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Alpha Project is a battlefield 2 modification which goals are to recreate all features that were left out of the retail game, beside that the mod is about innovation and new ideas that add to the sandbox experience! The gameplay stlyle of the mod is a mixture of arcade and realism.
! ! ! ! ! ! ! ! ! PLEASE DONT EVER ASK FOR RELEASEDATES, ITS READY WHEN ITS READY ! ! ! ! ! ! ! ! !
Battlefield 2 Pre Alpha Footage
Below you can see some reference videos of battlefield 2 alpha/beta footage, so you get a idea how the mod will look alike and compare my work with the videos:
(The aboth mentioned developers are those who provide the base work on alpha project, there are many more developers/contributors involved into the mod development which will be credited in the final readme/credits text of the mod)
Hi battlefield community and alpha project fans!
After a long waiting period we are finaly back in action, our second installment is ready for a release!
Again i wana than all our contributors and developers for their support, this mod would have never got this success without the help of all involved, we are realy proud, finaly being able to share this work with you all and hope you will enjoy it as much as we do!
As this is still alpha stage as our mod name says you can expect to find some bugs in it, if so please report them via pm to me or someone of our devteam so we can try our best to fix those problems!
Enough said, happy fragging soldiers, this is an order! ;)
(let me know if we missed someone, detailed credits are included in the downloads credits.txt)
(Note: If you crash at mapswitch go into your "mods/ap/settings/" folder and delete the "selected" folder, this generates the kit customization you selected, and this doesnt work properly at the moment!)
Highest Rated (18 agree) 10/10
The first version of this mod was kind of just a cluster of new and improved content but the second version blew my mind. The new version has added both new content and gameplay making this mod one of the funnest mods I've played! :)
Sep 11 2011, 11:23am by Sgt.Dann