Sounds fantastic, I can't wait to see how it changes the game when R7 gets out the door, either way this menu looks amazing.
Sounds fantastic, I can't wait to see how it changes the game when R7 gets out the door, either way this menu looks amazing.
Whats that progression difficulty drop-down menu for? What do the settings change?
So strangely enough I was running adaware antivirus for other reasons and now fa2mo.dat in the folder "map editor" was detected as a virus. I'm fairly confident these are false postives as other Antivirus detect the items as safe, but what is going on? is this common?
So for some reason windows defender has quarantined Ares.dll as a trojan, the "detected item" is win32/Azden.A!cl. If I try downloading the dll from the manual download windows defender still detects Ares as a trojan.
I submitted a support ticked on the bug megathread and I still haven't gotten a response, and I'd like to have this resolved sooner rather than later.
I've also noticed that another error related this can sometimes happen instead of the 1511 error, directing to line 1771 in the same document, if that helps at all.
[LSS] Spawning object [mar_treasure_33][inventory_box][143]
! [LUA] SCRIPT RUNTIME ERROR
! [LUA] .... - call of chernobyl\gamedata\scripts\xr_effects.script:1771: attempt to compare number with nil
! [SCRIPT ERROR]: .... - call of chernobyl\gamedata\scripts\xr_effects.script:1771: attempt to compare number with nil
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 189
[error]Description : fatal error
[error]Arguments : LUA error: .... - call of chernobyl\gamedata\scripts\xr_effects.script:1771: attempt to compare number with nil
stack trace:
0023:0056399C xrCore.dll, xrDebug::fatal()
0023:05C2FD28 xrGame.dll, CDialogHolder::IgnorePause()
0023:05CBB843 xrGame.dll, CDialogHolder::IgnorePause()
Just got a fatal error when turning in living legends to cold:
! [LUA] SCRIPT RUNTIME ERROR
! [LUA] .... - call of chernobyl\gamedata\scripts\xr_effects.script:1511: attempt to perform arithmetic on a nil value
! [SCRIPT ERROR]: .... - call of chernobyl\gamedata\scripts\xr_effects.script:1511: attempt to perform arithmetic on a nil value
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 189
[error]Description : fatal error
[error]Arguments : LUA error: .... - call of chernobyl\gamedata\scripts\xr_effects.script:1511: attempt to perform arithmetic on a nil value
stack trace:
0023:0056399C xrCore.dll, xrDebug::fatal()
0023:05CBFD28 xrGame.dll, CDialogHolder::IgnorePause()
0023:05D4B843 xrGame.dll, CDialogHolder::IgnorePause()
this is the same bug report that a guest submitted. it occurs with the same npc aswell (cold) any help would be appreciated.
Oh man I remember you discussing how this was possible in the IRC chat and already you've got something to show, its pretty cool to some sort of depth to controller vs npc battles, and I'll be looking forward to this being included in upcoming updates.
Pretty fantastic, looking forward to the release.
Beautiful, I think those trees will really help add in detail, something dark valley had always lacked. Whats left to be completed?
Oh man this is beautiful, the Shadow of Chernobyl could always benefit from expansion, I'm ecstatic that people are working on improving that, good luck Borovos.
I keep getting constant crashes as of recently out of the blue
its gotten so bad I can hardly shoot a weapon before it crashes, using outift mod, STCoP, smurth's hud, ukraine voices, and doctorx's questlines.
Heres the error that i get, seems to be the same as sputnik's
I got the same error as this when loading a save in the garbage, i'd love to post more but the character length keeps me from posting it.
I'm Voting for the Beltot Skybox, I love the color that comes with morning.
Any way to install call of duty two on a newer operating system? I tried installing it on my windows 8.1 and it fought back every step of the way, really eager to play this modification.
I had this exact same issue, its an issue with OWR3, although it was fixed in the new version, the issue was the hand mesh in the wpn_hand folder located in gamedata/meshes/dynamics/weapons/wpn_hand just delete or rename "wpn_hand_exo.ogf" or the folder itself and it should fix the issue.
It seems like that was the issue, I tried setting the folders to system permissions instead of administrator, but it kept resetting, putting the dll in the game directory seemed to work though, thanks for the help.
could not create destination file C:/Program Files (x86)/id Software/Quake 4/bktq4sp1/gamex86.dll
Any idea what this is? I can't run the game as it keeps crashing everytime.
Great job, to actually make this much progress on a single player game, you all deserve a medal, a trophy... and a ton of other stuff because you're all great.
Is it me or does it look a little bit empty? like they could add some more buildings, anyway this is great.
It was dumb of me to think the devs were done with this mod. Keep up the great work
If we could get his personal details we could report him for identity theft, not sure if anyone outside of the internet would give a **** though.
The scares had me cowering in a corner, thanks a lot mod... Although I did like that creepy corridor scare, even though I've seen the same thing a lot its still scary.
So then why are vortigaunts working with rebels, zombies are attacking and transforming combine, and antlions are attacking combine?
Well... I don't know what to say
Other than "Awsome" and "Its always nice to have a new release"
Awesome, its always nice to have a new release.
Gold probably blends in better in the desert than dark deep black
You're easier to kill when you stop, don't. stop. moving.
Guys I'm pretty sure its over look Blisteredthumbs.net
I've also been hearing on the escapists and other places
Stuntcrab
Eddie joined
This member has provided no bio about themself...