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Comment History  (60 - 90 of 265)
Turin_Turumbar
Turin_Turumbar Oct 29 2013, 7:03am replied:

Ah ok. Well, we will post only the english news here, german news are always posted on our website, Forum.modding-union.com

+1 vote     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Oct 28 2013, 2:22pm replied:

Why should we release it only in English? 2/3 of our fanbase is still german and our team is german. Since we also want to play our mod in our foreign language, there will be for sure a german version. So 4.0 will have english and german text.

+4 votes     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Oct 23 2013, 10:17am replied: +2 votes     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Oct 9 2013, 4:17pm replied:

Jeah, but this error has another reason. Looks like you did not uninstall a mod in a proper way. Uninstall the expansion and delete the folder with the windows explorer afterwards. This should erease any left data of mods. Then reinstall the expansion.

+1 vote     download: BfME Startup Fixxer
Turin_Turumbar
Turin_Turumbar Oct 5 2013, 6:49am replied:

Most 8 player maps already use the maximum maps size, bigger maps are not supported by the engine.

+5 votes     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Oct 3 2013, 6:20am replied:

Jean, i am missing in this list, but was in the team before reshef, weird.

+2 votes     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Sep 8 2013, 10:53am replied:

Sorry, but we cant give you a period, because we simply dont know how long we need to finish our work. We have rough calculations, but there are always parameters which change these.

+3 votes     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Sep 7 2013, 2:18pm replied:

As said numerous times: the english version will be released with version 4.0

+1 vote     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Aug 30 2013, 3:57pm replied:

You dont have to. He does not have access to the beta, so he is obviously trolling.

+1 vote     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Aug 23 2013, 5:04pm replied:

Or simply use the switcher to join the correct network ;)

+1 vote     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Aug 14 2013, 12:26pm replied:

Octobruary or February the 31st.

+7 votes     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jul 28 2013, 11:31am replied:

What had to make a choice: the ability to save the game or a buggy create a hero feature. We decided that the ability to save a game was the better choice.

+3 votes     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jul 25 2013, 2:50pm replied:

Well, the community already did it ;) Someone made a translation with google translator, it is not the best, but is ok for understanding the basics.

+2 votes     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jul 14 2013, 7:06am replied:

What? The update is like one month old. Why should the mod be dead? o.O

+4 votes     article: The Road to Edain 4.0: Outside of a castle
Turin_Turumbar
Turin_Turumbar Jul 9 2013, 2:26am replied: +1 vote     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jul 9 2013, 2:22am replied:

Well, but we think it is an improvement to the original game. The problem is that you cant improve the A.I to super strong if the game itself can't to it. The A.I wont work on fortress maps, because we would have to program a new A.I for every fortress map, which is very time consuming and the results also are not that good, since it is nearly impossible to say the A.I not to attack. But the A.I should work on every map that comes with the mod, so it should do something on every map. Custom maps often dont work, because the A.I needs to be added to the map, the A.I wont work if the creator did not add the edain A.I.

+2 votes     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jul 8 2013, 10:44am replied:

Well yes. :D It is not hard to do it, it just consumes an unbelivable amount of time.

+3 votes     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jul 7 2013, 10:05am replied:

Yeah, the game starts, but it could be that you have problems with crash to desktops. We develop the mod on patch 2.01 for rotwk, so we recommend our users to also use this patch.

+1 vote     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jul 7 2013, 4:27am replied:

Hmm. Could be that the server has an error, try another Server like the official at modding-Union.com

+1 vote     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jul 6 2013, 5:26pm replied:

Sounds like a download error. Redownload the mod and the installer should work.

+1 vote     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jul 5 2013, 10:55am replied:

Did you click on save after changing something. Could also be that you need to edit specialpower.inC instead of .ini. The mods changed parameters are in there.

+1 vote     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jul 5 2013, 9:13am replied:

Which big file are you editing?

+1 vote     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jul 5 2013, 7:45am replied:

Well, you really need a tutorial for the program? Its as simple as microsoft word, open a file and edit it.

+2 votes     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jul 2 2013, 7:31am replied:

Ah come on, you are asking soooo many things in our german forum, why dont you try something on your own? :D Just a hint: the attack is done with a weapon, so just search for weapon in the ini of the unit. You can find the formation in rohanhordes.ini,

+1 vote     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jun 28 2013, 1:10pm replied:

We did not yet decide if there will be a new faction in 4.0. Maybe yes, maybe not.

+2 votes     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jun 27 2013, 1:56pm replied:

As said like hundred times before: we wont say a release date.

+2 votes     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jun 25 2013, 9:40am replied:

No. You can build anywhere in version 3.8.1.

+1 vote     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jun 24 2013, 4:54pm replied:

Haha, this was also one of the first comments on the update on our german forums :D

+2 votes     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jun 19 2013, 1:45pm replied:

Click on File/Save? Just like in every other program.

+1 vote     mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jun 16 2013, 4:03pm replied:

Well, I cant give an exact answer on that. If I find the time to code an updating system for the mod then the switcher will run the update. At this moment I prefer the installer, since it is a lot easier to run the extracting and copying part via an installer.

Edit: Just another reminder: since all files will be changed in version 4.0, the download size of both versions would exactly be the same ;)

+1 vote     mod: Edain Mod
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