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Some cameos (icons) were updated:
Allied Heavy Trooper.
Allied Delta Trooper icon created by Medalmonkey.
Yuri Mind Destroyer, LU.
Allied Nemesis Bomber.
Metalman icon made by ArgCmdr.
There was some progress behind the scene, but it's a secret for now. Mostly experimental, like updating textures of existing units. They probably will be scrapped anyway, so as to have at least a mod somewhat loayl to the original game.
To disclaim anything you could suspect: ;-D
The next release will contain naval buildings.
And it may be released around the end of the week, this week, or another one.
AI must be done, too. That means that instead of version 0.91 or something, you'll get 0.95. Very close to the final one!
BTW, only Medium/Hard AI will be updated, i.e. easy AI will be still easy (i.e. easy computer opponents won't use new stuff; new units, so Easy AI will be very crippled, giving you a plenty of time to get to know some of ASM features).
Thanks for reading, and watching the mod for so many months, weeks or days! :-)
You can help ASM develop much faster, and be finished much sooner.
When other mods tell that Yuri's back is due to time distortions or a time machine, ASM tells other story.
The second demo of ASM. Version 0.7 A, with new units and buildings added, changed gamerules and further development of RCS (realistic combat system).
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WITHOUT naval buildings. This version is only a demo. :-)
[Includes Yuri's faction elements!] A small updated kit designed to help very beginners work on 2D graphics. Also for those who don't know how to model...
Best to extract it to d:/syuri to have all assets work correctly. Warning: the code, graphics, and so on, are almost all unfinished. Probably there is...
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