Here is a list of some features that are available in CoE 3.
News screen that shows changes between versions.
New independent monsters.
Cost of send greater horror reduced 50 -> 40.
Event messages written to debug log as well.
Get to choose between load/random even after canceling out of a loaded map.
Fungus growth event was not saved, fixed.
If the first player was not present when starting a network game the second player would get a blank world to look at, fixed.
Faster disconnects from network server.
Confirmation for turning player into AI in network game.
MAPS Triggers didn't work with negative location values, fixed. Triggers with random locations will get a different trigger location each turn.
JACK sound support was broken since last version, fixed.
Raspberry PI defaults to max texture size 512.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Highest Rated (14 agree) 10/10
Buy this. It has things in it.
Feb 20 2012 by Zlarp
Lowest Rated (3 agree) 5/10
It's fun for a while to try out the different factions, but ultimately the game is let down by stupid AI. That's a pity because for the same price you can buy two or three excellent games with better longevity.
Feb 24 2012 by kherux