Almost two years in the making, the WPC together with Marco bring you the most comprehensive overhaul of killing floor to date. When Braindead and Hemi created the M41A Pulse Rifle for killing floor, there was only one logical next step. Lets make everything Aliens. Together with Whisky a plan was set into motion that would take the entire killing floor experience to new levels of terror. After persuading Marco to recreate the speed and ferocity of the Alien, including new game play functionalities as facehuggers and endboss-fights with the queen, the team started working on finalising the mod were no one can hear you scream. After multiple setbacks, the end is finally in sight. The Aliens themselves looked better and better, by overhauling meshes and textures along the way. Weapons became more balanced and got shiny new textures. And to really immerse players into the universe of Aliens, created by James Cameron, they can now even play/sound like the iconic characters of the movie.

The AKF Aliens Killing Floor mod is finally here. And we hope server admins around the world give KF-players a chance to experience new terror.

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Blog RSS Feed Post news Report abuse Latest News: Hotfix for Aliens : Killing Floor 1.2

2 comments by WhiskyGartley on Feb 6th, 2013

Hotfix Picture

So Whisky messed some things up...

Due to some poor file management we've had to release a quick hot fix to address some version mismatches people were experiencing.

Hotfix can be found at ModDB or the official website.

Also Steam workshop is being somewhat uncooperative in addressing this issue. So it looks like we are going to have to overhaul that as well. This will probably happen around the next update.

Help us find bugs and trouble shoot problems.

If for what ever reason something does not work, please take the time to help us out. If your game crashes or does not work for some apparent reason then the log can tell us what is wrong.

To retrieve your log once the game stops or crashes. Navigate to your killing floor system folder. Often: C:\Program Files (x86)\Steam\steamapps\common\killingfloor\system and look for a killingfloor.log file.

Either email this file to or copy and paste it's contents to and send me the link.


Sorry to have caused you folks any problems. I will submit myself to a flogging once I've fixed the problem.

- Whisky

If you'd like to offer feedback and support you can reach us either at WolfPackClan, Most Impressive, Wildcard Production Studios or over at the official TWI forums.

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Hotfix for Aliens : Killing Floor 1.2

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Feb 6, 2013 Patch 2 comments

A quick hotfix to address some file discrepancies. Please let me know if there are any additional problems. We will probably be rebuilding the Steam Workshop...

Aliens : Killing Floor 1.2

Aliens : Killing Floor 1.2

Feb 3, 2013 Full Version 12 comments

AKF is one of the most comprehensive mods to date released for Killing Floor. The aim of this mod was to bring the feel and scope of James Cameron's Aliens...

Post comment Comments  (20 - 30 of 65)
Mighty_Guy Feb 24 2013 says:

I installed this and the hotfix, and there's a Killing Floor: Aliens gametype that shows up. However, the only thing it changes is how there are Aliens now instead of specimens. No new weapons and the trader is the same...

+1 vote     reply to comment
Mighty_Guy Feb 24 2013 replied:

Edit: I fixed it by activating the "global server aliens" mutator (or something like that)

+1 vote     reply to comment
Beez-one Feb 23 2013 says:

I used Workshop download and I only have Killing Floor game mode to choose from. What should I do?

Edit: Hotfix! :P

+1 vote     reply to comment
kaicooper Feb 15 2013 says:

how long is the it more then 1 hour?

+1 vote     reply to comment
JLG81 Feb 25 2013 replied:

its a multiplayer mod it goes for as long as you want to play

+1 vote     reply to comment
ShadowFear Feb 15 2013 replied:


+5 votes     reply to comment
Cesar101 Feb 14 2013 says:

Have to emphasize how fun this mod it. I recently bought Colonial marines (unfortunately), and lets just say this mod with it's bugs and small selection of maps creates a better atmosphere when facing Aliens than the abortion Gearbox created.

+2 votes     reply to comment
TheUnbeholden Feb 19 2013 replied:

Although Aliens Colonial Marines does have a better selection of weapons, & pretty good sound design but I guess that isn't enough to make a good game. Aliens KF is going to be getting more weapons and maps in the next version so you guys will be pleased!

+3 votes     reply to comment
thedude0998 Feb 13 2013 says:

looks great, Gonna try it out this afternoon ^^

+1 vote     reply to comment
TheJP3372 Feb 11 2013 says:

Tried it. And I have to say, you will never forget the first time a facehugger attacks you. Really fun mod.

+2 votes     reply to comment
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Released 2012
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Highest Rated (2 agree) 9/10

Great mod with alot of potential! Play it :D

Feb 7 2013 by AJ_Quick

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