Concentrating on the late medieval period, Age of Chivalry: Hegemony replaces or significantly alters each of the civilizations in the original game, while adding a number of new ones, allowing the player to control Central and Western European states. Many new units and technologies have been added and gameplay dynamics have been changed considerably in this complete overhaul of Age of Empires II.

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Medieval Florence
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OrangeNero
OrangeNero - - 6,594 comments

gotta love the detail.
Is that a tower in the middle?

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Happertesch Author
Happertesch - - 419 comments

It's the campanile (bell tower) that stands next to the cathedral of Florence. I added it as a building for use in scenarios, but it can't actually be built in-game.

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Guest
Guest - - 690,782 comments

Too bad. Would be awesome. By the way, shall we expect a release next month?

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OrangeNero
OrangeNero - - 6,594 comments

ya doesn't look like it should fire arrows.
Is really cool that you add these not so important buildings as well. The fruit market that you cut out of the big one is nice too and there's a fountain.

Its the little details like these that can add so much to the look of a map.

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Exe20
Exe20 - - 275 comments

i love this mod! is tooo realistic and awesome!!

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Melooo
Melooo - - 145 comments

hmmm a haystack just next a very high tower

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Description

Just a little update to show this is still being worked on. I will soon release a beta version of the new expansion, which will introduce the Papal States, Naples and Hungary to Age of Chivalry. Not all graphics will be complete yet - the version will mostly serve as a way of discovering bugs with the new civs and making sure everything works smoothly.

Until then, enjoy this screenshot, which shows off some Italian buildings in medieval Florence. I've added the famous Campanile (the bell tower next to the cathedral) made by Giotto. It can't be built in random maps, but you can use it in your scenarios. The screenshot also shows the Neapolitan Princely Court - the large square building with inner courtyard.