ASM Mod, version 0.89.9
Nov 14, 2009 Demo 0 commentsWITHOUT naval buildings. This version is only a demo. :-)
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2 comments by feillyne on Oct 28th, 2009

Some cameos (icons) were updated:
Allied Heavy Trooper.
Allied Delta Trooper icon created by Medalmonkey.
Yuri Mind Destroyer, LU.
Allied Nemesis Bomber.
Yuri Lieutenant.
Metalman icon made by ArgCmdr.
There was some progress behind the scene, but it's a secret for now. Mostly experimental, like updating textures of existing units. They probably will be scrapped anyway, so as to have at least a mod somewhat loayl to the original game.
To disclaim anything you could suspect: ;-D
The next release will contain naval buildings.
And it may be released around the end of the week, this week, or another one.
AI must be done, too. That means that instead of version 0.91 or something, you'll get 0.95. Very close to the final one!
BTW, only Medium/Hard AI will be updated, i.e. easy AI will be still easy (i.e. easy computer opponents won't use new stuff; new units, so Easy AI will be very crippled, giving you a plenty of time to get to know some of ASM features).
Thanks for reading, and watching the mod for so many months, weeks or days! :-)
WITHOUT naval buildings. This version is only a demo. :-)
[Includes Yuri's faction elements!] A small updated kit designed to help very beginners work on 2D graphics. Also for those who don't know how to model...
A small kit designed to help very beginners work on 2D graphics. Also for those who don't know how to model & texture in 3D programs, or it can also...
An early version of RA2 only, contains all latest tanks. Bear in mind that it is only a demo/beta version of the mod for Red Alert 2. Sorry for not implementing...
Best to extract it to d:/syuri to have all assets work correctly. Warning: the code, graphics, and so on, are almost all unfinished. Probably there is...
Enables old RA2 music for YR (regular YR, and ASM too). Should be cut/copied to the main RA2 folder. ;-)
Wait what. What is the point in making a version for ra2 only that will have some units that the YR version won't have? I mean... I only play yuri's revenge (my red alert 2 never worked anyway)...
where the **** is my yuri's revenge cd, I want to play this mod!!!!
Sorry for so bugged versions, this policy will end with the final, 1.00 version. Before it there will be 0.90, probably 0.95, then pre-final 0.99 for testing everything... then everything must be checked, searched, tested, abused, toasted, eaten, levelled to the ground, picked and touched, and so on... ;-D
... till we get squeaky shiny 1.00 version, which will be totally enjoyable (or a bit more than a bit x-D).
ASM Mod version 0.85 uploaded for the authorisation! I'm sorry for so long period of nothingness, I had been very lazy and devoid of proper inspiration. ;-/
Hope you'll enjoy it, at least a bit. :-)
Thanks for the next dose , i was waiting eagerly. Game stopped falling and that is great step forward. However AI is compltely brain death , even brutal. It fails to build up any pressure on player and it even fails to deploy MCV sometimes :D. I have noticed that some units get sometimes invisible. This might have been intentional for sniper , but i fail to understand this for yuri's repair pad. Many units desperatelly needs balancing , for example tomcat wich looks like F15 is far over the top.
by the way , what's crane good for ?
Oops, I've forgotten about badly needed fixes. ;-)
Yuri MCV? Probably it's because its new hovering ability, AFAIK. This will be one of the serious issues.
I know nothing about invisible snipers... this wasn't intentional or a side-effect of my laziness. ;-) You know, Tomcat will be 3-tier aircraft, Yuri Crane will be 2-tier, and so forth.
Yuri Crane gives 15% discount for building anything, including SWs. ;-)
Moddb.com
ASM lunar maps, a pack #3.
i'm afraid it might be overflow of memory cache. but it's only guess.
how much RAM do you have?
2GB