Bughunt V3
Feb 23, 2013 Demo 1 commentHaTeMe: I also recommend subscribing to AtmosphereProcessor and Aliens Music on steam workshop. Made for Aliens mod looong time ago when it was still...
Almost two years in the making, the WPC together with Marco bring you the most comprehensive overhaul of killing floor to date. When Braindead and Hemi created the M41A Pulse Rifle for killing floor, there was only one logical next step. Lets make everything Aliens. Together with Whisky a plan was set into motion that would take the entire killing floor experience to new levels of terror. After persuading Marco to recreate the speed and ferocity of the Alien, including new game play functionalities as facehuggers and endboss-fights with the queen, the team started working on finalising the mod were no one can hear you scream. After multiple setbacks, the end is finally in sight. The Aliens themselves looked better and better, by overhauling meshes and textures along the way. Weapons became more balanced and got shiny new textures. And to really immerse players into the universe of Aliens, created by James Cameron, they can now even play/sound like the iconic characters of the movie.
The AKF Aliens Killing Floor mod is finally here. And we hope server admins around the world give KF-players a chance to experience new terror.
1 comment by WhiskyGartley on Feb 6th, 2013

Due to some poor file management we've had to release a quick hot fix to address some version mismatches people were experiencing.
Hotfix can be found at ModDB or the official website.
Also Steam workshop is being somewhat uncooperative in addressing this issue. So it looks like we are going to have to overhaul that as well. This will probably happen around the next update.
If for what ever reason something does not work, please take the time to help us out. If your game crashes or does not work for some apparent reason then the log can tell us what is wrong.
To retrieve your log once the game stops or crashes. Navigate to your killing floor system folder. Often: C:\Program Files (x86)\Steam\steamapps\common\killingfloor\system and look for a killingfloor.log file.
Either email this file to gartley.mike@googlemail.com or copy and paste it's contents to pastebin.com and send me the link.
Sorry to have caused you folks any problems. I will submit myself to a flogging once I've fixed the problem.
- Whisky
If you'd like to offer feedback and support you can reach us either at WolfPackClan, Most Impressive, Wildcard Production Studios or over at the official TWI forums.
HaTeMe: I also recommend subscribing to AtmosphereProcessor and Aliens Music on steam workshop. Made for Aliens mod looong time ago when it was still...
A quick hotfix to address some file discrepancies. Please let me know if there are any additional problems. We will probably be rebuilding the Steam Workshop...
AKF is one of the most comprehensive mods to date released for Killing Floor. The aim of this mod was to bring the feel and scope of James Cameron's Aliens...
Highest Rated (2 agree) 9/10
Great mod with alot of potential! Play it :D
Feb 7 2013, 8:07pm by AJ_Quick
Latest tweets from @theimpressive
My game now has its onw Indie DB page. T.co :D
Apr 13 2013, 6:30pm
@DuvalMagic Finally bought ACM for the Mrs. :D She's loving it. Screw the haters, this is allot of fun coop. :-)
Mar 31 2013, 4:20pm
@_CorporalHicks Guilty pleasures aren't stupid hehe.
Mar 26 2013, 9:40am
@DuvalMagic Is Sega, like the Wii-U version of ACM, also contemplating on the DLC for ACM atm? That would be a shame... Love the game!
Mar 26 2013, 9:39am
@DuvalMagic Our clan has grabbed all challenges/achievements/ranks in ACM atm. Can we see lots more in the future? :-)
Mar 12 2013, 11:11am
@DuvalMagic Hey Randy, the clan is waiting for some juicy colonist...eh..DLC atm. :D Any indication on when this will hit for ACM? :)
Mar 4 2013, 4:05pm
@DuvalMagic Thank you! Dedicated server support? Afraid if you do add them, the clan will never stop playing lol. Good luck GBX!
Feb 27 2013, 3:27am
@DuvalMagic The WPC clan hasn't put down A:CM since it's release. How many DLC can we expect, or is the future uncertain at this point? :-)
Feb 27 2013, 3:03am
@DuvalMagic For what it's worth, our gaming clan enjoys ACM allot. I hope you guys keep the support up. Dedicated servers maybe? :D
Feb 19 2013, 1:55pm
Aliens : Killing Floor mod is noticed by PC Gamer! I made the news! T.co All that modeling wasn't for nothing. :D
Feb 11 2013, 6:43am
Pls. help whenever i load a map with alien server veterancy mutator on my KF crashes and shows this error: Assertion failed: GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 892]P.S. i have the server perk thing and the hotfix but still don't work :(
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i can't get the mod working
ALWAYS SPECIMENS!
firstly download the mod to the root directory of killing floor, read the readme it tells you. Secondly start up multiplayer and make sure you go to the upper right hand corner of the screen on the server query page. Go to the upper right hand corner and pull click on the dropdown menu,(I think it says servers all types) pull the menu down by clicking on the down arrow. SELECT ALIENS KILLINFFLOOR
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let me know if that works for you
I would like to make some aliens maps for this mod, please let me know
That'd be nice. The atmosphere would be pretty difficult to get right though
indeed, this first screen shot is of an alien nest hallway facing the cieling in 3dmax with no texture I made for my avp 1 mod Moddb.com
hmm seems to be a problem with how I linked that screen, well thats a link for my avp mod any way
Edit: I fixed it by activating the "global server aliens" mutator (or something like that)