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Comment History  (120 - 150 of 338)
Turin_Turumbar
Turin_Turumbar Dec 1 2013, 8:58am replied:

Its done, when its done.
What do you mean with HD? Most of our models and texture already keep the engine at its limit.

+3 votes   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Dec 1 2013, 8:47am says:

We hope that everyone here votes vor our mod :)

+9 votes   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Nov 28 2013, 10:41am replied:

Do not use the faction Lothlorien in the game, both, you and the AI, should not use it. It is known bug that games with Lothlorien cant be loaded.

+2 votes   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Nov 22 2013, 1:19pm replied:

Sebastian? Who is this?

+4 votes   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Nov 13 2013, 10:12am replied:

When do not have a release date.
Version 4.0 will be available with German und English text.

+2 votes   article: The Road to Edain 4.0: Misty Mountains, Part One
Turin_Turumbar
Turin_Turumbar Nov 12 2013, 11:42am replied:

Yes, you only have to wait till we release version 4.0.

+4 votes   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Nov 10 2013, 12:09pm replied:

No, because of two reasons:
1. The wont give us the code. So we dont have the ability to make our own server.
2. The costs: We do not have the money to pay a monthly 40€ for an v-server.

Tunngle works fine, so we dont see a reason to change our system.

+2 votes   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Nov 9 2013, 6:39pm replied:

Just look in the comment below.

+2 votes   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Nov 9 2013, 6:37am replied:

No, they cant climb walls. The problem here is that the ability to climb walls does not work with walkable walls. But we have another concept, which will be shown in the next update ;)

+2 votes   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Nov 8 2013, 4:13pm replied:

Try this link: Modding-union.com

+1 vote   download: Edain Mod 3.8.1
Turin_Turumbar
Turin_Turumbar Nov 2 2013, 6:13am replied:

Redownload the installer.

+1 vote   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Oct 30 2013, 4:05pm replied:

Sorry, but no. :P The best we can show you are the updates. ;)

+2 votes   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Oct 30 2013, 4:04pm replied:

Well, you load the wrong maps. It is a known bug, that some maps crash, but it should only be about 3-4. Will be fixed in the next version.

+3 votes   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Oct 29 2013, 7:03am replied:

Ah ok. Well, we will post only the english news here, german news are always posted on our website, Forum.modding-union.com

+1 vote   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Oct 28 2013, 2:22pm replied:

Why should we release it only in English? 2/3 of our fanbase is still german and our team is german. Since we also want to play our mod in our foreign language, there will be for sure a german version. So 4.0 will have english and german text.

+4 votes   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Oct 23 2013, 10:17am replied: +2 votes   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Oct 9 2013, 4:17pm replied:

Jeah, but this error has another reason. Looks like you did not uninstall a mod in a proper way. Uninstall the expansion and delete the folder with the windows explorer afterwards. This should erease any left data of mods. Then reinstall the expansion.

+1 vote   download: BfME Startup Fixxer
Turin_Turumbar
Turin_Turumbar Oct 5 2013, 6:49am replied:

Most 8 player maps already use the maximum maps size, bigger maps are not supported by the engine.

+5 votes   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Oct 3 2013, 6:20am replied:

Jean, i am missing in this list, but was in the team before reshef, weird.

+2 votes   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Sep 8 2013, 10:53am replied:

Sorry, but we cant give you a period, because we simply dont know how long we need to finish our work. We have rough calculations, but there are always parameters which change these.

+3 votes   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Sep 7 2013, 2:18pm replied:

As said numerous times: the english version will be released with version 4.0

+1 vote   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Aug 30 2013, 3:57pm replied:

You dont have to. He does not have access to the beta, so he is obviously trolling.

+1 vote   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Aug 23 2013, 5:04pm replied:

Or simply use the switcher to join the correct network ;)

+1 vote   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Aug 14 2013, 12:26pm replied:

Octobruary or February the 31st.

+7 votes   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jul 28 2013, 11:31am replied:

What had to make a choice: the ability to save the game or a buggy create a hero feature. We decided that the ability to save a game was the better choice.

+3 votes   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jul 25 2013, 2:50pm replied:

Well, the community already did it ;) Someone made a translation with google translator, it is not the best, but is ok for understanding the basics.

+2 votes   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jul 14 2013, 7:06am replied:

What? The update is like one month old. Why should the mod be dead? o.O

+4 votes   article: The Road to Edain 4.0: Outside of a castle
Turin_Turumbar
Turin_Turumbar Jul 9 2013, 2:26am replied: +1 vote   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jul 9 2013, 2:22am replied:

Well, but we think it is an improvement to the original game. The problem is that you cant improve the A.I to super strong if the game itself can't to it. The A.I wont work on fortress maps, because we would have to program a new A.I for every fortress map, which is very time consuming and the results also are not that good, since it is nearly impossible to say the A.I not to attack. But the A.I should work on every map that comes with the mod, so it should do something on every map. Custom maps often dont work, because the A.I needs to be added to the map, the A.I wont work if the creator did not add the edain A.I.

+2 votes   mod: Edain Mod
Turin_Turumbar
Turin_Turumbar Jul 8 2013, 10:44am replied:

Well yes. :D It is not hard to do it, it just consumes an unbelivable amount of time.

+3 votes   mod: Edain Mod
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