R E L E A S E D

Download Back2Fronts 1.0 full release

A B O U T
Back2Fronts is an extensive mod that will overhaul your Call of Duty 2 game to a next level. This mod brings more variety, intensity, realism and battle-like experience. Try new weapons, fight new enemies, fulfil new missions and explore new options. Mod is SP and MP friendly (although primary part is SP).

M O D C R E D I T S
See full detail here.

D O W N L O A D
For other addons go to downloads.

C O N T A C T
You can contact us at MCh2207Cz's email:
chaloupka.mar@gmail.com

If you have anything to say, any questions or requests, PLEASE DON'T WRITE IT AS A COMMENT BUT SEND US AN EMAIL TO THE ADDRESS ABOVE. The number of pages here is too large and we cannot browse all of them for searching of your comments. Thanks for understanding.

Regards,
Back2Fronts mod team

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Hi!

After some quite extensive tests along with Wicopp I am proudly announcing the full release of Back2Fronts mod version 1.0.

Let me briefly sum up the whole mod. Back2Fronts is an extensive mod that will overhaul your Call of Duty 2 game to a next level. This mod brings more variety, intensity, realism and battle-like experience. Try new weapons, fight new enemies, fulfil new missions and explore new options. Mod is SP and MP friendly (although primary part is SP).


M A I N _ F E A T U R E S :

1) sprint added
to start sprinting player must be standing and moving (in any direction)
sprint is started by double tap of "USE" button
sprint is ended when player runs out of stamina or when "USE" button is released
player can sprint in any direction (forwards, backwards, sidewards)
2) firemode switch for selected weapons added
selected weapons offer a secondary firemode (semi-auto or slow-auto)
to switch to a secondary firemode player must hold down the "USE" button for 1 second
weapons that offer secondary fire are: AVT40, BAR, Bren, FG42, M2 Carbine, MAB38, MG34, MP41, MP44, PPSh, Sten, Thompson and ZB26
3) 45 new hand-held weapons
4) 15 new grenades
5) 4 new stationary machine guns
6) 3 new usable artillery guns (British 6pounder, German PAK43 and German C36)
7) 3 new vehicles (German King Tiger, German Panzer IV and Russian T34/85)
8) 9 new SP maps accessable from menu and added to storyline (2 German, 2 American, 1 British, 1 Anglo-American and 3 Russian)
9) all SP maps modified to maximalize realism (usage of correct guns, vehicles etc.)
10) Back2Fronts combats and options menus added to options menu
11) load saved game menu added to main menu
12) Back2Fronts info menu added to main menu
13) Back2Fronts mod has full English (text) localization
14) new characters added (German Honorguard, German Fallschirmjagers, German winter SS, summer Russians, British paratroopers)
15) added support for British portable MG guys
16) added chin straps for German soldiers
17) winter and normandy versions of German armored car (SdKfz222) added
18) winter and african versions of Tiger I added
19) British versions of Jeep and Sherman added (without US star)
20) winter Sherman created
21) halftracks can have MG34 or MG42 turrets (depending on time period)
22) enemies will drop their weapon if shot into the holding (right) arm/hand
23) random bloody screens for hurted player
24) 94 new death sounds added to Germans, 85 new pain sounds added to Germans
25) 8 new death sounds added to Americans/British, 9 new pain sounds added to Americans/British
26) 5 choke death sounds added to all fighting parties
27) new menu music and new British tank battle music
28) enhanced artillery and vehicle sounds (type of artillery or vehicle can be identified by its sound)
29) enhanced player sounds (gear rattle, shellshock etc.)
30) and many more...

M E D I A _ U P D A T E :

De Lisle new anims. Note the animated bullets and firing pin. De Lisle is a fast-shooting suppresed bolt-action carbine. It's pretty effective even at close range.

Moddb version: Moddb.com
Youtube version: Youtube.com

Mosin Nagant new anims, including bayonet. Note the animated bullets during rechamber and reload. Actual stripper clip was added for reload. For those who have good eyes - the firing pin is animated as well.

Moddb version: Moddb.com
Moddb images: Moddb.com
Youtube version: Youtube.com

Kar98k new anims, including bayonet. Note the animated bullets during rechamber and reload. For those who have good eyes - the firing pin is animated as well.

Moddb version: Moddb.com
Moddb images: Moddb.com
Youtube version: Youtube.com

Lee Enfield new anims, including bayonet. Note the animated bullets during reload. For those who have good eyes - the firing pin is animated as well.

Moddb version: Moddb.com
Moddb images: Moddb.com
Youtube version: Youtube.com

Springfield new anims, including bayonet.
Moddb images: Moddb.com

All bolt-action snipers have new anims and one small change - the rechamber motion is transfered into aiming through scope which makes it more realistic but also harder to aim. Also the bullets are animated during rechamber and reload.

Moddb version: Moddb.com
Youtube version: Youtube.com

Luger new anims. Note animated bullets in magazine during reload.

Moddb version: Moddb.com
Moddb images: Moddb.com
Youtube version: Youtube.com

Market Garden SP map played for Germans done. Mod now has 2 German missions (Market Garden is 2nd mission, 1st one is Red Square Massacre).


Merry Christmass to everyone!

Martin a.k.a MCh2207Cz

CoD2 Back2Fronts large update

CoD2 Back2Fronts large update

News 27 comments

The collaboration between Back2Fronts and WCP has pretty much fullfilled its original goals and gives some awesome new features. Aside from that, a ton...

CoD2 Back2Fronts & WCP coop

CoD2 Back2Fronts & WCP coop

News 33 comments

This news announces the cooperation between the Back2Fronts mod and the WCP mod. There is also some other info - recently created stuff, development notes...

CoD2 Back2Fronts firemode and bayonets created

CoD2 Back2Fronts firemode and bayonets created

News 17 comments

That's right, at last the CoD2 gets a firemode switch for its weapons. This new feature has been used for making select-fire weapons and bayonet attachments...

CoD2 Back2Fronts character body attachments

CoD2 Back2Fronts character body attachments

News 18 comments

After intensive testing, I got a very positive message - CoD2 can use the same equipment system as CoDWaW with all its benefits.

COD2 Back2Fronts 1.0 full release

COD2 Back2Fronts 1.0 full release

Full Version 86 comments

Back2Fronts 1.0 full release for Call of Duty 2 singleplayer game (and minor multiplayer).

CoD2 German language, fix2.0 (German distribution)

CoD2 German language, fix2.0 (German distribution)

Full Version 18 comments

This modification changes all German-spoken voices into real German taken from German version of CoD2. Included are all battlechatters and pain/death/charge...

CoD2 German language (English distribution)

CoD2 German language (English distribution)

Full Version 3 comments

This modification changes all German-spoken voices into real German taken from English version of CoD2. Included are all battlechatters and pain/death/charge...

CoD2 Russian language

CoD2 Russian language

Full Version 7 comments

This modification changes all Russian-spoken voices into real Russian. Included are all battlechatters, scripted voiceovers, pain/death/charge sounds...

CoD2 American language

CoD2 American language

Full Version 8 comments

This modification changes all American-spoken voices into real American English. Included are all battlechatters, scripted voiceovers, pain/death/charge...

CoD2 British language

CoD2 British language

Full Version 13 comments

This modification changes all British-spoken voices into real British English. Included are all battlechatters, scripted voiceovers, pain/death/charge...

Post comment Comments  (0 - 10 of 1,553)
Hendalf_White
Hendalf_White

And almost forgot about one thing!..
Is there any way to implent tank/armoured cars crews, just like in CoD? I mean, when a veichle is destroyed, tank crew tries to leave their veichle but it's difficult to escape when they are on fire :-) In CoD there were only German Panzerwaffe crews, is it possible to implent national crews? And is it possible to make them to try to fight their way, not only just die in fire?
P.S It is just a question! I'm curious about abilities of the CoD2 modding.
P.P.S Sorry for too frequent comments :-)

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zoltankai
zoltankai

Oh, like in MoH:AA? That would be awesome.

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Hendalf_White
Hendalf_White

So, I've been playing this mod for 5 days already, and I had made up my opinion:
AWESOME MOD! KEEP IT UP, DEVS!
...So, let's move to an actual opinion. Back2Fronts changed the gameplay heavily: new weapons, the REAL uniforms and units, like British Airborne or Fallschirmjaegers, new veichles (it's sad, but engine does not allow to control them... What a pity!..) new stationary weapons like the Maxim Gun, 6-pounder gun, DP-28, Lewis Gun... Also, some new missions: I liked them so much, especially Phyric Victory and Touferville.
But there is only one very small disadvantage: the lack of Soviet non-Winter missions: only STALIGЯAD, only hardcore!
P.S Sorry for my faulty English!
P.P.S Is there any hope to play some Soviet missons that are NOT in the winter? As I know, there are summer uniforms in the mod :-) But anyway: GOOD JOB, DEVS! I think that Back2Fronts is a one of the best mods for CoD2!

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coldroll
coldroll

Awesome! After five years the mod is finally out and it sure was worth the wait! The guns fire like actual guns and animations of the guns firing and reloading is just like real life and are on par with other mods and realistic WW2 games like Forgotten hope 2,Red Orchestra etc. The character models have been updated and the game is overall better than vanilla in every way. The difficulty has been boosted up and the AI is more intelligent overall then the vanilla game. This mod deserves a 9.5, 10 great work. The only thing missing from this mod is realistic gun sounds like Forgotten Hope2, and gore effects like wcp's merciless mod. Also I was wondering if it would be possible to implement a gore mod like wcp's merciless mod? That's all this mod is really missing. Adding in enemies with panzershreks and panzerfausts like in wcp's mod would be great too.

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Guest
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Guest
Guest

add gore!

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carlosgamez21
carlosgamez21

How do I display the skin of multiplayer mods

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Hendalf_White
Hendalf_White

Wooo-Hooo! At last this mod have been released!
P.S So, I want to ask you some questions about further development:
-What about A.I? Are you planning some tweaks or changes on bots?
-What about new maps?
-And what about some interesting features, like drivable veichles or deployable weapons (Machineguns, Anti-tank rifles)? As I know, this features were avaliable in CoD: United Offensive, so it may be easy to port it to CoD2 (If I'm wrong, my apologies :-))
I'm just curious :-)
P.P.S Sorry for my faulty English. I'm a Russian student. And if there are any Russians, please answer!
Есть ещё русские? Тогда ответьте!

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petgoto
petgoto

How to use this mod with Meatbot mod? "C:\Call of Duty 2\CoD2MP_s.exe" +set fs_game mbotsoundfinal +exec mbotsoundfinal.cfg +set fs_game b2f but it doesn't work.I tried it opposite but only one works at a time,what should i put between the +set fs_game mbotsoundfinal +exec mbotsoundfinal.cfg and +set fs_game b2f?

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petgoto
petgoto

I would like to know what to put between multi +set fs_game to work,for example Meatbot +a skin modification or + b2f,Anyone help?

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MCh2207Cz Creator
MCh2207Cz

put b2f iwd files into meatbot's mod folder. but it won't work probably because both mods modify same gamefiles. but you can try.

Reply Good karma+1 vote
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Highest Rated (8 agree) 10/10

It is an excellent work that these guys are doing. With more models and new animations for COD2. The new sprint is fantastic.

Nov 4 2011 by Triby

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