Post news Report RSS False Dawn RELEASED!

In celebration of Quakecon 2014 - False Dawn is out! It is available in two versions; a zip archive containing the mod directory and an installer that will detect either the retail or Steam version of Quake 4.

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Finally.

After years of development and wrestling with Quake 4, False Dawn is finally ready to be set loose in the wild. Just in time for Quakecon 2014, you can now attempt to save the human race from the brink of extinction from a newer, more powerful Strogg foe. This enemy seems familiar, but much has changed in the years since Cpl. Matthew Kane defeated the Makron and Destroyed the Strogg's communications Nexus. Prepare for ~90-120 minutes of gameplay that will challenge not only brawn, but brains and reflexes.

I must thank absolutely everybody involved in the development of False Dawn. It's been a long road with many bumps, but we've made it. Special mention must first go out to Sikkpin who contributed not only the amazing Sikkmod, but also a whole raft of custom effects and features specific to False Dawn. Next up is Vlad 'Titan Slayer' Zhuravlyov, who has most kindly supplied the soundtrack for False Dawn. He even produced a remix of a classic track from the Quake universe that is included somewhere in the mod. I must also thank Gaute Rasmussen and Andy Nokes on their stellar jobs in voicing two of the three characters featured in the mod. I can't speak highly enough of these fine gentlemen, without whom this project would have never been the same.

To wet your appetite prior to downloading the mod, I would like to quickly introduce the two other zones that make up the facility of False Dawn.

The Air Filtration Facility

The Air Filtration Facility (AFF) is the oldest and least reliable part of the Facility. This is an issue due to the fact that the AFF houses Atmosphere Control which maintains the oxygen levels Facility wide. If Atmosphere Control were to fail, it could potentially flood entire areas of the Facility with Toxic gas.

Air Filtration Facility - Entryway

The Nerve Centre

Very little is known Nerve Centre other than it controls all networking, security and logic systems within the Facility. What is known however, is that unlike the rest of the Facility the Nerve Centre is kept in immaculate condition. There are no flickering lights, or exposed wires to be seen here. Surely such a vital area would not be without formidable protection.

Nerve Centre - Entry Lift

xxxxx

Area unknown. No reliable intel available.

xxxx - xxxx

Now, go, download False Dawn and enjoy it.

False Dawn 1.0 - Archive
False Dawn 1.0 - Archive

False Dawn 1.0 - Installer
False Dawn 1.0 - Installer

Thank you.

Post comment Comments
Jesusfreak
Jesusfreak - - 770 comments

Congratulations! I don't own Quake 4 so I can't play this, but it looks like a very high quality production.

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Mr.tibbs
Mr.tibbs - - 55 comments

Congratulations! Can't wait to give this a play this weekend.

Rockpapershotgun.com

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Gzegzolka
Gzegzolka - - 350 comments

You have my congratulations :) I love Your level design, details are nice and close to original Q4 maps, music is better :) I only miss dead bodies of other fallen marines, but their lack is related to mod plot. Voice acting and story is great. I'm not sure but it seems like You do not use material effects for textures when they shoot - like different react if You shoot computer screens, glass, sand, pipes and computer parts - why? I like that detail in original Q4.

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Stuntcrab
Stuntcrab - - 121 comments

could not create destination file C:/Program Files (x86)/id Software/Quake 4/bktq4sp1/gamex86.dll

Any idea what this is? I can't run the game as it keeps crashing everytime.

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TheHappyFriar
TheHappyFriar - - 518 comments

Looks like a write protection issue to me. IE Win 7/8 won't let you write to the program folder by default and the game wants to take the dll out of the pk4 & place it in to the folder.

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Stuntcrab
Stuntcrab - - 121 comments

It seems like that was the issue, I tried setting the folders to system permissions instead of administrator, but it kept resetting, putting the dll in the game directory seemed to work though, thanks for the help.

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Singaporean
Singaporean - - 699 comments

Great Job Man. You're seriously the person that can be trusted for getting the project to be done. Awaiting for your next project.

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Guest
Guest - - 689,042 comments

How did you guys get it to work?! It keeps crashing for me with this

"found DLL in pak file: F:/Quake 4/bktq4sp1/game000.pk4/gamex86.dll
copy gamex86.dll to F:/Quake 4/bktq4sp1/gamex86.dll
********************
ERROR: wrong game DLL API version
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window\"

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Gzegzolka
Gzegzolka - - 350 comments

Make sure You copy folder with mod to main Quake 4 folder, not just unpack files to main folder. Than You can run it from mods tab in Quake 4 or run icon in windows. If that do not help check if You have latest version of Q4, maybe You need to patch it. If that do not work turn off every sikkmod graphic option and run it again (if it start to work You can try to turn on some effects and search for one that was problematic), maybe there is some effect that Your graphic card can not run.

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thesnowpirate
thesnowpirate - - 116 comments

what exactly is your avatar? i cant tell clearly its a fox, but is it male or female is that black are hair? or what?

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x-Fourty7
x-Fourty7 - - 63 comments

I heard something once that goes like... people in glass houses shouldn't throw up.. or something, lol. Can't tell if you're trolling or not, with your avatar.

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rocknroll237
rocknroll237 - - 553 comments

I think the saying is: "people who live in glass houses shouldn't throw stones". I can see exactly what you're saying though, hahaha.

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Gzegzolka
Gzegzolka - - 350 comments

Yes, my avatar is black haired vixen. Why You ask?

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little_gears Author
little_gears - - 28 comments

Make sure that you have Quake 4 patched to 1.4.2. If you do, try out Friars solution above.

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medve
medve - - 1,475 comments

is it patched up?

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gamehacker
gamehacker - - 552 comments

I'll need to hunt out my Quake4 Special Edition Box and get this installed :D

Looks great.

Saw it on EarthQuake.fuzzylogicinc.com

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Ragnar347
Ragnar347 - - 16 comments

Very good job ! I just finished it and I can totally say it's the best quake 4 mod I've ever play. Congratulations. :D (Maybe a little bit short)

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Serathis
Serathis - - 468 comments

Whoa, people still make mods for Quake 4?

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generalbert
generalbert - - 66 comments

very very fun mod to play, enjoyed each part of it, each area is unique and each area feels new and different, with very different objectives and challenges in those objectives, got to say, this mod made me reinstall Quake 4 and just enjoy playing this as though it were in fact an expansion to the original game!

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OldFaG
OldFaG - - 21 comments

Great mod, simply great!

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Olafpawbelt
Olafpawbelt - - 36 comments

quake 4 is a ****** game, even multiplayer is a joke

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Guest
Guest - - 689,042 comments

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PixelAdder
PixelAdder - - 28 comments

Thank you for giving us such a wonderful Quake 4 experience! Loved it from start to finish.

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