This is the version 2.0 of the Battle for Numenor Mod. This Mod includes many new features, for example a new campaign, more units, a living Middleearth...
Also watch my new Project: The Edain Mod Moddb.com
This is an German mod for The Battle for Middleearth 2 the Rise of the Witchking.
This mod includes a new faction: Numenor
Here is the changelist of the 1.3
Guards of the Menetarma (Mini-Hero)
wall foundation (havent found a better english name for this XD)
Elros Tar Minyatur
2 others arent ready yet
Elros Tar Minyatur Abilities:
Sword of Numenor, Damage for 3 secs 300% more
Power of the Palantir, destroy all units arround elors
sniper, its like the last power of legolas
Attestor of Manwe (Spawns an eagle)
Knownlegde of Vardamir
Stop the horses!
Thorin III Stonehelm
Thorin III Stonehelm:
some changes ingame:
archer etc. havent got a hitpercentage on 100%, they have a lesser hit percentage
Project Living Middlearth is now acitve
Updatet Ship System
Today I have a little new update for you. Because the Numenor buildings are currently using the Gondor skins and some very bad skins of mine, I have decided to reskin them. They are still using the Gondor building modells, so that you can see, that the Numenor are the ancestors of the Gondorians.
And here the archer range, the other buildings will come later.
I hope you like the new skins, criticism is welcome. ;)