Illyriad is a free-to-play HTML5 Massively-Multiplayer real-time strategy game , set in a vast fantasy world of mountain ranges, lakes, forests, oceans, islands, rivers, deserts, jungles, marshes and the northern wastes with countries and factions - each with their own agendas.

The Kingdom of Illyriad is an exciting world of opportunities and challenges where you build your empire from scratch in the manner of your own choosing. No installation required. Only a web browser; the use of no plugins means it can be played both on computer and mobile devices including iPhone, iPad and Android.

Carve your empire! Change the world!

400+ research options, 70+ building types, 700+ units including diplomatic units. Magic, PvP and PvE military combat, claim sovereignty over your surrounding lands, deep strategy - terrain confers advantages and disadvantages - constantly evolving hand-crafted world...

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Blog RSS Feed Report abuse Latest News: Illyriad's new city graphics, player council and Strategy Stream!

0 comments by illyriadgames on Aug 21st, 2014

21/8/2014 - Illyriad Games has announced great updates for it's free-for-all, epic MMORTS Illyriad, starting with improved city graphics and the option to change a city's look as much as a player wants! For most of Illyriad's life, all cities have looked the same on the world map. There are four basic city looks that match up to the four main races in the game -- orcs, elves, dwarves and humans -- but we have decided to add on another 30 city styles! Players can now spend Prestige (our virtual cash) and change how their city looks at any time. So far, the response so far has been fantastic. We've also included more information on the city drop-down menu.

Next, we have decided to host a Player Council, similar to many other councils that you might have found in different titles like EVE Online.  Due to a bit of caution on our part, we are going to start this council only as a group of players to discuss the game's lore. We'll host the Astronomer, Ambassador, Biographer, Historian and Geographer. Each role will have a specialty and the group will meet in a private forum to discuss specific lore-based topics. 

What is the official date of the world? Which factions are the oldest? Are there any holes or inconsistencies in the lore? The Council will answer these questions. If all goes well, we might open the Council up to other roles like combat or trade. For now we want to keep the topic light and fun and one that does not effect gameplay.

Last, we have hosted another Strategy Stream, a monthly livestream hosted by GM Rikoo and players who volunteer to come on. This time around, we discuss the basics of combat with players Artefore and Ryklaw. You can view the recorded livestream on our Twitch page or on our YouTube page.

If you have any questions about the game or would like to interview James Niesewand, the CEO of Illyriad Games, please let us know and we can set something up! James will be appearing at the Cloud Gaming USA convention on Friday, September 5th at 2 - 2:30 pm to discuss cloud gaming and making an "ultra" MMO! 

GM Rikoo

 

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Post comment Comments  (0 - 10 of 13)
azaptyE
azaptyE Apr 13 2013, 12:19am says:

This isn't the same kingdom from Twelfth Night is it?

+1 vote     reply to comment
illyriadgames
illyriadgames Aug 13 2014, 2:39pm replied:

Nope, but we are working on a second title called Age of Ascent, a space MMO that is also browser-based.

GM Rikoo

+1 vote     reply to comment
xinsavior
xinsavior Aug 17 2012, 8:42am says:

I'm not convinced to try it out just yet... I've seen and played a lot of other browser-based games and did not like them one bit.

How heavily-based will this game be on Pay-to-Win? I have always found that having the limit on how many times you can do things until you "recharge energy" was frustrating, especially when the game constants hints that you can always just go buy special coins that you can use to purchase more energy immediately....

+4 votes     reply to comment
BenAdams
BenAdams Jun 19 2014, 9:02pm replied:

As outlined in our principles: Illyriad.co.uk

Pay-To-Win
Yes, the dev team has bills to pay and mouths to feed but so, actually, do the players.

Games that allow "Pay-To-Win" are short-term and self-defeating for everyone.

+1 vote     reply to comment
Guest
Guest Jun 20 2014, 9:52am replied:

This is XinSavior by the way, just forgot to log in when I made this post..

I'm glad to see that the you have the right mindset about microtransactions, but I've seen many other devs also say the same thing where they promise that their microtransaction strategies will not unbalance the game for those who don't pay and yet it ultimately does either because it is not balanced properly or anything.

I am not saying that this game will be like that, I am hoping for the latter because if there is a method to make a great F2P game with microtransactions without unbalancing the game, it would be awesome for both devs and players like stated in your principles. But at the same time, doing so is going to be a hard task, which is why I am highly skeptical.

This is a promising looking game overall and I would never try and discourage anyone with such talent and passion to design a game and put their heart into it. I wish you the best and I will check up on the status of this game and try it out every now and then. :)

+1 vote     reply to comment
Guest
Guest Dec 19 2012, 10:59am replied:

This comment is currently awaiting admin approval, join now to view.

Rossroxx
Rossroxx Jun 13 2012, 6:59pm says:

So whats this, another Travian/Evony/Tribal Wars clone?

+3 votes     reply to comment
feillyne
feillyne Jun 19 2012, 5:07am replied:

Hardly. This is quite unique.

+4 votes     reply to comment
Gaalmo
Gaalmo Dec 7 2011, 8:17pm says:

Not Bad .... :D

+3 votes     reply to comment
Dark_Champion
Dark_Champion Oct 27 2011, 10:44pm replied:

u

+2 votes     reply to comment
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Illyriad
Developer & Publisher
Illyriad Games
Engine
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Official Page
Illyriad.co.uk
Release Date
Released May 15, 2011
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Grand Strategy
Theme
Fantasy
Players
MMO
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Indie
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Latest tweets from @illyriad

RT @ageofascent: Launch in 1hr! Get ready for intense 30min #indiegame dogfight T.co #gamedev #screenshotsaturday https:/…

Sep 20 2014, 3:02pm

RT @ben_a_adams: @illyriad looks like it is! T.co

Sep 19 2014, 2:46pm

It appears the Heart of Corruption is alive and beating. What did you do?!

Sep 19 2014, 5:39am

RT @ben_a_adams: Patch notes for this sat #WebGL playtest: T.co #gamedev #screenshotsaturday T.co

Sep 19 2014, 1:20am

Commanders, The Heart of Corruption is acting normally and is still hungry. And if this makes sense to you, congrats! You play Illyriad!

Sep 16 2014, 2:29pm

Ah, Saturday night. Who are you going to invade? (You can tell us secretly.)

Sep 13 2014, 4:57pm

The player council is off! Do you have a favorite bit of lore?

Sep 9 2014, 10:11am

RT @ageofascent: Playtest tomorrow the 6th of September at 3 PM Central, 8 PM GMT! The game loads automatically: T.co

Sep 5 2014, 11:55am

"oh very nice my boys are all having a well deserved break munching pizzas & watching my miners toil - " #gamedev T.co

Sep 1 2014, 11:27am

Server migration? CHECK: T.co

Aug 27 2014, 9:30pm

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