Half-Life 2 Classic is a Half-Life 1 mod that aims to recreate the entirety of Half-Life 2.

Why? Mainly, just for fun, but also because a lot of people like how the goldsrc engine feels, or enjoy the gameplay or Half-Life more than Half-Life 2. It's also a way to see what Half-Life 2 could have looked like in the limits of Goldsrc, if valve never developed the Source engine.

If you want to help out, please apply here. We're in need of modelers, texture artists, and programmers.

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First of all, thank you for all the support. This mod began as a quick map made in a couple days, and is now on it's way to becoming a full mod. It was the most popular mod on moddb for a short time, and even got articles in popular news sites like PCGamer and Kotaku. So again, thank you.

Now, we present to you the first of hopefully many updates, where we'll show what we've been working on and what our plans for the future are.

Mapping

(Also known as the reason that so many people lose online games.)

The mapping team has been hard at work porting the original Half-Life 2 to our slightly modified GoldSRC engine.

Below are some screenshots of their work.

d1_canals_01d1_canals_01d1_canals_01ad1_canals_01ad1_canals_01ad1_canals_02d1_canals_02d1_canals_02d1_town_01d1_town_03


VALVe’s fantastic job of guiding the player through the game without intrusive tutorials is renowned for being well - fantastic. And one important goal of the Level Design team is to build a world that honors VALVe’s original concept.

One way they are honoring said concept is by directly porting most of the original game’s geometry from Half-Life 2 and texturing with the appropriate equivalent.

As of right now the introduction is mostly complete, and Canals 1, 1a and 2 are completely playable. Two maps (town01 and town03) of the infamous Ravenholm section of the game are works in progress at the moment. As a result of this, we can only provide images of them in their current design stages.

Also, to stay true to the goldsrc engine, we've make a version of the intro that allows you to walk around freely, similar to the ending of Half-Life 1. You can view it in the video we made for this update.

Modeling/Texturing

(We spend more time nonsensically rotating models than modeling.)

The modeling team is hard at work porting and remixing what hasn’t already been ported by them and other contributors previously. Subsequently we've also been working on a technique to make weapon models. Due to the shocking difference between the original Half Life and Half Life 2 shotguns, the team has prototyped this:


You can actually tell us your opinion of this shotgun here, if you so wish.

Feedback is welcome!

As always, we’re accepting new members to join our team. If you’re interested we now have a form you can fill out to apply: Google Forms

Right now we mainly need Programmers, Texture Artists, and Modelers.

We plan to do these kind of updates monthly from now on, and we have a lot planned for the future. We will see you up ahead.

Updates on the mod.

Updates on the mod.

News 2 comments

We're extremely thankful for all the support so far, and we have a couple updates on the mod's development.

Introducing Half-Life 2: Classic

Introducing Half-Life 2: Classic

News 26 comments

After 2 months of hard work, we're proud to be announcing the development of Half-Life 2: Classic.

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HL2Classicdemo

HL2Classicdemo

Demo 37 comments

The first chapter of Half-Life 2, remade in Half-Life 1's engine. To install simply extract to your Half-Life folder.

Comments  (0 - 10 of 108)
Guest
Guest

In The Map Files, There's A Map Called "test_vehicle" which has a air-boat that works! To Access The Map Type In The Console "map test_vehicle" and it should work, so you can have fun driving and give it a rate, i gave it 9/10

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Guest
Guest

download?????

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Sockman111 Creator
Sockman111

Go to "Files" at the top and the demo should be there.

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Guest
Guest

Where can i instal this game?

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Sockman111 Creator
Sockman111

Go to the top and click "Files"

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Dieagamer101
Dieagamer101

This seems to be a great mod. You just need to fix up barneys character model to look more like a combine. also, can you release a demo with all the weapons? Also when is the the release date?

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Sockman111 Creator
Sockman111

We're working on pretty much every character model right now to make it styled like hl1. We're planning on releasing a Ravenholm demo at some point, but as for the whole mod, it's too early to know the final release date. I would say 2019-2020 is a safe bet, but don't take my word for it.

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Dieagamer101
Dieagamer101

can you post a development update like once a week or so to show that this mod isn't dead? thats i8s how I knew that mini doom 2 was still going to come out, even though it was supposed to come out in 2016.

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Gordonfreeman42
Gordonfreeman42

Looking great, Tracking as of right now.

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Latest tweets from @theteamclassic

There's a small chance that PR is doing it's job. T.co

Feb 11 2018

Don't worry we're still possibly working on the actual mod. T.co

Feb 9 2018

Some... unforeseen things occurred while modeling. Oh, god I'm so sorry. I'm so sorry you had to see this. T.co

Feb 5 2018

Ok... Youtu.be

Feb 3 2018

We try to take criticism well. But clearly, Mr. Zammar is either compensating for something or is unable to create… T.co

Feb 3 2018

Made by the newest addition to TeamClassic, @Th3SwitchGuy - a high quality meme. T.co

Jan 30 2018

A big hug and a plate of cookies to @ValveNewsNetwor for featuring our mod on his Community Update video! It's good… T.co

Jan 30 2018

Yeah, cause we're just that great. T.co

Jan 18 2018

Development of TeamClassic's Half Life 2: Classic is coming along nicely, In a few months we might just have a Rave… T.co

Jan 9 2018

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