R E L E A S E D

Download Back2Fronts 1.0 full release

A B O U T
Back2Fronts is an extensive mod that will overhaul your Call of Duty 2 game to a next level. This mod brings more variety, intensity, realism and battle-like experience. Try new weapons, fight new enemies, fulfil new missions and explore new options. Mod is SP and MP friendly (although primary part is SP).

M O D C R E D I T S
See full detail here.

D O W N L O A D
For other addons go to downloads.

C O N T A C T
You can contact us at MCh2207Cz's email:
chaloupka.mar@gmail.com

If you have anything to say, any questions or requests, PLEASE DON'T WRITE IT AS A COMMENT BUT SEND US AN EMAIL TO THE ADDRESS ABOVE. The number of pages here is too large and we cannot browse all of them for searching of your comments. Thanks for understanding.

Regards,
Back2Fronts mod team

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Hi everyone! After a longer pause there's some new info about the patch 1.1 for Back2Fronts mod 1.0. Here's a complete change LOG up to present date...

1) Stalingrad error with target officers not spawning corrected


2) Stalingrad startup setup tweaked - player always has scoped Mosin and a Nagant revolver, the grenades can be selected from the weapon selection menu


3) Stalingrad mission uses summer russian hands (without snow)
4) Stalingrad mission now contains one enemy sniper inside the rooms with sniper passages, so if player from any reason looses his/her scoped Mosin he/she can reaquire a scoped weapon from this killed enemy


5) Stalingrad ending sequence has now random group of He111 and/or Condor bombers


6) Demolition mission set back to Stalingrad setting (both texts and mission menu)


7) Eastyorks2 mission now has corrected its victory screen functionality (next mission button working properly)


8) Angoville mission now has corrected the victory condition when music is turned off


9) Leningrad and Toujane ride missions have lowered German accuracy


10) Prison break halftrack replaced with horch1a


11) Toujane ride european Stuka replaced with african one


12) corrected weapon carry overs through missions
13) summer Russian females (without snow on their uniforms) now have their voices corrected


14) all summer Russians now match their winter counterparts in loadout so they can equip Nagant revolvers for example
15) Thompson M1 and M1A1 peep iron sights are closer to player when aiming (full-auto firemode)
16) G43 iron sights are closer to player when aiming


17) De Lisle ADS fire animation corrected (firing pin strike)


18) a new animation (kick) was added for AI grenade-throw-back


19) German armored car lowest LOD distance increased (no more boxy armored car seen from distance)
20) German armored car overheat rate increased


21) AI no longer has a weapon in hand while driving


22) campaigns unlock after each other (in the order of the mission select menu)
23) credits menu edited - added - 65kawasaki, Aidas2 and Chopin


24) reworked Pak43, Flak88, C36 and QF6 explosion effects - rubble thrown in air during explosion is unique to each cannon


25) King Tiger and Tiger stats tweaked (optimalization)
26) winter kubelwagen replaces summer ones on winter maps


27) AI reload sound tweak (optimalization)
28) B2F icon file in the package for mod's shortcut


29) less camera movement during sprinting


30) Russian commissars with handguns as primary always have Nagant revolver
31) helmet guy in Downtown Sniper has AVT-40


32) Moscow's interogator is now a commissar


33) Duhoc rescuer is now a medic
34) missing binoculars from Duhoc mission corrected


35) Duhoc drone AI corrected - no more occasional unarmed guys
36) general Russian drones modified - they spawn randomly with SVT40/PPSh/Mosin/DP28
37) general British drones modified - they spawn randomly with Thompson/Enfield/Bren
38) general American drones modified - they spawn randomly with Thompson/M1 Garand/M1 Carbine/BAR


39) general German drones modified - they spawn randomly with Kar98k/MP40/MG34


40) added support for summer Russian jeep


41) african Opel Blitz corrected - engine hood skin


42) winter Opel Blitz edited - white color


43) normandy Opel Blitz edited - skin color tone


44) AI health tweaked for both friendlies and enemies (generally - more health to all friendlies, less health for enemies)
45) AI optimalization (weapons, etc.)
46) elite units have more health and accuracy (British paratroopers, German fallschirmjagers, Waffen SS, Russian NKVD...)
47) cvars for custom weapons were added to default MP config

See you, Martin a.k.a MCh2207Cz

COD2 Back2Fronts 1.0 full release announcement

COD2 Back2Fronts 1.0 full release announcement

News 41 comments

Back2Fronts 1.0 full release for Call of Duty 2 singleplayer game (and minor multiplayer).

CoD2 Back2Fronts large update

CoD2 Back2Fronts large update

News 28 comments

The collaboration between Back2Fronts and WCP has pretty much fullfilled its original goals and gives some awesome new features. Aside from that, a ton...

CoD2 Back2Fronts & WCP coop

CoD2 Back2Fronts & WCP coop

News 33 comments

This news announces the cooperation between the Back2Fronts mod and the WCP mod. There is also some other info - recently created stuff, development notes...

CoD2 Back2Fronts firemode and bayonets created

CoD2 Back2Fronts firemode and bayonets created

News 18 comments

That's right, at last the CoD2 gets a firemode switch for its weapons. This new feature has been used for making select-fire weapons and bayonet attachments...

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COD2 Back2Fronts 1.0 full release

COD2 Back2Fronts 1.0 full release

Full Version 122 comments

Back2Fronts 1.0 full release for Call of Duty 2 singleplayer game (and minor multiplayer).

CoD2 German language, fix2.0 (German distribution)

CoD2 German language, fix2.0 (German distribution)

Full Version 19 comments

This modification changes all German-spoken voices into real German taken from German version of CoD2. Included are all battlechatters and pain/death/charge...

CoD2 German language (English distribution)

CoD2 German language (English distribution)

Full Version 3 comments

This modification changes all German-spoken voices into real German taken from English version of CoD2. Included are all battlechatters and pain/death/charge...

CoD2 Russian language

CoD2 Russian language

Full Version 9 comments

This modification changes all Russian-spoken voices into real Russian. Included are all battlechatters, scripted voiceovers, pain/death/charge sounds...

CoD2 American language

CoD2 American language

Full Version 10 comments

This modification changes all American-spoken voices into real American English. Included are all battlechatters, scripted voiceovers, pain/death/charge...

CoD2 British language

CoD2 British language

Full Version 16 comments

This modification changes all British-spoken voices into real British English. Included are all battlechatters, scripted voiceovers, pain/death/charge...

Comments  (0 - 10 of 1,715)
Xerophrax
Xerophrax

A shame you didn't add in new blood effects yet. It's a war game. Blood and gore make the immersion

Reply Good karma Bad karma+1 vote
Guest
Guest

This mod is generally pretty good but the sprinting headbob is awful. Its extremely unrealistic and done so badly that its almost seizure inducing. Since the mod author hasn't shown any interest in fixing it then I guess I will have to do it myself. I would have given this mod a 10/10 but the terrible headbob makes the whole thing practically unplayable.

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MCh2207Cz Creator
MCh2207Cz Reply Good karma+1 vote
Guest
Guest

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zoltankai
zoltankai

It will be added to the patch.

(It is already in it.)

Reply Good karma Bad karma+2 votes
wardust
wardust

Very Good mod!
can i change in someway the probability for mg34 spawn? or disable the mg34?
I feel there are a lot of machineguns in the battle field...

Reply Good karma Bad karma+1 vote
Guest
Guest

Great mod overall except that the sprinting needs some serious adjustment. Although the running hands animation is nice, the headbob is way too extreme to feel realistic. I think a simpler sprint mechanic would be better and easier to implement as well. All you really need for sprint is to lower the player's weapon, move him forward at quick speed with a tweaked headbob, and then return the weapon to ready position when sprinting stops. Its also critical that sprinting is <hold> to operate instead of <toggle>. Toggle sprinting practically ruins CoD4 and choosing to do the same thing is crazy if you can implement a proper <hold> to sprint mechanic.

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MCh2207Cz Creator
MCh2207Cz Reply Good karma+1 vote
ComradeDave
ComradeDave

Hi guys over at the Back2Fronts Mod development team, I've been doing a playthrough of COD2 with your mod, so come over and give it a little check! Youtube.com

Reply Good karma Bad karma+5 votes
MCh2207Cz Creator
MCh2207Cz

i quickly checked the videos. nice work there!

Reply Good karma+1 vote
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9.6

80 votes submitted.

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Highest Rated (10 agree) 10/10

It is an excellent work that these guys are doing. With more models and new animations for COD2. The new sprint is fantastic.

Nov 4 2011 by Triby

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