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yeah sorry people I completely stopped working on this since July-August but baz will continue were i left, dont worry its in good hands :)
Hi back for a few, need pictures of the glitched Leman Russ,
For months i've seen bunch of Bug reports saying that either the leman russ turret texture gets off or that the Executioner variant freezes...but havent been able to recreate those bugs myself, so please if anyone has pics or vids please provide me a link so i can get a look...and do the proper fixing.
Beautiful music! the dedication put into this mod never cease of amaze me :)
GLA are the ORKS of C&C generals! xD
Sounds like that, however make sure your soulstorm is patched to V1.2, also try running vanilla soulstorm and then activate the mod through the inbuilt mod manager to see if it works...if all this fails then unistall the mod and install again.
thanks buddy, will look at it, probably some of the win conditions hasnt been fully updated for Inquisition
yeah sort of for example the Wave Serpent cost thing might not make it to the final 1.54
Ok added a news article for it
I uploaded a little update, is for testers mainly but is available for anyone here Mediafire.com
Check Forums for details
Cant wait for this!
It aint that bad cylarne, DOW2 Retribution has a similar penalty to "revive" campaing Heroes (dunno in multiplayer).
It all depends how much time that penalty last imo, if its permanent well then yeah its way too harsh, but if it has a limited time like say 3min I think is good idea.
You got the nail on the head!
Imo the mod standard textures are more than OK for an RTS gameplay...but hey those who want to have their marines have more details well the HD is available.
Great romans at last! Downloading right now :D
This game gets better each release
Yep, eventually yes :)
Im sorry but that is not in the aims of this mod.
Yeah It happens with this one as well :/
Ok will give it a try, although the problem is not while playing, the issue presents when you try to go back to BF2 after minimizing it with ALT+TAB
After a lot of trial and error and with the help of thudo I finally was able to fix the AI crash related with the GK Brotherhood Champion.
As i stated in Relicnews, next update will be mostly about AI fixes and improvements, things are moving very slow but we are progressing :)
I havent tested this particular download, but my BF2 with my custom ENB cant resume after alt+tab, it just crashes.
I wonder if this one fare any better?
You can have up to 3 squads of renegade militias in place of a Chaos space marine squad, they are just as good as any standard IG infantry squad, however with "Siege Masters Doctrine" they can have up to 3 special weapons instead of just 1.
Just a bit of AI fixes, thats all :/
im on it
Most of the FoK guys have helped a lot too
i know you werent particulary asking how armors work, thats why i labelled it under extra info, i couldnt really tell if you already knew how it worked or not xD but it might enlight someone else with these queries, this is a public wall so things written here are for anyone willing to read.
Sorry i didnt read properly before xD
Yes is kind of a newer version of FoK but for SS :)
Single Marine has 200HP
Generic Vehicle has 350HP, can get somewhere around 500 with some upgrades in some cases.
What was "Hardcore mode" in FoK was made default in PoK, there is a "softcore mode" included in now, but its known to cause some issues with some HP upgrades/boosts in game.
That's why all HP values are half of what they were in FoK
Now some extra info:
Infantry armors always allow at least a % of damage go through, with very few exceptions of course.
Vehicle armors are invulnerable to weapons that lack the proper armor piercing value.
For example a Predator will never get damaged by a rabble of boyz armed only with shootas, however if they get some rokkit launchas, things get different.
This makes vehicles much more durable than infantry regardless of the apparent low HP value, you just have to watch out from the big guns.
Added a mediafire link to the 1.53 code in Luas for modders
I agree with onard, imo the wisest thing would be to keep horus' original idea of making subtle cosmetic changes and "chapter tactics" alike bonuses for DA, BA and SW.
:P hehe guilty of the same crime xD
I might release a Skyrim mini mod as well but thats another topic.
Now about this mod, well i have everything secured and backedup in a an external drive, just will have to say that works on it are on Hold, once i get over my skyrim addiction xD i will work back on this.
However in the mean time i guess i can release a patch with more fixes, like for example the Leman russ turret bug and etc, but no new content.