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I'd rather you promise it. e-e
I really want to make maps for this~.
The only thing I don't like is the sharpness between the red, bloody bits of his.. Mouth mandibles and the rest of his overall body.
Letalone the model itself is fantastic, just the redness seems a bit too clean for a land shark ._.
Well, no ****, lol. But, y' know. That was past me.
It'd sound good at the beginning too, since it'd fit there also. At least, this is what I thought I was thinking.
Love it love it
LOVE IT LOVE IT LOVE IT
If you actually looked into Halo's story, it's the most complex story you could ever have in a video game.
Unsettlingly bright and empty.
I love it!
You guys are looking at the graphics and i'm just like "Wow that HUD is sexy."
That Citadel reminds me of the moon in Legend of Zelda: Majoras Mask. ;-;
Nightmares all over again.
Yes! You modelled it! This is beautiful.
Wow, about time I came back. This jeep looks amazing.
Wait, you have an IQ of 120?
Nevermind, I managed to make it work.
I wish I had something like this in real life. :(
It seems like everything except the barrel is too thin. Fatten it up a little? c:
<3! Sexified Leak map.
I love how smooth the Gargantua looks.
I always wanted to see a working Manhack arcade from the book. :DDDDD
Guys, for Aftermath 0.1 and over, go to:
Copy zombiesurvival, and then rename it to zombiesurvival-mp to avoid conflict issues
So, uhh... That symbol. That's a Combine Emblem. Does the combine end up as one of the endings or will that turn out to be a hint at the map of the facility? :3
Hey man, I fell asleep and woke up in Detention. That doesn't sound scary at first but then when you get to thinking. Who the hell carried me silently too the Detentions office which doesn't start in like 3 hours from when I woke up and not wake me up in between? And then i'm not woken up when i'm sat down into the chair? Now THAT is scary.
Hey, it works n' all. But it'd be great if you could make an .fgd for swarm, so that triggers and things work. ^-^
EVERYONE! How to fix Desura Crash fix:
Step 1: Run Desura in Compatibility mode.
Step 2: Run Desura as an Administrator.
Step 3: Install Half Life 2 : Wars.
After install, you can either keep running as an administrator, or you can run Desura in Offline mode.
Like.. Seriously, it still doesn't work and I really need help.
I have Microsoft Framework.NET whatever installed and everything, yet it still doesn't play. Can anybody help me out?
This would probably be the song that plays when you wake up at the beginning of the game. If it was, this would be an amazing introduction to the soundtrack. ^-^
All these images look great, but when you play the mod, it's.. It's just awful... It looks pretty though.
Ohohohohoh, sexy lights. :O
What's wrong with it? :<
Oh wow a lot of de- Oh god too mu- OH DEAR GOD. This is amazing but it's scaring the hell outa me. D:
This is.. Sinister, scary.
Looks exactly like a grey Master-Chief. :3
This reminds me of the Infernus from Grand Theft Auto: San Andreas. :D
I like what you did with the floor boards.
Wow, this looks amazing..
Not America! D':
The title should say..
..Quiet, before the SWARM! HAHAHAHAHAHAHAHA
..I'm debating if it's fake or not.
Kelly looks like he's going to shoot himself one day. D:
The sad part is.. He actually looks like a normal Fisherman. O_O
I love how it looks like the Bradley has a smiley face on the front.
That's a great idea. It does seem.. What's the word for it...
Ambiotic? And it is a mysterious feeling, since it's most likely going to play when you go into a giant ocean of water that you've never explored, and you have no idea what your getting into. :D
Do you need any help? I love games like these, and I don't want something like this to die. I'm a good artist. And i'll compose music. :D
It has that mysterious feeling, as if though, in that sea, there's something that is always trying to harm you. It makes it seem like the water is your enemy. Maybe there could be multiple tracks for each stage? :D? This could probably be when your in some sort of large creature's underwater nest or something.
Words of wisdom.
How do you make levels for Swarm?
That's it man. That's it.
I'll murder you in your sleep if you say nice one more time. I'm going to click next, and...
My eye's melt of the rotting map making.. H-Here, i'm expirienced with hammer, let me make levels for you. Okay? I'll email you them when I finish.. Okay? You can still use the other one, don't worry.
Zombie will knock on wall,
Then que the break trigger when the scripted sequence pounds on the glass.
You said that you'd help my 1 man crew! And I'd like to thank you, what would you help in, skins? Mapping? Modelling?
Low detailed, I know, but this part wasn't ment to be beautiful.
Got smacked too the right from the combine at the end of that hill.
(Hence the boxes to the right of the screen falling)
We have thought through that the player will have a relationship.
I do not know if we should name her Amy, Cloreese, Keara, or Haylee,
Maybe you can help choose? Post a comment to help us out!
Maybe you guys/girls can help out? And give some recommendations for chapter 6, 7, and 8?
Well, what do you guys think? Should we keep St.Olga? Or scrap it.
Sorry for it being so small, heres what it says:
Chapter 4: To the shore!
In this chapter, or later on... We plan that todd's dead body, and many others, are located after the large street fight as you exit the sewers... The player travels down the canals, and on street level for a short time, finds their way to tthe docks, it is un-sure how the player will get to St.Olga, for chapter 5: St.Olga, but X-development will tell you how when we get the legit answer.
The displacement is a little rough... But it's pretty.
Im kinda new at re-texturing, wheres the texture files?
Send it to me and I'll make it beautiful. :D
I love that shotgun.
Wow, is this when you leave your family or something?
Hey i'll map for you bro.
Every piece of glass shalt be destroyable in this mod..
That, or most.
Don't worry, heres a link to the test run of one of the later maps.
Sorry it seems empty, this project started yesterday.. More screenshots coming soon, today almost positively.
BARNEY.. Is barney going to be in the actuall mod?
The road-block looks to blocky, i would like to know what that is, maybe make it more ramped,
You need to fix that vent.
The zombie bashes through, right now, all that happens is the wall breaks and the zombie walks through..
Haha, you like this scene guys?
Wow, you guys are awesome.
Looks good, but... Aagh, i don't know... It's missing the cylinder on the side.