Hey, this seems like an interesting game, I was brought here by your post at SpaceSimCentral and I really like the idea of mixing X3 and Freelancer, though those games seem pretty similar as it stands in my opinion haha
I just had a few questions to ask and I hope you do not take them as an attack on your game, just simply wondering about the direction you are planning to take with the game:
1. Now that there are many sandbox-esque sci-fi games coming out such as Elite: Dangerous and Star Citizen, to make the front runners, in which direction are you planning on taking this game's gameplay that will differentiate it from the rest of the games coming out in the next year or so?
2. You talk about the game being a blend of X3 and Freelancer, could you possibly expand on what exactly it is you are, and aren't, taking from the games that would help to expand your game into something greater?
3. Are there any gameplay aspects that are you really focusing on, whether initially or in general, that you hope to make the keystone feature of your project?
Thanks in advance and I will be keeping a close eye on this game to see how things progress! I have high hopes for a very cool game :)
xinsavior
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