Vegas Ordnance 1.6.1 update by Z06Frank New stuff Added -- Scar-L Silencer mod Added -- SG552 Eotech mod Added -- Jericho 941 Match mod Added -- Mauser...
The scope of this mods is to replace all ballistic weapons with new high poly models that have full reload animations etc. and also to add new ones. The mod uses CaliberX so all guns use the right type of ammo. Also all the new weapons are integrated in the leveled list and
vendors. I tried to replace the vanilla models with the same type of weapon but it was not possible in every case so I had to improvise a bit.
I am currently working Vegas Ordnance 1.6, this update will bring TTW support, reworked weapon models and more. Version 1.6 is almost a complete rebuild of the mod. Most of the weapon meshes have been scaled so now all weapons should be about the same size has the vanilla meshes. There will be less weapons in this release I decided to focus on quality vs. quantity but there's still going to be around 100 new weapons added to the game world. The update should be released by the end of the month !Z06Frank.