2009, 1:43pm says:

please not dead

+1 vote     reply to comment
Shadowmetroid
Shadowmetroid Jan 8 2009, 9:01pm says:

Damn it, why did THIS mod have to die?

+1 vote     reply to comment
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C&C3: Tiberium Wars Icon
Platform
Windows
Developer
CnC Source
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Bfc.cnc-source.com
Release Date
TBD
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Real Time Strategy
Theme
Realism
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6,207 of 16,094
Last Update
4 years ago
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