This patch fixes known bugs and to make changes in the balance of the game.
The Battle for Middle-earth: Tactics is a Tolkien's lore based RTS. You can stand with forces of Light in order to unite and make a stand for Middle-Earth, or crush the enemies of Mordor while bringing havoc and desolation in the name of Sauron.
Ideologically BFME: Tactics project has inherited all the best from previous RTS-genre games. BFME: Tactics gameplay is a successful mix of time-tested macro elements (such as base construction, resources harvesting and expansion) with a wide choice of units, magic powers and both coherent and interesting tactical movements. All above mentioned, seasoned with updated graphical engine and classical musical compositions from the trilogy, will become a result of your most fun, vivid and aesthetic Middle-Earth experience ever!
BFME: Tactics project is currently under beta development. First beta version is already here: Moddb.com Download it and play with 2 factions available (Gondor and Mordor).
Follow the news of BFME: Tactics and don't be shy to contribute with your wishes and reviews! Every man matters to us, because the battle for Middle-Earth is about to begin!
Highest Rated (9 agree) 8/10
I want to explain why i only give 8 points. First of all i respect the detailed work on this modification. It is something new, but it feels quite similiar to every RTS. That is the first negative point: Its the same gamesystem we always have seen in Red Alert, Warcraft, Starcraft and so on. I want to play battle of middle-earth with an interesting and unique game-experience. The models are really detailled and the graphics looks amazing, BUT i think the colours and the graphics doenst fit into…
Feb 2 2015, 8:20am by Ealendril
Lowest Rated (3 agree) 4/10
Great graphics, but its to Warcraft-like for me. To much colours and i dont like the gameplay.
Additionally there are much issues ingame. I know its a beta, but there are still to much bugs for me. And...dont copy every terrain-texture from other games! Make your own ones.
Feb 2 2015, 5:38am by franzhauberger