I live in Nijmegen, developing games is my hobby.
Thank you, that's very good to know :)
The next beta group will be invited once I finish implementing my new graphics and lighting engine. It's hard to say when that will be (I don't know where the problems will be beforehand), but I expect within a few weeks.
Yeah, of course, there must be other people with my problem; I didn't even think about that. Also, thanks for your pointer, I'm definitely going to look into that!
By requesting an invite at olvand.com :).
Google tells me that ETA can mean hundreds of things, but I guess you mean 'Estimated Time of Arrival'. My estimate (which is almost meaningless, because they are rarely true, in both the positive and negative way) is that it will take me 4-6 weeks to finish the first version of Glux, and implement it in the game.
Hi OnlyOneTone and daddya, thanks for your interest! You can sign up for an invite on olvand.com :).
Hi, sorry to hear that, but it's definitely something fixable. Could you send me the exact error message in a personal message, or post it on the forums? Thanks!
Haha good luck :P
Haha the word you're looking for is 'nemesis' :).
Mmm, yeah, you want something like full screen for now, which is indeed alt+enter. If alt+enter opened the chat tab, my guess didn't push them at the same time. Could that be it? If not, please open a topic at the forums Indiedb.com I'll help you there. I want to reserve this place for more general questions and comments :).
Thanks! And your English is perfectly fine.
Haha, well, temporily (as this is a weekly blogpost).
I did some research here, and it turned out you were right: for recent members, some achievements were not configured correctly in the database. The game assumed this meant you completed them (so new players started with 5-6 achievements already completed), the website assumed you didn't. It's fixed now, so you can try and get these achievements too!
Fishing: bind a rope to a branch, go stand near water and hit e. Make sure the line tension is not too high or too low by clicking. If you have more problems, please ask on the forums and people will help you out :).
Yeah, sorry the waiting list still is way too long. I'm doing everything I can to make it shorter.
It's not too late ;).
I wish I could hit the + button more. I know (from experience :P) this gun is incredibly powerful. If somebody ever creates a wiki this build deserves its own page.
If you want to play with others, don't forget you have an unlimited number of invites at olvand.com ;).
Indeed not yet implemented, but they're high on my list now you can build things which need a lot of material. Not sure if they'll make the next update, though (but thanks for the reminder :) ).
Allright, good luck. If you have any bugs to report, please do so in the forums Desura.com
Not at the moment, but thanks for the offer. I'll keep your name in mind.
Excellent question. The answer is because the chance of more people playing online at the same server at exactly the same time is relatively small if a game doesn't have hundreds of players. Even very popular indie games have this problem. The solution is to simply wait for others to join (people often join when they see somebody is already playing) or to invite your friends (there is an invite feature on the website).
Very nice review, and thank you for the compliments! :)
I actually agree. Later, the worlds will be filled with randomly generated plants.
Of course of course. You should see these stairs as a precursor of what's coming :). Remember this game hasn't even reached alpha stage yet.
Sorry, I missed this comment completely! The answer: I don't know either. There are quite a lot of people in the waiting line at the moment, and I invite groups of 100 people every time a new update is released. New updates are only released when they're done (so no set-in-stone release dates). The next update will arrive somewhere next week, I expect.
Olvand is in pre-alpha at the moment; the only way to play this now is by requesting an invite at olvand.com, but I should warn you that the waiting list is quite long. The game will go on sale once people start coming back to the game (instead of only playing one of twice).
By going to olvand.com, en requesting one :).
I indeed plan to ask money for this one day (and long before it's finished), but not before I succeed in making people play more than just an hour or two. That is, most people who play now play for a few days, and then leave it. Once I succeed in creating something people will come back to, I think the game is ready for sale.
Yes. There will be large animals, Alots, which you'll be able to tame and ride. There will be much more randomly generated animals, but I'm not sure whether you will be able to catch and tame them yet.
That's hard to say, as I invite new players to test new updates... and new updates are released when they are done. Sorry to keep you waiting so long, I'm working as fast as I can.