_R E L E A S E D
Download Back2Fronts 1.0 full release

_A B O U T
Back2Fronts is an extensive mod that will overhaul your Call of Duty 2 game to a next level. This mod brings more variety, intensity, realism and battle-like experience. Try new weapons, fight new enemies, fulfil new missions and explore new options. Mod is SP and MP friendly (although primary part is SP).

_M O D _C R E D I T S
See full detail here.

_D O W N L O A D
For other addons go to downloads.

_C O N T A C T
You can contact us at MCh2207Cz's email:
chaloupka.mar@gmail.com

Please, DO NOT WRITE into COMMENTS things like bugs, your ideas, questions or requests. Instead - SEND US EMAIL to the address above. The number of comment pages here is too large and we cannot browse all of them for searching of your comments. Thanks for understanding.

Regards,
Back2Fronts mod team

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Hi everyone! Long time no see regarding news posts. I have 2 major informations to share...

____________


Firstly, I am searching for TRANSLATORS. Back2Fronts mod will always be in English by default. But I want to offer various language localizations (translations of all texts in mod) when patch 1.1 is released.

I already have Spanish thanks to Vassili Tzaisev and ernestin1. I plan also the French, Italian and German.

That said, I am asking you - my mod followers and native speakers - for help with translation into these 3 languages. I have just one condition - you must speak English because the base text for translation will be in English and communication with me will be in English as well.

You can apply at my email: chaloupka.mar@gmail.com

EDIT (July 6th, 2017): I got already translators for French and Italian. Still looking for German translator. P.S. if any of you, followers, want to offer translation of some other additional language, feel free to contact me.

EDIT (July 9th, 2017): Now I got also a translator for German. Some other languages are discussed as well but it's too early to announce them.


____________


Secondly, I wanna update the list of changes for patch 1.1 so you can all see what's new.

1) added new names to credits - Maytckis (scripting, ideas) and Slikk1 (scripting)


2) summer Russian females (without snow on their uniforms) have their names corrected


3) Stalingrad and Leningrad fog decreased


4) Redsquare objectives appear on compass now


5) Redsquare position of the useable cannon on the right part of square edited
6) DuhocAssault British grenades corrected for American ones during scripted grenade throws


7) Silotown FlaK88 made invincible to prevent breaking the level script


8) Angoville added hints for opening gate and cutting wire, screen hint and compass indication added


9) ElAlamein added health for friendly tanks
10) full ally names are returned (soldier's name and rank), you can still switch them on/off as you wish
11) friendly German AI in German campaign now have automatically generated names


12) full ally vehicle names are returned, you can still switch them on/off as you wish
13) support for friendly German and Russian vehicle names added, but there are sadly no custom tank-ride missions to put this feature into use though


14) friendly vehicle type names simplified
15) German "mission failed" message added (you are a traitor to the fatherland!)


16) Russian "mission failed" message changed (you are a traitor to the motherland!)


17) British "mission failed" message changed (you betrayed the king!)


18) Nagant revolver texture corrected


19) King Tiger has its hull machine gun fully working


20) Panzer4 and all Shermans have their coaxial machine guns fully working


21) binoculars system tweaked (binoculars are assigned to player depending on faction)
22) added support for custom maps (undefined - default loadout)
23) gunsight system for tank missions created (supports multiple tanks), but there are sadly no custom tank-ride missions to put this feature into use though


24) Crusader tank gunsight cleaned
25) added support for friendly German drones
26) double-barrel shotgun ADS cliping corrected
27) fixed subtitle line at Lamaire



28) Crusader model tweaked
29) all English vehicle markings tweaked


30) radio model for Angoville mission made


31) Smith and Wesson revolver melee camera shake reduced

See you, Martin a.k.a MCh2207Cz

CoD2 Back2Fronts patch 1.1 LOG

CoD2 Back2Fronts patch 1.1 LOG

News 38 comments

Latest info about already implemented fixes in the Back2Fronts 1.1 patch.

COD2 Back2Fronts 1.0 full release announcement

COD2 Back2Fronts 1.0 full release announcement

News 51 comments

Back2Fronts 1.0 full release for Call of Duty 2 singleplayer game (and minor multiplayer).

CoD2 Back2Fronts large update

CoD2 Back2Fronts large update

News 29 comments

The collaboration between Back2Fronts and WCP has pretty much fullfilled its original goals and gives some awesome new features. Aside from that, a ton...

CoD2 Back2Fronts & WCP coop

CoD2 Back2Fronts & WCP coop

News 33 comments

This news announces the cooperation between the Back2Fronts mod and the WCP mod. There is also some other info - recently created stuff, development notes...

Add file RSS Files
COD2 Back2Fronts 1.0 (Full Version)

COD2 Back2Fronts 1.0 (Full Version)

Full Version 173 comments

Back2Fronts 1.0 full release for Call of Duty 2 singleplayer game (and minor multiplayer).

CoD2 German language,GE-distribution (Voice Addon)

CoD2 German language,GE-distribution (Voice Addon)

Full Version 20 comments

This modification changes all German-spoken voices into real German taken from German version of CoD2. Included are all battlechatters and pain/death/charge...

CoD2 German language,EN-distribution (Voice Addon)

CoD2 German language,EN-distribution (Voice Addon)

Full Version 3 comments

This modification changes all German-spoken voices into real German taken from English version of CoD2. Included are all battlechatters and pain/death/charge...

CoD2 Russian language (Voice Addon)

CoD2 Russian language (Voice Addon)

Full Version 9 comments

This modification changes all Russian-spoken voices into real Russian. Included are all battlechatters, scripted voiceovers, pain/death/charge sounds...

CoD2 American language (Voice Addon)

CoD2 American language (Voice Addon)

Full Version 10 comments

This modification changes all American-spoken voices into real American English. Included are all battlechatters, scripted voiceovers, pain/death/charge...

CoD2 British language (Voice Addon)

CoD2 British language (Voice Addon)

Full Version 18 comments

This modification changes all British-spoken voices into real British English. Included are all battlechatters, scripted voiceovers, pain/death/charge...

Comments  (0 - 10 of 1,970)
HarryLoko
HarryLoko

Hello Guys, long time no see.

Could somebody have any prevision about update 1.1 of this mod?

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CallofDutysFinest
CallofDutysFinest

I asked Martin a few questions and he said that he has no idea when the update will be released. However, if all goes well in the future with all of the fixes listed above, he said he plans to add in the breda30 lmg, carcano rifle, and the horch car or matilda tank in with the patch. I've seen his update videos on Youtube and they look great. He fixed sprint so the screen isn't so shaky when running.

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Guest
Guest

Is this mod compatible with Mac OSX? The game runs but after the level starts the game crashes or I get an error. Help

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CallofDutysFinest
CallofDutysFinest

I would recommend installing Windows 7 on your mac, installing a copy of the PC version of Call of Duty 2, and then downloading and installing this Back2Fronts mod. I've never seen mods work at all on Mac OSX for mods intended for only PC games. One exception was Star Wars: Battlefront 2. I use Wine to get this particular PC game to work with mods on Mac OSX and it runs flawlessly. If you want to keep trying, open the console in the main menu and type: com_hunkMegs 512
Then, press enter. The mod will not work if the hunkMegs is set on 200. This is so much easier to do on Windows 7. You must have at least 1024 megabytes of RAM available as well.

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CallofDutysFinest
CallofDutysFinest

I hope you can add the gas grenade and flamethrower into the future patch for both the player and A.I. to use. The flamethrower was a lot of fun in COD 5: World at War and I would like to see it in the sandbox for Back2Fronts. The Germans first used the flamethrower in 1915 in the First World War and used it in World War II to clear out trenches, houses, bunkers, and to burn bodies. The gas grenade is used to help the flames spread a lot faster. The Merciless mod featured it and it would be awesome if you could add it in. If the German soldier is shot in the container on his back, he would explode.

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CallofDutysFinest
CallofDutysFinest

For the ultimate Call of Duty 2 World War II experience, you can actually get the bloodthirsty mod to work with the Back2Fronts mod by following these steps. For those not familiar with the bloodthirsty mod, this modification will cause arms to fly off the soldiers' bodies from nearby grenades or other explosions along with blood squirting from open wounds. Soldiers will also lose their head if they sustain a rifle shot to the head. You need to have 7zip already installed on your PC in order for all of this to work.

1. Download the bloodthirsty mod from this moddb site.

2. Create a new folder and extract the .rar file to this folder.

3. Open the zzz_bloodthirsty_zzz.iwd file using 7zip. Right-clicking on the .iwd file and choosing "open with 7zip" works as well.

4. Locate the folder titled "weapons," right-click on it, and then click on delete.

6. Next, locate the folder titled "sound" and click on it. Find a file inside of the sound file titled "music." Delete the music file. Deleting these two files will prevent corruption and glitches during gameplay.

7. Drag and drop the zzz_bloodthirsty-zzz.iwd file into the Call of Duty 2 main folder in the same location as the Back2Fronts mod.

8. Now, start the game. I don't recommend loading a save though. I got an error the first time because I tried loading a save from where I left off last. Start any level from the very beginning. This has worked for me so far on everything for every single level. It's a lot more fun with B2Fs and it just made COD 2 even better.

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Nipless
Nipless

thanks for the mini-tutorial, I doubt that otherwise I would combine something with b2f without messing up the process.

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CallofDutysFinest
CallofDutysFinest

MCh2207Cz, please read this comment. I absolutely love this mod right now, but I was wondering if you could add a few extra levels to the mod to help complete the majority of the Allied World War II campaign against the Third Reich on different fronts. There are a lot of levels in this campaign, which offer a lot of replayability, but some other major events should be included. The Battle of Leningrad was a perfect end to the Russian campaign. Italians could be featured in the Sicily level. My idea was to add these levels for the German, American, and British campaigns:

-The Invasion of Poland: September 1, 1939 (This would be the first level of the German campaign and it was a decisive victory for Nazi Germany.)
-The Battle of Britain: July 10, 1940-Oct. 31, 1940 (This should be the first level of the British campaign and involves taking out Luftwaffe aircraft with an anti-aircraft weapon.)
-The Invasion of Sicily: July 9, 1943 – Aug 17, 1943 (This could be like the COD 2 Big Red One mission for the U.S. except against both Italian and German soldiers. It was like D-Day.)
-The Battle of the Bulge: Dec. 16, 1944 – Jan. 25, 1945 (This takes place in a snowy environment in the Ardennes before the Crossing the Rhine level and was the last major German offensive on the Western Front.)

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ctbear
ctbear

Is it possible to add cylinder cycle animation for webley revolver and 1917? Thanks!

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av29
av29

Well, I know that you're not very prone to answers questions here, but you finished the mauser C-96 model and animation? You will add italians soldiers?

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CallofDutysFinest
CallofDutysFinest

I'm asking him if he could add the Invasion of Sicily to the American campaign. Both Italian and German soldiers fought in this battle against the Allied forces. I enjoyed playing this level in COD 2: Big Red One and I would like to see it in this Call of Duty 2 game with this mod. I mentioned a few other levels in my post above.

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Highest Rated (12 agree) 10/10

It is an excellent work that these guys are doing. With more models and new animations for COD2. The new sprint is fantastic.

Nov 4 2011 by Triby

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