An aspiring writer and avid gamer. Has a tendency to go on and on about...well, anything. Has been known to heap gratuitous amounts of praise upon individuals without warning, though never without cause. Can be critical when it is required, but mostly prefers to comment on what he enjoys and not what he hates (mostly because he doesn't like to hate). An internet transient, he rarely sticks around any place except those places quiet and interesting. Such places have included Operation CWAL and the Sword of the Stars forums, but the latter has been rather busy of late. Hates limitations, especially those imposed by phpbb forums upon time and freedom to browse a little and catch up on the rest later. A fan of Anime and Manga, though mostly Manga. Tends to drift from topic to topic with no coherent unifying thought, except that these are the elements of Tssha's life...

Comment History
Tssha Aug 20 2013, 8:36pm replied:

Check the Videos tab, there's at least one video that works there. Worked for me, anyway. :)

+3 votes   game: Postmortem: one must die
Tssha Dec 29 2012, 2:58pm replied:

I see what you did there.

+2 votes   game: Organ Trail: Director's Cut
Tssha Dec 24 2012, 7:22pm says:

Can the turtle catapult shoot flying fortresses out of the sky? :p

Sorry, YGO (and probably also TAS) reference.

+1 vote   media: 0.4.8 Update!
Tssha Dec 13 2012, 3:26pm says:

Alright, so I downloaded your demo and played through the two tutorial levels. I can't play mission 1-4, or the other level. Only 1-3 is selectable, and that won't initiate (probably because that level isn't present). It doesn't crash, but I can't select 1-4, only 1-3, and clicking 1-3 is useless.


+1 vote   game: Towers of the Apocalypse
Tssha Oct 9 2012, 2:29pm says:

I love this game! It's even drawing me away from my newly installed copy of XCOM: EU, which I haven't even touched yet. I have a few suggestions though:


1) Put in a number beside the buildings in the Enclave view which shows me how many of each building has already been built. This'll make it a lot easier to figure out which buildings I have yet to build.

2) Add a second number to the unit purchasing screen. So that, instead of 0, it's 0/0, or 2/4. The second number would say how many of that kind of unit you've trained and currently exist in the world. This'll make it a lot easier to balance the pops of respective units without having to change screens to count units out in the field, as well as replace losses incurred in the field.

3) Pop-up text on units in the recruitment window that shows all the unit's stats (attack, defence, HP, damage type and alignment) as well as any special stats like the number of build units that unit contributes to the Enclave when they start the day there. This'll help a lot with recruiting in the early middle game when you don't know how units compare to each other.


Sadly I haven't been able to duplicate any bugs, but most of them have been relatively minor. Keep up the good work though, I am now officially a fan!

+3 votes   game: Siege of Turtle Enclave
Tssha Aug 13 2012, 1:39am says:

Meanwhile, in America

+1 vote   media: I know I ordered extra cheese on my burger...but..
Tssha Aug 13 2012, 1:32am replied:

Nope, Bangkokers.

+1 vote   media: raptor strikes again
Tssha Aug 13 2012, 1:02am says:

Black Thai Spicy Noodle

+1 vote   media: What's your band name?
Tssha Mar 31 2012, 11:05pm says:

Excellent, save on quit was literally the feature I'd been waiting for. I'll definitely pick this game up as soon as I have some time to play it.

+4 votes   news: Something wicked this way comes...
Tssha Feb 22 2012, 8:47pm replied:

oh dear god why...

+2 votes   media: Smilies
Tssha Feb 22 2012, 8:44pm replied:

Kinda hard for him to see that with his sunglasses on.

+2 votes   media: I can't find my glasses
Tssha Feb 19 2012, 8:41pm replied:

It'd be helpful if you said what "it" was. Anti-virus, Desura, Windows?

If you can ignore it, you probably should.

+2 votes   game: Conquest of Elysium 3
Tssha Feb 19 2012, 8:38pm replied:

It means you still have yet to install the game. Right click and select Install from the resulting menu. If that doesn't work, restart your Desura client. If THAT doesn't work, try the stand-alone installers on the right side of THIS screen.

+2 votes   game: Conquest of Elysium 3
Tssha Feb 14 2011, 5:38am says:

I wanna see a high res screenshot of the design screen!

+2 votes   media: Sword of the Stars II Trailer
Tssha Feb 27 2009, 11:50pm says:

Kind of last minute notice, but I'll be there. I've loved Dystopia since before it was even released and I'm thrilled to be able to celebrate its newest version like this.

Enjoy the party Dystopia team, you've earned it!

+1 vote   news: Dystopia's Release Internet Broadcast Event!
Tssha Jan 31 2008, 7:55pm says:

This was an amazing feature. Truly, it puts a lot of television features to shame with the quality of production. Let the subject matter speak for itself. Don't detract from it. Two rules often forgotten by modern producers, but not forgotten here. Great work ModDB.

My hearty congratulations to the winners too. I've got a lot of new games to check out now, and it'll take a while to try them all out.

I also gotta say, I look forward to a lot of the upcoming mods featured here. Living Legends, you guys have produced one of the most amazing level scapes I have ever seen. It was...beautiful. Simply...wondrous...

Jurassic Park team, you guys definitely picked a subject matter that commands my immediate attention. Your work looks amazing, and when you release your mod I may just have to pick up a copy of Crysis. ;) I can't wait to explore Isla Nublar...I just hope I survive it.

There's a lot of hard work on display here, hard work and talent. It's amazing that so many people will work on projects such as this, enriching the lives of modern gamers with countless hours spent creating such amazing games, for little to no compensation. Your accomplishments are only topped by your ambition, and you elevate us all with your works. Congrats folks.

+6 votes   feature: Player's Choice Winners Showcase
Tssha Jan 21 2008, 12:29am says:

Awesome stuff guys, this may bring me back into the game. You were the first mod, you were the best mod. Well, first to hold my attention anyway.

I can't wait to see this stuff in game.

+1 vote   news: Dystopia: Back to the Updates with January
Tssha Jan 21 2008, 12:27am says:

These look SO much better. Loads better! Great work guys!

Can't wait to see the poster up close too. ;)

+1 vote   media: New Fortress Models
Tssha Jan 21 2008, 12:24am says:

Oooh! Aahh!

+1 vote   media: Phistball: Urbandome
Tssha Jan 21 2008, 12:23am says:

I love the new Heavy models. Now it'll be so much easier to tell the difference between heavies on different sides in thermal. Can't wait to see these guys in action.

+1 vote   media: Weapons Render
Tssha Jan 21 2008, 12:19am says:

Wow. Holy crap. That looks amazing. Will certainly make playing good ol' Vaccine a lot cooler. I can't wait to see this in game.

+1 vote   media: New Vaccine Models
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