Installer for the 0.25 version of Arcane Worlds, adding few new features and several bug fixes
Thanks to everyone who backed the campaign!
Unfortunately, with only 1% and 8 days left, it's unlikely to be funded. I'm trying some publishers, but no luck so far. I won't abandon Arcane Worlds, but I need to pay my bills, so I'm looking for a job now. I'm going to set up Patreon as well, and try some other things, like finishing my other game LEVEL UP! and getting it on Steam.
That means Arcane Worlds updates will be slow, and I have no idea when the next one will be released for now.
I might try it again on the Kickstarter next year, if I'll find someone who can help me to set it up
Latest tweets from @elecdog
@StephanieRct Hmm... "It was [...] with [...] in [...]" - It looks like there could be a game here. But I guess it's too niche.
Dec 17 2014, 12:51am
@JonasKyratzes Thank you, it's very useful now for me, I just finally bought it.
Dec 15 2014, 1:29pm
@McFunkypants It started as a joke, but it had fun PvP since the start - 1 weapon, no healing, no frag count, but we played for an hour.
Dec 15 2014, 11:22am
Dec 14 2014, 11:56pm
Dec 12 2014, 11:16am
@JonasKyratzes Same. I'd hire you as the writer.
Dec 12 2014, 9:49am
@tha_rami Yeah... I wonder if it's worth trying the KS next year with my game at all.
Dec 11 2014, 10:05pm
@McFunkypants Personally, I'm more concerned with the lack of shadows.
Dec 5 2014, 7:00pm
@Draknek In the light of that, your game's name is very appropriate :)
Dec 5 2014, 6:02pm
@peculiargames Emails from my site are instantly rejected by Google Groups, for example. At least there's a notice for that.
Dec 5 2014, 11:12am