Illyriad is a free-to-play HTML5 Massively-Multiplayer real-time strategy game , set in a vast fantasy world of mountain ranges, lakes, forests, oceans, islands, rivers, deserts, jungles, marshes and the northern wastes with countries and factions - each with their own agendas.
The Kingdom of Illyriad is an exciting world of opportunities and challenges where you build your empire from scratch in the manner of your own choosing. No installation required. Only a web browser; the use of no plugins means it can be played both on computer and mobile devices including iPhone, iPad and Android.
Carve your empire! Change the world!
400+ research options, 70+ building types, 700+ units including diplomatic units. Magic, PvP and PvE military combat, claim sovereignty over your surrounding lands, deep strategy - terrain confers advantages and disadvantages - constantly evolving hand-crafted world...
For a long time, transfers of Prestige between accounts have either had to go via the Alliance prestige pool or using sitting rights. With sitting rights, one player would give rights to an account, and the sitter would then buy the Prestige and step out of the account. This has led to some players reportedly being scammed ("I didn't receive the gold they promised!") or - illegal according to the TOS - players swapping sign-in and password information.
Now prestige scan be transferred directly to anyone or sold on the open market at a trade hub, by using prestige scrolls. Let's say that player A wants to give the new player B some prestige to help them along.
All player A needs to do is go into their Library's new Resource Production area, make sure to have the correct amount of Prestige, books, mana, research and reagents and click Make - player A now instantly has a Prestige scroll that can be given or sold to player B. Player B then redeems the scroll in their Reading Room.
Be aware that items in transit, including prestige scrolls, are vulnerable to blockade, so be careful when shipping these valuable new items.
The Prestige Scroll recipes are as follows:
Prestige scrolls are regular items and will show in your towns' and hub inventories. They can be placed in hub buy and sell orders as regular craftable items, and appear in the "Exotic" category. Prestige scrolls can only be created from personal prestige, not from alliance prestige. The creation and use of prestige scrolls is recorded and is shown on your prestige history page.
SERVER-SIDE MONITORING & DIAGNOSTICS
We have improved our server-side monitoring and diagnostics so we can be aware of a problem and try to fix it before you are aware. It also provides rich information and extra detail around issues to allow us to more quickly diagnose potential issues. We have already resolved a number of long term issues this way.
Sharing some insights, below is a graph around the time the Heart of Corruption began beating. The early response time peak is a deployment for improved Windows 8.1 support (do feel free to vote for us in the store!) which required a full server code refresh and so a brief response time hit as the dlls were jit compiled:
You can also see the server's daily heart beat or ebb and flow of player demands (this is over a week). The later half of the graph increases in requests per second as you (the players) activate the Heart of Corruption and then in response start sending thousands upon thousands of missions to it and the corrupted temples.
CHANGES TO IMAGE, CSS & SCRIPT HOSTING
The graph on the left shows when we swapped over the DNS to point at the new resource, and you can actually see the dns update propagating over the internet as the new resource slowly ramped up in requests thoughout the day. The second graph shows the now current day to day activity; do bear in mind these files should be cached for a long time for returning players so those requests shouldn't show up here, however this does include images on our out of game site (like www).
Things got a little wild around the Heart of Corruption as huge numbers of missions piled into it. Unfortunately this caused some noticable slow-downs in the browser pages getting updates to their movements when the map was focused on the HoC.
To resolve this we throttled what was sent to the map to display a maximum of 1 mission icon (per type) per quarter square - and a maximum of 75 missions on the visible map (per type) at any time, focused around the map center. We hope you enjoy these enhancements to the game environment.
Latest tweets from @illyriad
Check out our new Player and Town Growth charts! (might need to refresh) T.co
Nov 27 2014, 11:13am
Player Dittobite fought such a massive battle (1 million casualties) that it has left a permanent mark on the map! T.co
Nov 24 2014, 11:35am
It's a beautiful morning outside. Crisp, cool... just lovely. A perfect day for smashing your enemies with a massive army. Awwww.
Nov 23 2014, 11:21am
Nov 22 2014, 4:06pm
Check out the Player Council's first batch of results! T.co
Nov 20 2014, 11:03am
Had some small connectivity issues last night, commanders! Check out this post if you had a problem! T.co
Nov 19 2014, 8:43am
Nov 18 2014, 1:21pm
Windows 8 app users, you can now log in with a current account! T.co
Nov 18 2014, 10:19am
Read this, Illy players. Important stuff, and thank you! T.co
Nov 14 2014, 2:22pm
The next Strategy Stream is up... it will be all about sieging! Grawwwrr! T.co
Nov 13 2014, 11:34am