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Intel released a driver update like 2 months ago which leads to crashes in BFME 2. This update propably got installed with Windows 10, so that might be the cause of your problem.
Are you using a laptop with a Nvidia graphics card + Intel graphics chip? If so make sure the game (lotrbfme2ep1.exe and game.dat) is launched with the NVidia graphics card and not the Intel graphics chips, since these tend to crash the game.
No, our servers are fine. As said multiple times: the launcher is checking if its online through pinging events. If the launcher can not connect to the internet even though you are only then something is blocking pinging events. It as simple as this.
This error occurs through a missing options INI, run my startup fixxer or fix a non starting game in the launcher to create the correct file.
Did you install the graphics card driver yourself after upgrading or not? It is better to do it yourself, since the drivers delivered via Windows Update are often very old.
Did you install your graphics card driver after updating to Windows 10? It is necessary. If that still is not helping try reinstalling the game. Upgrading a OS can also lead to damaged programs, so that that might help.
Install DirectX 9.0c and Microsoft c++ Redistructable, both are not installed with Windows 10 directly but are necessary to play the game. You should be able to find both on your game dvd.
Thanks! There really seems to be an issue here, we are going to look into it.
Who said that?
First of all: Things like "gaming laptops" are marketing words and do not exist. It may be a powerfull laptop, but serious gaming is only possible on desktop PCs.
Another thing is that the game can only use one thread. So only one processor core will get used by the game. You therefore need a processor with a high single core power to handle the game fine. Modern processors tend to have a good multi core performance but the single core performance did not increase that much in the last 5-8 years, it also tended to decrease since multi core performance is more usefull today. So: It is quite possible that the game is not running that smooth, even if you have a powerful quadcore processor or similiar.
Make sure the AI did not play the dwarves, which could cause lagg. I honestly do not know what kind of lagg you experienced, but it looks like it is related to your connection. If you are using Tunngle to play together, make sure to go in an empty network beforehand or the game will lagg as soon as there are more than 10-15 people in your network.
This means something is blocking pinging on your computer, propably your firewall or anti virus or your router itself. Make sure pinging is allowed and it should be able to connect.
Nothing went wrong. New textures and w3d files are added to the __edain_data.big to keep the download small.
Could you provide a screenshot what texture you think looks less detailed?
Open the launcher, click on update and search for updates.
4.1 has been available for a month already.
Don't play against Dwarven AI and wait for the hotfix.
Look at the post above. Open the launcher, go to Update and search for updates.
Open the launcher, go to Update and search for updates.
We never give release dates for future releases.
You cant yet.
Hardcoded and therefore not possible.
Try changing the language to german then back to english. If it still happens search for updates again, could be that a file was damaged. The launcher will see that and download the damaged file again.
I hope you saw the sarcasm in my post. ;) Of course he wont die in one sword hit. But he also wont be a totally overpowered hero you are suggesting.
Thinking of letting the Great Goblin die through just one sword hit, like he did in the book. It should be the most realistic solution, since there is A LOT meat to hit.
Yeah, this guy is using others stuff without any permissions. Modder at its best...
You got a desktop shortcut called Edain Mod when installing the mod. Click on it. It will ask which language you prefer.
Also your anti virus is wrong ;)
Nothing special? These are all units or factions used in older versions of the mod or units that are not yet used, like the wild units. The codes still exist, but the 3d models and texture because of size reasons do not.
Thats because the engine cant handle that much polygons so they need to be reduced to a fine amount. Since you wont see a 3D nose or ears in the game at all these things or not 3D in the model itself.
That is not correct. AI Dwarves are bugged at the moment, known issue that was reported already a lot of times. We are working on fixing it. Simply do not play with Dwarven AI at the moment to avoid this bug.
Did you delete any mod file? Try changing the language via the launcher to German and then English again. If that is not helping try uninstalling the mod, then uninstall Rise of the Witchking, install Rise of the Witchking again, patch it to 2.01, install Edain again, start the launcher and check for updates.