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good! I look forward to it, when is the eta?
I like them but I wish you didn't change the uniques tho
disregard ... I got it thru GameFront ...
Oh and to add to my reply above ... load it last but b4 ur merged patch ... bc in this game last to get loaded wins
yeah make sure that you have all of cal x from nexus get the latest [mesh & tex] + esm ... chk load order with fnvedit & make a merge patch
nevermind I got it thru another mirror
...guess I was too tired last night to think of doin that...
anyway it took a little tweaking on my part for it to work in my build, I wanted to backup what I had before placing this in my data folder, just in case things when awry.
Also had to down Caliber X from Nexus so ..so far so good .. no "!" anywhere
It won't finish downloading ... 401 Gone
nice! now is there an alternate download because I'm stuck @ 31% for the past hour
I just had a geekgasm!
okay a couple of bugs found after patching to 109931 and restarting
when i equip the artifact detector in left hand and bolt in other you can't toss bolt
the other is buying a vehicle in cordon allows you to jump into the abandoned car by the underpass near rookieville and drive it but the car 'IS' in better shape and has all it's doors, so 2 crappy sidovich cars for the price of one ... so far, maybe I can even start the car at the military base.
still unfixed is having 2 special makarovs for dual weld CTDs the game on equiping them.
thats it so far ... not sure how much longer i am willing to commit time to playtesting this game oh & btw i restarted in collector mode if that helps
ahh i looked in the options folder and found it ... i'm an idiot
thanks for the info but I did grab the BARE Gamedata file folder and the version I have is the latest I guess and it does not have an immunities.ltx so I'm guessing it is embedded elsewhere now ... don't get me wrong but I do like the mod I just need to relearn how to play it ... the start of it drops you in path between the death truck and the check point where the Major is at and the whole crew is always hostile towards my toon ... I get close enough to check with my binocs then I would have to go around to avoid them, which is not a problem since the xray engine got tweaked somehow & they don't "sense" my presence if I crouch and "stealthly" sneak up over the embankment to get past them ... the Commander at the Mil Base all the way down the path need a nade to kill him --shrug-- I'll check the forums like you suggest.
I played a couple of sessions of this mod and found it to be interesting that when you wear a suit with a gas mask your vision is impaired ... fine but in real life you actually should not see the shape of the goggles because they are attached to your face! heh so how do I get rid of that overlay? also why is the Major at the bridge unkillable? I always have to take the long way around him if I want to avoid a fire-fight with him and his crew.
and last gripe is the dual-weld PMs CTDs the game.
yay I finally got this to work using the db method from your skydrive depository ... the torrent method always crashed ... it seems pretty stable with only a few ctds here and there but for the most part playable for me ... really difficult to get around without being mobbed by critters tho especially the dogs ... there are so so many of them ... is there a way to thin them out or make them non aggro when I am not even hunting them or near them, it just seems like they go out of there way just to seek & destroy me making the game not fun at all ... I had to use the god mode option just to be able to fend them off.
but all in all just wanted to say db is the way to go if you all want to try use this mod, it does take a little while to get all of the files (don't forget to grab the BARE gamedata folder since it is essential to use it as your base to unpack the hefty 15+ gigs of files into.
still figuring out stuff but there is alot of innovative ideas at work here.
This is the only series of games I'm still playing since they originally dropped in 2007. Hell I just finished a play-thru of Priboi's Story last night. So more power to the mod teams of your caliber of dedication keeping the masses happy & content. I've seen projects stop development after months of work getting to about 90% completion because of team members dropping out, which is a shameful waste of time & effort IMHO
Yay, that's exactly the way I play these games, so I can find every little thing that can be found!
wait these are "new" weapons, so you're saying all the default weapons are going to be replaced with the next release of LURK!
WOW I can't wait to use them then ... I'm currently trying to finish my play-thru of Priboi's Story.
I tried the current version of LURK & I really liked the weapons but got bored with the story because I played it a few times already and didn't like the non use of artifacts as armor upgrades. I will wait for "your" release of it to check out your amazing work with the arsenal.
just waiting for MISERY 2.0 while playing current version on & off
all of these weapon retexturing look amazing!
... double posted
I played a bit more and figured out it not the bodies looted that CTDs me but how you go about looting ... if I don't use the "Take All" button I won't crash...
Then I tried to buy a drum mag from Sid and crashed LOL
I give up ... this mod is not worth the aggravation ... maybe when it is actually functioning I will give it a try again ... but for now NAH
I can't even heal a fallen comrade at this point the only NPC I was able to save was Tolik ... anyone else that was down will take the kit but won't get back up ... meh not playing this one
SanJook Looney is the name of the bandit corpse causing my CTDs
confirmed every time I touch this guy it crashes heh heh
Crap this mod is buggy as hell!
I'm still in the first mission to rescue Nimble and I let the squad go frontal assault while I took the side route directly to where Nimble was took out the guys that were there and when the all clear sounded I proceeded to check for loot and one bandit dumped a shitload of guns, medkits & ammo and I think locations of a lot of stashes then I looted one other bandit... CTDd
CTD when looting bandit with AKM and some weapons don't have description and lastly a found 7.21? clip is in russian
thanks ... but it needs to be simplified IMHO
I know that ... but seem like with this mod I can only equip one weapon ... either a pistol or something bigger but not both
oh wait the mp5 in the same slot as a pistol? nevermind &
disregard my comment and just tell me how to load clips
well you got me to end my Priboi play-thru mid game to downgrade enabling me to try this out with CTD
so far so good I like the ammo mags feature but how the heck do you load them?
Also do we get to carry a sidearm aswell as a long gun as we progress ... Because even in RL we should be able to do that ... holster for pistol ... sling for rifle?
I forgot how much fun this TC was!
also tweaking the unique weapons as I get them is pretty cool & to see it work in game ie; a fully auto silenced Big Boy with high accuracy and handling is amazing!
I need to roll back also ... is there a way to do it without me reinstalling ... I actually did get it start but after Sid gave me back my gear and I tried to exit out the bunker I CTDd.
but to make it no fetch & some other stuff is --- "E:\THQ\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin\XR_3DA.exe" -nointro -noprefetch -nodistort -nolog
wow just WOW!
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