R E L E A S E D

Download Back2Fronts 1.0 full release

A B O U T
Back2Fronts is an extensive mod that will overhaul your Call of Duty 2 game to a next level. This mod brings more variety, intensity, realism and battle-like experience. Try new weapons, fight new enemies, fulfil new missions and explore new options. Mod is SP and MP friendly (although primary part is SP).

M O D C R E D I T S
See full detail here.

D O W N L O A D
For other addons go to downloads.

C O N T A C T
You can contact us at MCh2207Cz's email:
chaloupka.mar@gmail.com

If you have anything to say, any questions or requests, PLEASE DON'T WRITE IT AS A COMMENT BUT SEND US AN EMAIL TO THE ADDRESS ABOVE. The number of pages here is too large and we cannot browse all of them for searching of your comments. Thanks for understanding.

Regards,
Back2Fronts mod team

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Hi!

After some quite extensive tests along with Wicopp I am proudly announcing the full release of Back2Fronts mod version 1.0.

Let me briefly sum up the whole mod. Back2Fronts is an extensive mod that will overhaul your Call of Duty 2 game to a next level. This mod brings more variety, intensity, realism and battle-like experience. Try new weapons, fight new enemies, fulfil new missions and explore new options. Mod is SP and MP friendly (although primary part is SP).


M A I N _ F E A T U R E S :

1) sprint added
to start sprinting player must be standing and moving (in any direction)
sprint is started by double tap of "USE" button
sprint is ended when player runs out of stamina or when "USE" button is released
player can sprint in any direction (forwards, backwards, sidewards)
2) firemode switch for selected weapons added
selected weapons offer a secondary firemode (semi-auto or slow-auto)
to switch to a secondary firemode player must hold down the "USE" button for 1 second
weapons that offer secondary fire are: AVT40, BAR, Bren, FG42, M2 Carbine, MAB38, MG34, MP41, MP44, PPSh, Sten, Thompson and ZB26
3) 45 new hand-held weapons
4) 15 new grenades
5) 4 new stationary machine guns
6) 3 new usable artillery guns (British 6pounder, German PAK43 and German C36)
7) 3 new vehicles (German King Tiger, German Panzer IV and Russian T34/85)
8) 9 new SP maps accessable from menu and added to storyline (2 German, 2 American, 1 British, 1 Anglo-American and 3 Russian)
9) all SP maps modified to maximalize realism (usage of correct guns, vehicles etc.)
10) Back2Fronts combats and options menus added to options menu
11) load saved game menu added to main menu
12) Back2Fronts info menu added to main menu
13) Back2Fronts mod has full English (text) localization
14) new characters added (German Honorguard, German Fallschirmjagers, German winter SS, summer Russians, British paratroopers)
15) added support for British portable MG guys
16) added chin straps for German soldiers
17) winter and normandy versions of German armored car (SdKfz222) added
18) winter and african versions of Tiger I added
19) British versions of Jeep and Sherman added (without US star)
20) winter Sherman created
21) halftracks can have MG34 or MG42 turrets (depending on time period)
22) enemies will drop their weapon if shot into the holding (right) arm/hand
23) random bloody screens for hurted player
24) 94 new death sounds added to Germans, 85 new pain sounds added to Germans
25) 8 new death sounds added to Americans/British, 9 new pain sounds added to Americans/British
26) 5 choke death sounds added to all fighting parties
27) new menu music and new British tank battle music
28) enhanced artillery and vehicle sounds (type of artillery or vehicle can be identified by its sound)
29) enhanced player sounds (gear rattle, shellshock etc.)
30) and many more...

M E D I A _ U P D A T E :

De Lisle new anims. Note the animated bullets and firing pin. De Lisle is a fast-shooting suppresed bolt-action carbine. It's pretty effective even at close range.

Moddb version: Moddb.com
Youtube version: Youtube.com

Mosin Nagant new anims, including bayonet. Note the animated bullets during rechamber and reload. Actual stripper clip was added for reload. For those who have good eyes - the firing pin is animated as well.

Moddb version: Moddb.com
Moddb images: Moddb.com
Youtube version: Youtube.com

Kar98k new anims, including bayonet. Note the animated bullets during rechamber and reload. For those who have good eyes - the firing pin is animated as well.

Moddb version: Moddb.com
Moddb images: Moddb.com
Youtube version: Youtube.com

Lee Enfield new anims, including bayonet. Note the animated bullets during reload. For those who have good eyes - the firing pin is animated as well.

Moddb version: Moddb.com
Moddb images: Moddb.com
Youtube version: Youtube.com

Springfield new anims, including bayonet.
Moddb images: Moddb.com

All bolt-action snipers have new anims and one small change - the rechamber motion is transfered into aiming through scope which makes it more realistic but also harder to aim. Also the bullets are animated during rechamber and reload.

Moddb version: Moddb.com
Youtube version: Youtube.com

Luger new anims. Note animated bullets in magazine during reload.

Moddb version: Moddb.com
Moddb images: Moddb.com
Youtube version: Youtube.com

Market Garden SP map played for Germans done. Mod now has 2 German missions (Market Garden is 2nd mission, 1st one is Red Square Massacre).


Merry Christmass to everyone!

Martin a.k.a MCh2207Cz

CoD2 Back2Fronts large update

CoD2 Back2Fronts large update

News 28 comments

The collaboration between Back2Fronts and WCP has pretty much fullfilled its original goals and gives some awesome new features. Aside from that, a ton...

CoD2 Back2Fronts & WCP coop

CoD2 Back2Fronts & WCP coop

News 33 comments

This news announces the cooperation between the Back2Fronts mod and the WCP mod. There is also some other info - recently created stuff, development notes...

CoD2 Back2Fronts firemode and bayonets created

CoD2 Back2Fronts firemode and bayonets created

News 18 comments

That's right, at last the CoD2 gets a firemode switch for its weapons. This new feature has been used for making select-fire weapons and bayonet attachments...

CoD2 Back2Fronts character body attachments

CoD2 Back2Fronts character body attachments

News 18 comments

After intensive testing, I got a very positive message - CoD2 can use the same equipment system as CoDWaW with all its benefits.

COD2 Back2Fronts 1.0 full release

COD2 Back2Fronts 1.0 full release

Full Version 117 comments

Back2Fronts 1.0 full release for Call of Duty 2 singleplayer game (and minor multiplayer).

CoD2 German language, fix2.0 (German distribution)

CoD2 German language, fix2.0 (German distribution)

Full Version 19 comments

This modification changes all German-spoken voices into real German taken from German version of CoD2. Included are all battlechatters and pain/death/charge...

CoD2 German language (English distribution)

CoD2 German language (English distribution)

Full Version 3 comments

This modification changes all German-spoken voices into real German taken from English version of CoD2. Included are all battlechatters and pain/death/charge...

CoD2 Russian language

CoD2 Russian language

Full Version 8 comments

This modification changes all Russian-spoken voices into real Russian. Included are all battlechatters, scripted voiceovers, pain/death/charge sounds...

CoD2 American language

CoD2 American language

Full Version 10 comments

This modification changes all American-spoken voices into real American English. Included are all battlechatters, scripted voiceovers, pain/death/charge...

CoD2 British language

CoD2 British language

Full Version 16 comments

This modification changes all British-spoken voices into real British English. Included are all battlechatters, scripted voiceovers, pain/death/charge...

Comments  (0 - 10 of 1,675)
PorscheEmission
PorscheEmission

Anybody want to play multiplayer with B2F?? How do we host a server??

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8Ant-Man8
8Ant-Man8

I have created a group for this mod, you can join in Steamcommunity.com :) Back2Fronts fans unite !

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zoltankai
zoltankai

Nice. I'll join.

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MG1231
MG1231

can something be done about the horrible LoD pop in that's been around since CoD2's release?

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IggyWolf
IggyWolf

That's LOD bias that you're referring to. If you activate developer mode, you can simply increase the LOD bias to -1000, the maximum, and you won't have pop-in anymore. Just simply type in cg_lodbias -1000 into the console while in-game and it should work.

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8Ant-Man8
8Ant-Man8

May I make a suggestion ? You could add a bayonet to M1897 Trench Gun, all no- scope-bolt-action-rifles have bayonets, so I think a shotgun deserves one too :) and deploying machine guns would be a great game element ! I changed my mind about this mod, it's awesome ! Thanks to @scottlear1975 for solution, now this mod works correctly.

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Thorvaldo
Thorvaldo

i've done all the steps to install the mod, but when it comes to rename the shortcut thing, it won't let me do it. ''The file you requested don't exist''. How do you start the game? I feel like a noob asking this but there's no video nor tutorial showing the installation. (Probably 'cause it's super easy but i can't find the way) Thanks!

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Thorvaldo
Thorvaldo

Nvm i've just figured it out

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scottlear1975
scottlear1975

The Angoville level's level end is broken. After the final objective is completed it never ends. Also, I have no problem seeing the officers on the Stalingrad Sniper Duty level. Occasionally a glitch occurs where they do not appear at all, but that is a problem with the level itself and not the mod. I have had the same glitch occur when playing Stalingrad Sniper Duty in WCP75's CoD2 Reality 2.91 mod. You simply have to restart the level and make sure you are killing ALL of the enemy soldiers before you leave that one building to get into the truck with your comrades. If I have to I will make a tutorial video and post it on youtube. I've also noticed that on some of the extra levels (Prison Break, SSD, etc) sometimes the enemy soldiers appear to be burned even when they are alive and shooting at me.

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musso
musso

True,
I cannot seem to get through to the next level after completing all objectives at the end of Angoville which is frustrating i've tried several times.
The sniper level with the officers,LOL well for me i had to wait and move silently to shoot the last officer (very hard to see through my scope,a tough shot indeed,it took every ounce of my patience.:-)

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pehung
pehung

Me too, the Angoville mission somehow never ends and The British Final Mission looping back to Prisoner of War mission, is there any way to fix this or i just wait for a patch to come..

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scottlear1975
scottlear1975

We will just have to wait for the team who developed this mod to release an update or a patch.

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zoltankai
zoltankai

Well, that looping problem is known my Martin.

I had no problem with Angoville. It worked fine for me.

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scottlear1975
scottlear1975

OK, try deleting your config.cfg file which forces you to start the game as though you were playing it for the first time. Then you will see all of the issues I have seen. Another thing you could try (it's what I did) is remove all mod files from you main folder, delete your config.cfg file and then play through the entire vanilla CoD 2 single player campaign. Once you've done that make a backup copy of your config.cfg file (so whenever you try a different CoD 2 mod you can start with a vanilla config file). Then reinstall Back2Fronts and play through the mod. Angoville will not end properly.

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Highest Rated (10 agree) 10/10

It is an excellent work that these guys are doing. With more models and new animations for COD2. The new sprint is fantastic.

Nov 4 2011 by Triby

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