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We Do not support cracks in any kind. We only support legal versions started with a CD / DVD.
The new installer should overwrite 3.8.1 and disable the hero submod. You can uninstall both beforehand if you want to Make sure. We recommend a clean installation of BFME 2 and the addon.
Well to download it, you will need to click on a button called "Download" and to install you need to double click the file you downloaded. Thats it.
Its not, click on the link posted by Kenway77 and you will get to the recording.
You can only change the quality when the streamer is a Twitch partner and we are no Twitch partner.
Do not open it with Winrar. It is an .exe file. Simply run it via double click.
Did you start the program as admin? Was your game running while using the fixer? Close the exe of the game via task manager before running the program.
C:\Users\Your Username\Appdata\Roaming\My Rise of the Witchking files or My Battle for Middle-earth 2 files and open the options.ini in there. There is a line called "Resolution". Add your desired resolution and the game will start in that one. Keep in mind that the UI of the game is only correctly displayed in 4:3 resolutions, so you might see some stretched UI.
Edit: 60 Hz is not possible, the game only allows 30 FPS.
That you do not have the game installed. It checks the registry keys of the game installer and so checks if you ever installed the game on your computer. The game is not installed when the program cant find the strings. Install the game with an official DVD / CD and the fixxer will find the game.
It is not an installer, its a program. Double click the .exe file and it will run. Then click the specific button and you are done.
Yeah, thats EAs copy protection. Happens when you use a crack. Use a legal copy of the game and it should work.
There will be multiple shellmaps, changeable through the launcher. 3 different will be available in the demo. There definitly wont be one shellmap for each faction - to much work for such a little gimmick.
Do you have any other mod installed? Is your game patched to 2.01?
Yeah, RotWK 2.02 is in fact a mod. Official patch is 2.01. So uninstall 2.02 and it will work. If that is not working, uninstall the addon, delete the folder after it so that there are no rests of any mod and install the addon and the mod again.
Do you have or had any other mods installed?
It will be ready this month, there wont be any further date ;)
Not all of this can be fixed, because it is an error in the engine and we cant do anything about it. The reason why this happens is this: the engine is calculating the way a units walks when a click is done, same for the AI. The AI usually gives their units one order to go across the whole map and attack. When you build buildings in their way, they'll ignore it, because their walking way was calculated prior and the way was free at this time. This will mostly likely not happen that often anymore, since the walls are there since the beginning of the map, but it could happen with closed gates. We saw that the behavior decreased significantly in the demo, but it is not completly away. So 99% of the time units wont run through your closed gate, but in 1% of the time it could happen that enemy units will run through it.
Read the news. First quarter of 2015.
We also do not have any interest in getting money involved in this project anyhow. We are fans and doing this for fans.
My last statement regarding donations was this: If you have the money to donate something, donate it to a charitable organization. There are clearly places where money is rather needed than in our pockets. ;)
I remember that I once started adding passengers to ships for another mod, but I only finished the evil ships. They then had Corsairs and Haradrim on the which were able to shoot. But it was a hell lot of work for this little effect. I think a gave the assets to our team leader years ago but is was never integrated. Just searched for screens but could not find them. But as said: it is propably to much work for that little effect.
Last news post was 8 days ago, we posted a new render yesterday. So no, we are not working on the mod anymore.
Also SAGE 2.0 is Not a real thing, rather some graphics improvements.
And honestly, it is Youtube... Reading youtube comments is a pain in the *** 90 % of the time. It is better to ask question here or on the modding-union.
And since the Demo will be ~2 GB, future updates will probably be released as patches to keep the download small. The new launcher will also install updates.
Keep in mind: this is a mod, not an official expansions. There can be bugs, also bugs that crash the game. We cant find all of them. Simply report what you did right before the game crashed so that we can figure out what made the game crash and we can fix it. A post like "my game crashed" is not helping anyone - we cant help you because we do not have a description what you did and you are not helping us because we cant fix it because of the same reason.
As far as I know this is a video of a submod for Edain made by Russian fans. I think it is called "Farm Submod" or something like this.
There are more people playing than ever before, looking at the launcher statistic. But you are right, written activity is low at the moment.
To continue this: the launcher / switcher is made with Visual Studio 2013 in VB.net and the installer with NSIS.
How about submods not supported by the switcher?