This is an German mod for The Battle for Middleearth 2 the Rise of the Witchking. This mod includes a new faction: Numenor! Here is the changelist of the 1.3 Units: Numenor Soldiers Numenor Rider Numenor Archer Numenor Ranger Numenor Towerguards Guards of the Menetarma (Mini-Hero) Structures: Farm Barracks Tower Archerrange Fortress Smith wall foundation (havent found a better english name for this XD) Herostatue Well Heros: Elros Tar Minyatur Vardamir NĂ³limon 2 others arent ready yet Elros Tar Minyatur Abilities: Level 3 Sword of Numenor, Damage for 3 secs 300% more Level 5 Leadership Level 10 Power of the Palantir, destroy all units arround elors Vardamir NĂ³limon Level 1 switch weapon Level 3 leadership Level 8 sniper, its like the last power of legolas Tar-Amandil Fear New Armour Attestor of Manwe (Spawns an eagle) Tar-Elendil Knownlegde of Vardamir Stop the horses! Dramborleg Dwarves: New Heroes: Thorin III Stonehelm Beorn Units: Dale Pikemen Dale Fighter Beastrider Abilitys:

Report abuse TBfN Version 2.0 Non Auto Update English
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Oct 18th, 2008
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This is the version 2.0 of the Battle for Numenor Mod. This Mod includes many new features, for example a new campaign, more units, a living Middleearth and much more! CAUTION: English version was never tested! Now the download is fixxed. The modification should work now.

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TBfN Version 2.0 Non Auto Update English
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Smonocco Oct 19 2008, 2:01pm says:

This version doesnt work for me (i get the following error message: However, I liked the previous version of the mod.

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Turin_Turumbar Author
Turin_Turumbar Oct 20 2008, 6:25am replied:

I am currently fixxing it, just download it again in 20 minutes

+1 vote   reply to comment
Turin_Turumbar Author
Turin_Turumbar Oct 20 2008, 7:37am replied:

The download is fixxed now.

+1 vote   reply to comment
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Released Oct 24, 2007
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Battle for Middle-earth II: Rise of the Witch King
Battle for Middle-earth II: Rise of the Witch King Single & Multiplayer Real Time Strategy