This mod adds new ships, inland locations and several new features.This mod is updated to version 4.0 - the last official update for this game.

Mod Content:

Ships:

- 9 New Ships Added:

· Light Sloop - fast modestly armed military vessel. (one mast)

· Sloop Of War - fast heavily armed military ship. (two mast)

· Xebec - fast heavily armed military ship. (three mast lateen rig)

· Barquentine - Lighter Barque with good cargo capacity. (three mast square rig)

· Grand Caravel - Outdated Trader Ship, but good mileage and durability. (three mast square)

· Brig- Royal Navy Variant. (three mast square/lateen rig)

· Light Frigate - Fast and modestly armed frigate. (three mast square/lateen rig)

· Heavy Frigate - Decently fast and heavily armed frigate. (three mast square/lateen rig)

· Replaced the stock Lineship with a new model. (three mast square/lateen rig)

- Ships statistics have been rebalanced to accommodate the new ships.

- All ships now have historically accurate cannons.

Music/Sounds:

· Made five new different sound schemes based on the old version of mod (Original, Mod Content, Epic Music, All Music, No Music). NOTE: Mod Content will be the default scheme. A "Music Options Key" text document will tell you which scheme equals which labeled button (trust me you'll need it).

· Added unique sounds to cannon fire {Small (8-12pdr), Medium(16-24pdr), Large(36-48pdr), Mortar (92pdr)}.

· Re-mastered "cannon reload" (Left, Right, All) and "reload cannon with ___ shot" sounds for historical accuracy. Courtesy of Age of Sail II: Privateer's Bounty.

Videos:

· Logo Videos Return (1C Logo Removed, Akella Logo given sound, Playlogic Logo)

· Added new videos (PiratesAhoy.net Logo and Mod Intro)

· Changed order of videos in Seadogs.c to accommodate 4 videos (Playlogic, Akella, Pirates Ahoy, Mod Intro)

Ablilities:

· Waste Gold at Brothel - Visual content removed.

· Use the bank and take on debt.

· New cheat (bestglass) for exquisite spyglass.

Game/Bug Fixes:

· Some English Showing in Russian.

· All Patches up to 1.5 added to the supermod.

Acknowledgements:

· Danny2007 for patch combination and language bug fixes.

· CyberOps for Abilities column and Brig (royal navy).

· Captain Blackfleet for source EXE for sound scheme changer.

· Modder01 for new videos, new music, new sounds, new ships, historical accuracy, ship balancing and code fixes.

-TheBlackKnight for Historical Flags

NOTE: Add credit, when applicable, to any person who adds to this mod.

Version 3.5 Changelog (added contents of version 3.5)
- Fixed storyline error with Bloody Michelle and escort ship. Escort now renamed "Le Mona".

- Added Historical Flags:
-English: Red naval ensign with St. George's cross
-French: Blue and white fleur-de-lis royal ensign
-Spanish: Burgundy cross
-Dutch: Horizontal tricolor with West India Company markings
-Smugglers: Stock AoP flag
-Pirates: Worn skull and cross swords flag

- Changed ship descriptions and ship type names. Now closest to British rating/type naming system used in 16-17th centuries.

- Added more church music, desert island music and town themes.

- Made unique Swords (Astralaid) and Guns (Duelist's Dream) do better damage.

- Increased damage for musket/musketoon

- Increased charges for Duelist's Dream (Now 4)

- Now made minimum ranks for spyglasses.

- Made Blunderbuss more common to receive and is no longer unique. Increased damaged also.

- Made/Re-mastered unique sounds for every cannon type.

- Made more historical references to unique swords and guns in the game.

- Re-mastered historical accuracy on ships.

- Remastered cannon sounds and reload (unique for every cannon and two schemes for reload)

- Drunkard quest in Bridgetown tavern remastered

- Greetings from townsfolk are simpler and more understandable


Changelog v4.0 (Added Contents of Version 4.0):

- Added COAS Dutchman (flyingdutchman1(GOF ERAS))

- Edited stats for COAS Dutchman - Same HP as a manowar with 92pdr mortars.

- Edited starting ship for Beatrice and Blaze Sharp - Both get a Sloop.

- Edited starting money - they both get 40,000 gold.

- Made 7z file a self extracting archive.

- Replaced schooner (ColonialSchooner(GOF ERAS))

- got sailorspoints for all ships

- revamped dialog

- revamped voice files

- added EasterEgg in files (bonus videos)

- added better 8 and 12 pounder gun sounds

- added Dutchman encounter quest

- Fixed some English showing in Russian and French

- Replaced "all music" scheme with a custom music scheme from COAS (classical music mod)

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0 comments by Modder01 on Feb 22nd, 2014

Ask yourself the following 5 questions:
1. Why should I download this mod?
2. When Is the New mod available?
3. Is this the full version of the game?
4. Does this make my game work smoothly?
5. Will it be updated?

The 5 answers are:
1. This mod is an evolution of the previous supermod designed to stabilize AoP and make it more enjoyable to play.

2. The Mod is Available now.

3. No this is not the full version of the game. This mod is compatible with the original 1.4.1 game disc available here:
Amazon.com

4. This game still does have some irreversible problems. This game has a bug in enemy surrender dialogue that CTD's without warning. The game is quirky/CTD on first start-up (Workaround- disable User account control for that application). The Audio can sometimes stack up eventually causing a CTD (Workaround - save game when you hear stacked music and restart the application).

5. Planned updates are as follows with version numbers:
- v3.5 = Bloody Mischelle/storyline fix and new music for towns and church (released)
- v4.0 = Application Installer (released)

Mod Includes:
Ships:
- 9 New Ships Added:
· Light Sloop - fast modestly armed military vessel. (one mast)
· Sloop Of War - fast heavily armed military ship. (two mast)
· Xebec - fast heavily armed military ship. (three mast lateen rig)
· Barquentine - Lighter Barque with good cargo capacity. (three mast square rig)
· Grand Caravel - Outdated Trader Ship, but good mileage and durability. (three mast square)
· Brig- Royal Navy Variant. (three mast square/lateen rig)
· Light Frigate - Fast and modestly armed frigate. (three mast square/lateen rig)
· Heavy Frigate - Decently fast and heavily armed frigate. (three mast square/lateen rig)
· Replaced the stock Lineship with a new model. (three mast square/lateen rig)
- Ships statistics have been rebalanced to accommodate the new ships.
- All ships now have historically accurate cannons.
Music/Sounds:
· Made five new different sound schemes based on the old version of mod (Original, Mod Content, Epic Music, All Music, No Music). NOTE: Mod Content will be the default scheme. A "Music Options Key" text document will tell you which scheme equals which labeled button (trust me you'll need it).
· Added unique sounds to cannon fire {Small (8-12pdr), Medium(16-24pdr), Large(36-48pdr), Mortar (92pdr)}.
· Re-mastered "cannon reload" (Left, Right, All) and "reload cannon with ___ shot" sounds for historical accuracy. Courtesy of Age of Sail II: Privateer's Bounty.
Videos:
· Logo Videos Return (1C Logo Removed, Akella Logo given sound, Playlogic Logo)
· Added new videos (PiratesAhoy.net Logo and Mod Intro)
· Changed order of videos in Seadogs.c to accommodate 4 videos (Playlogic, Akella, Pirates Ahoy, Mod Intro)
Ablilities:
· Waste Gold at Brothel - Visual content removed.
· Use the bank and take on debt.
· New cheat (bestglass) for exquisite spyglass.
Game/Bug Fixes:
· Some English Showing in Russian.
· All Patches up to 1.5 added to the supermod.
Acknowledgements:
· Danny2007 for patch combination and language bug fixes.
· CyberOps for Abilities column and Brig (royal navy).
· Captain Blackfleet for source EXE for sound scheme changer.
· Modder01 for new videos, new music, new sounds, new ships, historical accuracy, ship balancing and code fixes.
NOTE: Add credit, when applicable, to any person who adds to this mod.

INSTALLATION:
Copy the "Age of Pirates: Caribbean Tales" and paste it in the following folder:
32 bit Operating System: C:/Program Files/Playlogic
64 bit Operating System: C:/Program Files (x86)/Playlogic

Mod Download Link:
Age of Pirates: Historical Immersion Supermod


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Age of Pirates: Historical Immersion Supermod v4.0

Age of Pirates: Historical Immersion Supermod v4.0

Feb 20, 2014 Full Version 1 comment

The Supermod for Age of Pirates: Caribbean Tales adds more ships, inland locations on islands and several new features. Contained also are the contents...

ENB Improved Graphics

ENB Improved Graphics

Dec 12, 2009 Effects GFX 26 comments

Install this file to get better graphics in any version of a Storm Engine based game, including Pirates of the Caribbean, Age of Pirates: Caribbean Tales...

Post comment Comments  (0 - 10 of 19)
Blobfish
Blobfish Nov 29 2014, 7:09pm says:

Help me !!

i can't capture a ship i have 4 points on tactic and a passanger officer but still i can't !

+1 vote     reply to comment
kevindimov
kevindimov Sep 25 2014, 4:36am says:

I see this bug. My sailors' salary should be fixed, depending on number of sailors and officers. However, only the officers salary is fixed. My sailors take ~30-40% of the gold I make while trading goods. For example, if I make 100,000 gold for a month while trading, my sailors salary will be around 35,000 gold, instead of 2,000. Why is that ? Did anyone encounter this bug and how to fix it ?

+1 vote     reply to comment
Guest
Guest May 19 2014, 5:29pm says:

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Modder01 Creator
Modder01 Aug 10 2014, 8:22pm replied:

Version 4.0 should fix this, sorry I didn't reply sooner. If it still has this problem, it is a bug that comes with the limitations presented while using an outdated version of storm engine and requiring a crack to play it due to star-force causing havoc when you first install the game.

+1 vote   reply to comment
fuffa69
fuffa69 Nov 11 2012, 2:25pm says:

when i click on both links my browser says that the link doesn't exist anymore, is filefront down? What should i do to download this MOD? HELP Please!!

+1 vote     reply to comment
cappello_di_paglia
cappello_di_paglia Jun 16 2012, 9:54am says:

does anybody know whether this mod debug the game or actually adds new bugs?? please, answer me...I am really sick and tired of the bugs.

+2 votes     reply to comment
theBuzz
theBuzz Nov 7 2012, 4:38pm replied:

I've found that it eliminates a fair few bugs. It is certainely more stab;e than it was before.

+1 vote     reply to comment
cappello_di_paglia
cappello_di_paglia Jun 16 2012, 11:18am replied:

For what I've seen this mod is cool...but as I thought it worsens the bug issue.

+1 vote     reply to comment
cappello_di_paglia
cappello_di_paglia Jun 17 2012, 6:19pm replied:

...besides, whenever I try to save the game it shuts off, is there any way to fix this problem?

+1 vote     reply to comment
Modder01 Creator
Modder01 Aug 10 2014, 8:26pm replied:

Again this new iteration in version 4.0 should fix these minor bugs, but if they are still present, as I stated above, it is due to star-force wreaking havoc on the storm engine. The only irreversable problems I've had are:

1. The occasional or regular "ALT+TAB" glitch on the first start-up of the game.

2. Layered Music which eventually causes a CTD.

+1 vote   reply to comment
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Released Feb 19, 2014
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