The Sound Mod replaces all War Thunder Ground Vehicles sounds that are perhaps lacking with something more Immersive
If I can Get acceptable Quality Historical sound's I will use them.
***THINGS TO NOTE***
THIS IS GROUND FORCES ONLY NOT PLANES
Instructions:
Unpack Zip file and copy and paste the "mod" folder into your "sound" folder located in your warthunder Directory
WarThunder/sound/mod/ <---here
Then open config.blk with notepad and add the line:
enable_mod:b=yes
Into sound block, so it looks like:
sound{
speakerMode:t="auto"
fmod_sound_enable:b=yes
enable_mod:b=yes
}
Can now Run through the Launcher
To remove:
Just change the "enable_mod:b=yes" line to "enable_mod:b=no"
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This mod is first a ambience mod, not a historical one. I'll be the first to admit that some of these sounds make me think "wtf was that supposed to be?", and considering im not a audio Technician/engineer or anything, Progress is very slow.
I will be slowing the development of this mod. basically iv been doing this for over a year now
and the fact that it is not supported by the launcher is getting tedious to use. If Gaijins rival Companies can allow the use of such mods freely
then i dont see why a they cant allow it themselves. Especially as the idea was passed to the devs months ago.
I will still support it every patch but wont progress it further maybe.
This mod is does NOT come from me re-working/editing Gaijins original .fev file, it is me trying to copy what
the devs have done and trying to guess what the game engine call's are in order to get sounds to work.
That means that when u cannot hear a sound it isnt because i muted it or forget to turn it on,
it's because i havent added it yet.
Just because there is a sound added it does not mean it is final,
Just because its the same sound as gaijins original does not mean its final
If there is no sounds it is not a bug, i havent added it yet
The fact that u can hear a sounds is a good thing volumes/timings can be changed later
This mod was built around Simulator battle's, so it might get too much in other Game modes
I actually have very little clue about the what fuck im doing, everything up to this point is trial and error.
Its all guess work.
I have no idea how often i will update this mod from now on, im pretty burnt out on it already, filing everything up properly
is extremely tedious and shit, and not i want to spend my free time doing
*** HOPEFULLY ALL ENGINES ARE ADDED ***
*** HOPEFULLY ALL VEHICLES HAVE TRACK SOUNDS ***
*** HOPEFULLY ALL CANNONS ARE ADDED ***
*** HOPEFULLY ALL MG'S ARE ADDED ***
other sounds like tree's being knocked over and hitting buildings will come later on
Previously the engine sounds that all Tiger models used, were sourced from Tiger 131 at Bovington. But as most models in the game are based of the Tiger 2 chassis I thought it would be a better choice for a swap. Also I feel the Royal Tiger has abit more character.
So these sounds were taken from the Royal Tiger based at Saumer. It seems to get alot more personal outings and with alot less attraction which means there is better coverage of it in more enclosed environments without people shouting and such ruining the sound.
As I said, I think the Tiger 2 is abit more vocal maybe because of its exhausts and different transmission idk. The previous sound of the Tiger 1 I had was alot more of a droning growl, and didn't feel like it had any detail in it. So by that account a change was necessary.
Released with Gaijins next patch
New Authentic Russian 85mm sound. Taken from the 85 mm divisional gun D-44.
Been almost a year since I touched the 88mm sound, and I hopefully learnt afew more tricks since then, so an update is only fair.
I think Gaijin has been messing about with the panthers engines as they haven't sound right to me lately. I thought its as good a excuse as any to get...
Hopefully this will be in the next release after patch 1.59 comes out.
**Planes sound mod preview Test** ------->Not changed much<------- as its made with GF in mind however it would be helpful if people played "Battle...
Works with update 1.67 Hopefully this has fixed at least the majority of issues with the engine sound dropping out. However i'm sure there are still some...
Currently trying to fix the audio dropping issue and need people who play long sessions to test this, and see it it has helped.
Currently im trying to fix the audio dropping issue and need people who play long sessions to test this, and see it it has helped.
This version is the same as BSM v20,12,16 but simply puts the sound files inside a "mod" folder.
pls update the sound mod because it's outdated
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Are you still working on this? Haven't used this mod in a while but the M1s Turbine engine dosent have any sound. I love this mod but please update it to 1.87 if you are still working on it
dear boris, the sounds for helicopters is blocked you cannot hear helicopter sounds
Dear Boris,
your engine sounds still dances out anything epic sound mod can offer.
I bag you to come back and show them how to do it right. Pleeeeease revive your master piece. We need you.
Dear Boris.
I dont know if you'll ever read this, but i wanted to thank you for your excellent work. I've never heard a better sound for my beloved panther.I really enjoyed the gun sounds, the atmosphere and all the tanks.
And even tho epic soundmod is quiet fun with all of its effects, it never touches me like the deep saturated growling of that panther of yours.
So thank you very much. I wish and hope you would become responsible for all the engine sounds over at the epic mod team. (crossing fingers ,telling santa about my wish) ^^
good luck to you Boris
(if any of you guys second that, leave your own comment, thx)
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The mg sounds aren't working for me. Is there a bug or something? I just want to know.
Dude, B0ris stoped development of the mod(too bad for us), and its way outdated, you can't use it anymore.
Why did he stop working on it?
Hi
Check some comments back(1 page or 2)...he replied to me about it.