Arcane Worlds is a game inspired by Magic Carpet, with modern graphics and features, to name some: simulated water and lava, swarms of creatures, generated worlds. You play as a sorcerer, exploring mysterious worlds, changing them, discovering ancient secrets, creating new spells, fighting creatures and other mages, building and destroying as you please.

FEATURES

New engine with enhanced graphics, audio and physics
Dozen of spells and monsters
Infinite amount of different worlds, automatically generated
Play in singleplayer or in multiplayer with friends
Available on Steam and Desura


Arcane Worlds 0.26 :: Demo



WEBSITE

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Pictures from 0.23 Pictures from 0.23 Pictures from 0.23
Blog RSS Feed Report abuse Latest News: [Update] Arcane Worlds 0.25 and 0.26

1 comment by PlaysGames11 on Mar 7th, 2015

Two updates in one row, 0.25 is about "mana tactics", 0.26 is about graphical update. See the details below ! :)

Change log: 0.26

  • New shadows.
  • New anti-aliasing method (TAA).
  • Tree foliage now uses a much less detailed model in the distance, for performance.
  • Tried to improve water simulation performance on some CPUs.
  • Added rim lighting and adjusted land textures.
  • Disabled stylistic post-processing effect by default, you can toggle it with F5.
  • Various rendering optimizations.
  • Sound volume instead of master volume in settings.

Change log: 0.25

  • Mana is now "wild" by default and should be claimed with the new Claim Mana spell.
  • Gatherers only pick up mana owned by the player now, ignoring the wild mana.
  • Player's maximum mana depends on the mana stored in the castle now.
  • Player's mana regeneration rate now depends on the mana owned (claimed) by the player.
  • Made gatherers pick up mana much more efficiently.
  • Gatherers can be damaged and killed now, both by enemies and the player.
  • Rebalanced spell mana costs and some other parameters.
  • Extra mana (above castle's capacity) is now expelled from the castle.
  • Added normal (non-dark) birds.
  • Added gatherer summon and death effects and sounds.
  • Added gatherers' info to HUD.
  • Mana, gatherers and player's missiles are now visible on the map.
  • Added dotted line to the castle on the map.
  • Spell icon turns semi-transparent now when the spell can't be cast.
  • Made Fracture spell stronger and improved its effect aesthetically.
  • Updated the tutorial to teach about claiming mana.
  • Fixed items appearing inside menhirs sometimes.
  • Added additional screen message with smaller text, mostly for the tutorial.
  • Added world gameplay time to script, also displayed on the performance stats screen.
  • Changed the way C++ and Squirrel objects are linked internally.

Arcane Worlds 0.26 :: Demo


MINIMUM SYSTEM REQUIREMENT

Required :
200Mo free hard disk space
Dual-Core CPU @ 2.00 GHz
ATI Radeon HD 6xxx series OR Nvidia GTX 5xx/6xx series
4Go of RAM

Best :
1Go hard disk free space (futures updates)
Dual-Core CPU @ 3.00 GHz
ATI Radeon HD 7xxx series/R9 2xx series OR Nvidia GTX 6xx/7xx series
4Go of RAM

This game is not very CPU-intensive, but need some graphic card power. Integrated GPUs like Intel ones may not work. A-series APU from AMD should work.
If you encounter a problem while launching or playing the game, please report the error. Please update your graphic card driver before posting : AMD or NVIDIA

Media RSS Feed Latest Video
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Arcane Worlds 0.26 :: Demo

Arcane Worlds 0.26 :: Demo

Mar 7, 2015 Demo 0 comments

Installer for the 0.26 version of Arcane Worlds, adding few new features and several bug fixes

Arcane Worlds 0.25 :: Demo

Arcane Worlds 0.25 :: Demo

Oct 8, 2014 Demo 0 comments

Installer for the 0.25 version of Arcane Worlds, adding few new features and several bug fixes

Arcane Worlds 0.24 :: Demo

Arcane Worlds 0.24 :: Demo

Sep 7, 2014 Demo 0 comments

Installer for the 0.24 version of Arcane Worlds, adding few new features and several bug fixes

Arcane Worlds 0.23 :: Demo

Arcane Worlds 0.23 :: Demo

Aug 13, 2014 Demo 1 comment

Installer for the 0.23 version of Arcane Worlds, adding few new features and several bug fixes

Arcane Worlds 0.22 :: Demo

Arcane Worlds 0.22 :: Demo

Jul 27, 2014 Demo 0 comments

Installer for the 0.22 version of Arcane Worlds, adding few new features and several bug fixes.

Arcane Worlds 0.21 :: Demo

Arcane Worlds 0.21 :: Demo

Jun 28, 2014 Demo 0 comments

Installer for the 0.21 version of Arcane Worlds, adding a few of new features and several bug fixes.

Post comment Comments  (0 - 10 of 134)
Zhery
Zhery Sep 4 2014, 12:30am says:

Like the environment.

+1 vote     reply to comment
Guest
Guest May 1 2014, 4:56pm says:

Hi,

It would be nice if you would add an 'invert-y as'-function add to the game, because I like to play games when i go up with the mouse, the screen go up.

So please can u add it?

Sinceraly!

+2 votes     reply to comment
elecdog Creator
elecdog Jun 10 2014, 10:11pm replied:

Added!

+3 votes   reply to comment
jasonleav
jasonleav Jan 1 2014, 2:27am says:

Hello elecdog,
This game looks great. I just had a question. Now that you are greenlit are you going be offering the game on steam exclusively? or will i still be able to get updates from desura or wherever i buy it? i Have nothing against steam really. But i do not have the internet at my home. So i download games elsewhere and play them at home. Every time i get into a game they go exclusively to steam lol. Thanks for any info,

Jason

+2 votes     reply to comment
elecdog Creator
elecdog Jan 1 2014, 8:31am replied:

No, it'll still be available and updated DRM-free on my site, Desura, IGS store etc.

You'll also get a Steam key if you buy it before it's released on Steam. I'm not sure about after that though.

+2 votes   reply to comment
BZant
BZant Dec 27 2013, 6:30pm says:

Can someone post the system minimum requirements to play this game? I have a fairly old (but still decent) laptop I tried playing this on and got absolutely HORRIBLE stuttering, lag, and I couldnt even play. At all. Thats how horrible it was. A real shame too because the game looks very pretty and I would have liked to try it out. I would like to know the system requirements so I know if it was the game (bugs or what not) or if I just needed to upgrade to a new computer to play. (which wont be for awhile but itll be something to look forward to i guess)

+2 votes     reply to comment
elecdog Creator
elecdog Dec 28 2013, 3:00am replied:

Unfortunately, it's still in flux so it's hard to tell the final system requirements. You obviously meet the minimum ones to technically run it.

Things to try:
Set the graphics quality to "low". The game won't look as good, but should run much better graphics-wise.
Press F2 to pause game logic updates. That'll stop water/lava simulation that takes a lot of CPU time. If it removes lag, your CPU is likely too slow. If not, video card is an issue.

I suspect it might have performance issues with integrated Intel graphics, but I can't test that for now.

+3 votes   reply to comment
elecdog Creator
elecdog Dec 5 2013, 10:55am says:

Update 0.17 is awaiting authorization on Desura now, should be available in a few days.
It has very basic story mode with universe map and saved games, but no real story features yet.

+6 votes   reply to comment
PlaysGames11 Creator
PlaysGames11 Dec 5 2013, 3:55pm replied:

Sorry, but my hard drive still in repair state, so I can't publish anything as I don't have any data, I can just upload the demo installer on the IndieDB page.

+3 votes   reply to comment
elecdog Creator
elecdog Dec 10 2013, 12:58pm replied:

No problem, it's not approved by Desura yet anyway.

+3 votes   reply to comment
PlaysGames11 Creator
PlaysGames11 Dec 13 2013, 8:43am replied:

So indiedb became useless ??

+3 votes   reply to comment
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Arcane Worlds
Platform
Windows
Developer & Publisher
Ranmantaru Games
Engine
Custom Built
Contact
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Official Page
Ranmantaru.com
Release Date
Released Oct 9, 2013
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Community Rating

Average

8.7

16 votes submitted.

You Say

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Ratings closed.

Style
Genre
First Person Shooter
Theme
Fantasy
Players
Single & Multiplayer
Project
Indie
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Twitter

Latest tweets from @elecdog

@DerpfaceSurpris You can request a Steam key via distribute(), tweet me if you do so I'd approve it faster.

Apr 24 2015, 9:10am

@DerpfaceSurpris It's not in early development, but still: T.co

Apr 24 2015, 9:01am

@SauropodStudio Day shadows are gray, should be bluish. And anything in the shadow/unlit looks flat, add direction-dependent ambient light.

Apr 14 2015, 1:38pm

@JonasKyratzes Yes, please! I'm considering replaying it the third time now.

Mar 24 2015, 1:23pm

@slimekat Loom T.co

Mar 23 2015, 10:47am

@StephanieRct Please post your findings.

Mar 14 2015, 8:59pm

@metkis just add noise

Mar 7 2015, 7:37am

@tha_rami @dodistribute I wish it allowed me to mark unverified requests "okay"/"scam" and shared that info with other devs.

Feb 22 2015, 2:45am

@Strangethink23 I preferred it to Max for a long time.

Feb 21 2015, 8:47am

@legobutts I blocked him months ago, among other GGs. He's clearly an abuser.

Feb 17 2015, 4:02pm

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